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Adventures in Galderia

Subplot Order

a part of “Adventures in Galderia”, a fictional universe by Seveneleven.

After the abduction of a princess, a group of adventurers will hear the call of duty and seek to rescue her from a ruthless dragon. A freeform roleplaying experience. ((No longer accepting any new players))

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This conversation is an Out Of Character (OOC) part of the roleplay, “Adventures in Galderia”.
Discussions pertaining to roleplay on RPG.

Subplot Order

Tips: 0.00 INK Postby Seveneleven on Wed Jul 23, 2014 6:30 pm

This is different from the Subplot thread. This thread is here for placing the subplots in a certain order.


Subplot Order

1. Meet the Ravager: Completed- Not even a full day on their quest, and the Party comes across trouble on the road. A Dwarven Warrior was facing down a raiding party of Lizardfolk as our heroes caught wind of the scuffle. Without much delegation they entered the fray to save the warrior's life. The seemingly simple task escalated into a full on brawl between the warrior and a strange girl who could transform into a monster! Our heroes broke up the dangerous duel, after which the warriors would lend their aide to the Party's quest. With their new allies in tow they head for the town of Andril!

2. Main Quest Plot Line: The Single Step of a Thousand Mile Journey: Completed- The Fortress town has certainly seen better days. In the aftermath of the attack, many of the buildings lie derelict and destroyed. While the remaining people licked their wounds and the Soldiers rebuild. Lately Bandits have been a nuisance but nothing they couldn't handle. The majority of the group was led to the Keep to discuss the quest. Yet it seems, The Commander in charge could not provide them any useful information. This lead is turning out be a dead end. Before the group could move on a surprising development occurred.

3. Main Quest Plot Line: The Second Step of a Thousand Mile Journey: Active -When the Dragon attacked, the Commander had ordered the evacuation of Andril's civilians into the nearby woods. Unbeknownst to them the effort would prove more of a headache than originally suspected. Commoners wound up missing, believed to be lost in the woods, but the situation was worse than that. The peasants were kidnapped and thrown into cages by a group of bandits. Their leader demands that Andril's gold be handed over, or they will kill their hostages until conditions are met.

?. Two Shadows: Unavailable -

?. Get a Life: Unavailable-

?. Dungeons and Dragonspawn: Unavailable- The Dwarves of Dolgrim are under siege by dragonspawn, break the siege and save them.

?. A Place for Rest: Unavailable- The group stumbled upon an old cabin and decided to spend the night there. What they didn't knew was every night, powerful clawed beasts hunt for prey.

?. Swordmaster: Unavailable- A powerful criminal has been killing the owners of enchanted swords and adding them to his collection, his eyes on Taethion and Asha next.

?. The Seven Sons: Unavailable- The group attracts the attention of an assassin's guild named 'The Seven Sons' - Periodic event that can occur multiple times throughout the rp.

?. The Seduction of Taethion of Gilfried: Unavailable- On their journey, a Forest Nymph (Or a Siren or an Enchantress or something sexy with magical powers) has bewitched the group's Paladin! Taethion enters a desperate struggle between his Will and the Seducer's magical charm! The tale begins when Taethion begins to act strange after passing through a forest. At the time the group faced Satyrs and Wood Trolls, but it was all a distraction to place the real spell. Apparently this Seducer has been tempting many a men who claim to be resistant of sexual fantasies. She enjoys breaking men's delusions that they are truly in control of their base animal instinct, to procreate. She is very confident they are not in control of their desires, hence her successes. Eventually, Taethion is compelled to wander away. Something is seriously wrong and it is up to the group to find out why. If they don't Taethion could lose his powers forever.


?. The Gatekeeper: Unavailable- Asha must slay seven of the great beasts inscribed on her blade in order to unseal the gate to the Otherworld.

?. Divine Retribution: Unavailable- On their journey to rescue the Princess, the group comes across a town that was the victim of a horrific massacre. Their are a few oddities to this attack. One it looked like it originated from the town itself. Two, it happened suddenly as the look of surprise can be found on many a victim's face. Three, it looked like the work of a group of people, but oddly enough the attacker's tracks could not be traced. Finally, and most disturbing of all, traces of Holy Magic could be found on the corpses, and debris.

?. Amenazor's Offering: Unavailable- Iator wants to offer something of value to his god, but gods like Amenazor don't need money or trinkets.

?. Open Season (of the Witch): Unavailable- The group is approached by a Witch Hunter, who asks for their assistance in taking down a Coven.

?. Societal Selection: Unavailable- As tales of the group's successes spread, they are greeted by a courier who works for Lord Eberion Kelbourne, a powerful Nobleman who owns his own fief. Recently trouble has been brewing within his land, and it could serve to be a threat to the kingdom later on if not dealt with.

?. The Empire of Tiatha: Unavailable- Deep in a swamp an ancient outpost sits half mired in the mud and water. Around the structure undead wielding weapons socketed with empowerment gems which grant them fantastic skill in combat lay in wait under the water, waiting for foolish travelers to pass over them so they can attack them by surprise. Inside a traveling stone which has laid dormant for a thousand years suddenly reopens. It's destination: Tiatha, a whole continent ruled by death. Its air is toxic, its earth both dry and infertile and Its water is now a pitch black substance which poisons the living and reanimates the dead. Even the sun in the land shines with an anemic light over the undead monstrosities which roam the land, some colossal in both size and power. Who dares to brave the inhospitable empire of Tiatha and venture into the ruins which still house many secrets probably better off forgotten?

?. The Great Orongo:Unavailable - A band of orcs have been raiding nearby villages. Their prerogative seems to be kidnapping people, taking them back to their encampment. Their head shaman seems to be preparing a ritual to summon their tribes deity down to make them the most powerful tribe in the land.

?. Rogue Angel of Stars: Unavailable- Soldiers from another nation have arrived, claiming a mysterious winged assailant has been striking at their kingdom's defenses. Sent to track down the offender and kill or detain him, they try to enlist the party for help (because that's totally a good idea right). The identity and motives of the culprit, however...

?. Mistaken Identity: Unavailable- People in a certain town claim that they have seen the party before and the guard has warrants out for their arrest.

?. Embargo: Unavailable-The party has to cross a body of water, but a local dispute has halted public travel by way of the ferry boat.

?. Tremors: Unavailable- Large, armored serpents have been tunneling beneath roads and attacking travelers, making travel difficult and in some cases, shutting down entire trade routes as a result.

?. The Leaky Tower: Unavailable-In recent times a small village neighboring an old wizard's tower has been plagued with an unusually high amount of slime activity. The greatest number of slimes seems to be concentrated around the tower itself. Under the very real possibility of everyone being dissolved by slimes people have called out to the wizard from below but there is never any response. Without his help the people fear that the slimes will simply keep coming until all is consumed. With little other option they reach out to the adventurers to help them by going inside, braving the slimes and figure out what has become of the wizard.

?. Home Visit: Unavailable- Adrian's hometown was on the party's path and a little, A LITTLE low on supply, they decided to restock it for FREE!!! They listened to Adrian's stories and how his father fought off a beast, which is later found out to be a Behemoth.

?. The Half-breed Dilemma: Unavailable-During their travels party temporarily picks up a stray. Another half breed looking to leave town quickly. She approaches the group and ask them to let her travel with them to the next town for safety. Little do they know that she'll be bringing trouble with her.
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Seveneleven
Member for 13 years
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