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Welcome to LAIOS Part II

Player Stats

a part of “Welcome to LAIOS Part II”, a fictional universe by FaddedFox.

Welcome to your new virtual life. The catch is, you can't log out and if your hp drops to zero... well, you won't be returning to the Real World.

Characters Settings Story
This conversation is an Out Of Character (OOC) part of the roleplay, “Welcome to LAIOS Part II”.
Discussions pertaining to roleplay on RPG.

Player Stats

Tips: 0.00 INK Postby FaddedFox on Tue Jan 19, 2016 9:47 pm

This is the thread where Pie will post our player stats for everyone's convenience! These should be up soon.
I make polymer and apoxie sculptures (mostly dragons) and I take commissions. Interested? Take a peak at my shop:https://www.etsy.com/shop/ClayLeafCreations

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:04 pm

Gonna make a space where all the explanation things should be. Hang tight until this is up!
slcam plz

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:07 pm

Image
Image
Level:
72
HP:
8,640
MP:
7,200
Speed:
+1 move every 3 turns
Area of Attack:
Close-Mid
Attack type:
Physical
Physical Damage:
reduced by 25%
received attack- (.25 x attack)
Shadow Damage:
reduced by 40%
received attack - (.4 x attack)
Light Damage:
increased by 40%
received attack + (.4 x attack)
Poison (ATTK):
Rolls above 10 poison the target, the target takes 1% attack damage every turn until they use an antidote or 20 turns have passed.
(72 damage)
























































Base attack: 720 hit points
Max attack: 1,440 hit points
Min attack: 72 hit points

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 72
2: 144
3: 216
4: 288
5: 360
6: 432
7: 504
8: 576
9: 648
10: 720
11: 792
12: 864
13: 936
14: 1,008
15:1,080
16: 1,152
17: 1,224
18: 1,296
19: 1,368
20: 1,440


Special Attacks

Comet: 60% damage/drains 60% mp
Range: Mid-Far (Moves to Close)
roll 1-10= 0 damage
roll 11-20= 4,320 damage
always drains 4,320 mp

Rapid Combo: 1-5 strikes dealing 1-20% damage/ drains 50% mp
Range: Close-Mid (+1 move)
roll 1-4= 1 Strike
roll 5-9= 2 Strikes
roll 10-14= 3 Strikes
roll 15-19= 4 Strikes
roll 20= 5 Strikes
all strikes have same damage, roll once and refer above for hp reduction.
always drains 3,600 mp


Backstab (note, in the following context, % refers to the opponent's base hp %, not the wielder's)
Opponent's level/chance of death/damage dealt if unsuccessful
10+ below/ 100% chance of success/Always 100% damage
9-5 below/ roll 5 or above= success/ roll again for %, up to 90%
5-1 below/ roll 11 or above= success/ roll again for %, up to 60%
1-5 above/ no chance of success/ roll for %, up to 40%
6-9 above/ no chance of success/ roll for %, up to 30%
10+ above/ no chance of success/ roll for %, up to 10%

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:09 pm

Image
Image
Level:
200
HP:
20,000
MP:
26,150
Speed:
Average
Area of Attack:
Mid-Far
Attack type:
Magic
Physical Damage:
Reduced by 50%
received attack- (.50x attack)
Magical Damage:
Reduced by 50%
received attack- (.50x attack)
HP Regeneration:
+ 10 Hp every turn
Void Damage:
All attacks 100 dmg and below are void.
Water Damage:
Reduced by 40%
received attack- (.40x attack)
Earth Damage:
Increased by 40%
received attack+(.40x attack)
























































Base attack: 2,000
Max attack: 4,000
Min attack: 200

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 200
2: 400
3: 600
4: 8,00
5: 1,000
6: 1,200
7: 1,400
8: 1,600
9: 1,800
10: 2,000
11: 2,200
12: 2,400
13: 2,600
14: 2,800
15: 3,000
16: 3,200
17: 3,400
18: 3,600
19: 3,800
20: 4,000


Special Attacks
None
Last edited by pieluver on Sat Jan 23, 2016 10:39 pm, edited 1 time in total.

