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Pokemon Mystery Dungeon: Isle Defenders

Pokemon Mystery Dungeon: Isle Defenders

a part of “Pokemon Mystery Dungeon: Isle Defenders”, a fictional universe by NeverEndingFlip.

(A REAL ROLEPLAY! NOT A STORAGE!) When the Islands of Mohka throw the Pokemon World into Chaos, it's up to a former human to restore the balance.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “Pokemon Mystery Dungeon: Isle Defenders”.
Discussions pertaining to roleplay on RPG.

Pokemon Mystery Dungeon: Isle Defenders

Tips: 0.00 INK Postby NeverEndingFlip on Wed Aug 19, 2015 11:55 pm

This is the auto-generated OOC topic for the roleplay "Pokemon Mystery Dungeon: Isle Defenders"

You may edit this first post as you see fit.
Gotta Go Fast

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NeverEndingFlip
Member for 9 years
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Re: Pokemon Mystery Dungeon: Isle Defenders

Tips: 0.00 INK Postby Fencer on Thu Aug 20, 2015 12:31 am

The wall of text is going to scare almost everyone. Is tedious read all in one sitting though is has to do more with the way is presented than the quantity.
I recommend you to move part of the information to a subforum in the Occ. Places, Stores and such information could be placed on subforums.
Leave only the introduction and the rules on the main page. The maps are too large, downsize them a little or put a thumbnail with link to larger image.
Some basic codes like bold and paragraphs more separated will help you.
Anyway, I have a weakness for pokemon so I will probably send a character.
"The laziness is the engine of progress, who invented the wheel was because, obviously, didn't want walk"

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Fencer
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Re: Pokemon Mystery Dungeon: Isle Defenders

Tips: 0.00 INK Postby NeverEndingFlip on Thu Aug 20, 2015 12:54 am

Fencer wrote:The wall of text is going to scare almost everyone. Is tedious read all in one sitting though is has to do more with the way is presented than the quantity.
I recommend you to move part of the information to a subforum in the Occ. Places, Stores and such information could be placed on subforums.
Leave only the introduction and the rules on the main page. The maps are too large, downsize them a little or put a thumbnail with link to larger image.
Some basic codes like bold and paragraphs more separated will help you.
Anyway, I have a weakness for pokemon so I will probably send a character.


Thanks for your imput. I've cleaned it up a little bit more. I was more worried about people missing the information because I don't think many people visit the OOC Threads. But I guess you're right. It did look menacing. Thanks! :)

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NeverEndingFlip
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Re: Pokemon Mystery Dungeon: Isle Defenders

Tips: 0.00 INK Postby greenspacedorito on Fri Aug 21, 2015 5:06 pm

I'm always a sucker for Pokemon. Might make a character for this. :^)

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Re: Pokemon Mystery Dungeon: Isle Defenders

Tips: 0.00 INK Postby Brantley92 on Sun Aug 23, 2015 9:59 am

Ahhhhhh! I'm so very excited for this! I'm going to take the time to read up on everything and you can expect a character sheet from me before the day is over.

And now that my character has been accepted I need to find some people to team up with. So if you're interested in having a character team with mine let me know!
I have no beginning, I have no end...
So you're a circle?!

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Re: Pokemon Mystery Dungeon: Isle Defenders

Tips: 0.00 INK Postby NeverEndingFlip on Tue Aug 25, 2015 12:03 am

Heyo! Just a heads up to anyone viewing this. I'm building this roleplay progressively rather than doing it all in one sitting. This way, every time you come back, there'll be a new "reveal" of sorts, either in the characters or in the story. As of right now, I've introduced two members of Team RedEye, and I plan on introducing the third (the leader) tomorrow. I might even continue the story tomorrow, but I might wait until the day after to do it.

This roleplay is open at all times, meaning there is no deadline to create your character and submit it. That's one of the positives of making the roleplay relatively open in plot...so that anyone can be accepted at any time and begin to roleplay almost immediately. In waiting longer, however, you'll miss opportunities. So therefore, I'm setting a time limit. At some point within the next two weeks, I will move out of the selection process for the Isle Defenders and on to the Tryout portion. If you have not joined the roleplay as a team before then, you will lose the option to join the Isle Defenders at the same time my two prime characters will. This is merely to keep things moving along, as I've learned consistency is the best thing to keep ahead of in terms of roleplaying.

So hurry up and build those characters if you plan on joining!

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NeverEndingFlip
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Re: Pokemon Mystery Dungeon: Isle Defenders

Tips: 0.00 INK Postby greenspacedorito on Tue Aug 25, 2015 2:47 am

So I sent in a Psychic character. I'll be making another character soon (a Luxray from Sonya's old team). Tell me if there's anything I need to change in Sonya's cs.

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Re: Pokemon Mystery Dungeon: Isle Defenders

Tips: 0.00 INK Postby NeverEndingFlip on Wed Sep 02, 2015 1:31 pm

And a very good Psychic character indeed you have sent. Will be looking forward to seeing the Luxray. Very nicely done and looking forward to more.

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NeverEndingFlip
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Re: Pokemon Mystery Dungeon: Isle Defenders

Tips: 0.00 INK Postby NeverEndingFlip on Mon Sep 07, 2015 1:51 pm

Just a heads up! Pretty soon, I will be at the point of the selection process. When you see a character named Oosa enter the storyline, you've reached the point of no return. I say this because if your goal was to make an Isle Defender team that was joining at the same time as Crimson and Tag were, you have until Oosa's perspective is revealed to make a character and post. After that, only teams who were already in the guild or separate exploration teams or villains will be accepted for at least six months in roleplay time. Thanks!

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NeverEndingFlip
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Re: Pokemon Mystery Dungeon: Isle Defenders

Tips: 0.00 INK Postby TheNovelust on Fri Sep 18, 2015 2:08 pm

I want to make a character, but I'm confused on if Totodile is open or not due to the shadow silhouette character.

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