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Know The Enemy

The Creatures

a part of “Know The Enemy”, a fictional universe by PutAnotherX.

Do you know your enemy? Are they as evil as you imagined? Or are they just like you, fighting for family and love? A supernatural roleplay. FOUR MALE ROLES AND ONE FEMALE ROLE AVAILABLE!

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “Know The Enemy”.
Discussions pertaining to roleplay on RPG.

The Creatures

Tips: 0.00 INK Postby PutAnotherX on Sat May 25, 2013 9:01 pm

This is where I will outline the details of the different species of this RP and answer any questions you may have.

Vampires

Leading Family: The Holdens

Diet: Blood: any humanoid creatures, excluding werewolves, could feed a vampire in a pinch. Most types of blood have negative side effects, though, and human blood is the only type that doesn't.

Enemies: Werewolves

Allies: None

Neutral: Humans, Faeries, Witches, Shape-shifters

Weaknesses: Allergic to garlic, easily sun burnt, wooden stake to the heart, Holy Water, werewolf

Other: Vampires are endowed with exceptional speed and strength. Their hearing, sight, and smell are greatly magnified from that of a human, and their skin can only be penetrated with the teeth of a werewolf or another vampire. They are created by being bitten, and they cannot have children with other vampires. They can, however, have children with any other humanoid species. When they bite another creature, they have to intentionally release their venom. Most vampires have controlled emotions.


Werewolves

Leading Family: The Blairs

Diet: Large animals and very seldom humans

Enemies: Vampires

Allies: None

Neutral: Humans, Faeries, Witches, Shape-shifters

Weaknesses: Pure silver, lose control if changed by a full moon, emotional outbursts, vampire venom

Other: Werewolves have the same physical enhancements that vampires have, but they are slightly less powerful in their human forms. In their wolf forms, their fur is bulletproof excepting silver bullets. Also like vampires, their skin can only be penetrated by vampire or werewolf teeth. They too are created via fangs. Werewolves cannot have children with other werewolves, but they can with any other humanoid species. They have to intentionally release their venom. Most werewolves have swinging emotions.


There's the first two. I will get the others up soon, but I figured I'd get the most numerous out of the way.
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PutAnotherX
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Re: The Creatures

Tips: 0.00 INK Postby PutAnotherX on Mon Jun 03, 2013 10:37 am

Faeries

Leading Family: The Graces

Diet: Vegetables and fruits, water, and sunlight

Enemies: None

Allies: None

Neutral: Werewolves, Vampires, Humans, Witches, Shape-shifters

Weaknesses: Lose energy from using magic, dark, burn easily, physically as weak as humans

Other: Faeries are sentient plants with elemental magic powers. Magic drains their energy, and using too much can even kill them. They are common in Europe and Asia, inhabiting the lands that humans don't like to. They are as diverse as any other plants, and their usually humanoid appearances can vary greatly. Their wings are retractable so they can blend in better with humans, although their unnaturally colored eyes are sometimes detrimental to that effort.


More to come.

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PutAnotherX
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Re: The Creatures

Tips: 0.00 INK Postby melmolly on Sat Jun 08, 2013 7:24 pm

Where did the McHalls go? o.O
As for the faeries, will you have a them up soon on the Introduction page?
I'm interested in them and I would like to reserve one.

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melmolly
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Re: The Creatures

Tips: 0.00 INK Postby PutAnotherX on Sat Jun 08, 2013 8:08 pm

The McHalls are not a leading family because mixed races are looked down on. There is only one faerie in the roleplay, and it's already taken.

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PutAnotherX
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