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:12 pm

Image
Image
Level:
48
HP:
4,800
MP:
4,800
Speed:
+1 move every 5 turns
Area of Attack:
Far-Very Far
Attack type:
Physical
HP Regen:
+ 10 hp every turn
Physical Damage:
Reduced by 28%
received attack – (.28x attack)
Paralysis (ATTK):
Rolls above 15 paralyze the target. The target is immobilized every turn until they roll a 10 or above.
























































Base attack: 480
Max attack: 960
Min attack:48

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 48
2: 96
3: 144
4: 192
5: 240
6: 288
7: 336
8: 384
9: 432
10: 480
11: 528
12: 576
13: 624
14: 672
15: 720
16: 768
17: 816
18: 864
19: 912
20: 960


Special Attacks
Scatter Shot: 1-5 Strikes to an equal or lesser amount of enemies, dealing 1-20% damage/ drains 50% mp
Range: Very Far
roll 1-4= 1 Strike
roll 5-9= 2 Strike
roll 10-14= 3 Strike
roll 15-16= 4 Strike
roll 17-20= 5 Strike
All strikes have the same damage, roll once and refer above for Dmg dealt
always drains 2,400 mp

Rapid Combo: 1-5 strikes dealing 1-20% damage/drains 50% mp
Range: Far-Very Far (+1 move)
roll 1-4= 1 Strike
roll 5-9= 2 Strike
roll 10-14= 3 Strike
roll 15-19= 4 Strike
roll 20= 5 Strike
All strikes have the same damage, roll once and refer above for Dmg dealt
always drains 2,400 mp

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:14 pm

Image
Image
Level:
54
HP:
6,480
MP:
5,400
Speed:
Average
Area of Attack:
Close-Mid
Attack type:
Physical
MP Regen:
+ 10 MP every turn
Physical Damage:
Reduced by 40%
received attack-(.4 x attack)
Paralysis:
Rolls above 15 paralyze the target. The target is immobilized every turn until they roll a 10 or above.
Wind Damage:
Reduced by 40%
received attack-(.4 x attack)
Earth Damage:
increased by 40%
received attack+(.4 x attack)
























































Base attack: 540
Max attack:1,080
Min attack: 54

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 54
2: 108
3: 162
4: 216
5: 270
6: 324
7: 378
8: 432
9: 486
10: 540
11: 594
12: 648
13: 702
14: 756
15: 810
16: 864
17: 918
18: 972
19: 1026
20: 1080


Special Attacks
Comet:60% damage/ drains 60% mp
Range: Mid-Far (Moves to Close)
roll 1-10= 0 damage
roll 11-20= 3,240 damage
always drains 3,240 mp

Rapid Combo: 1-5 strikes dealing 1-20% damage/ drains 50% mp
Range: Close-Mid (+1 move)
roll 1-4= 1 Strike
roll 5-9= 2 Strike
roll 10-14= 3 Strike
roll 15-19= 4 Strike
roll 20= 5 Strike
All strikes have the same damage, roll once and refer above for Dmg dealt
always drains 2,700 mp

Gust: drains 40% mp
Range: Close-Mid (Takes 2 Turns)
roll 1-10= no effect
roll 11-20= Pushes enemies to ‘Very Far’ and stuns them for 1 turn
2,160

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:17 pm

Image
Image
Level:
70
HP:
7,000
MP:
8,080
Speed:
+1 move every 2 turns
Area of Attack:
Mid-Far
Attack type:
Magic
Party MP Regen:
+5% MP every turn to all part members
Charm (DFNS):
Rolls above 15 Charm the target. The target is immobilized every turn until they roll a 10 or above.
Physical Damage:
Reduced by 25%
received attack – (.25x attack)
Sleep (ATTK):
Rolls above 15 sedate the target. The target is immobilized every turn until they roll a 10 or above.
Light Damage:
Reduced by 40%
received attack- (.4x attack)
Shadow Damage:
Increased by 40%
received attack + (.4 x attack)
























































Base attack: 700
Max attack: 1,400
Min attack: 70

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 70
2: 140
3: 210
4: 280
5: 350
6: 420
7: 490
8: 560
9: 630
10: 700
11: 770
12: 840
13: 910
14: 980
15: 1,050
16: 1,120
17: 1,190
18: 1,260
19: 1,330
20: 1,400


Special Attacks
Illumination: drains 50% mp
Range: ALL
roll 1-10= no effect
roll 11-20= Blinds and paralyzes all enemies for 2 turns
always drains 3,500 mp

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:20 pm

Image
Image
Level:
76
HP:
9,950
MP:
7,600
Speed:
+1 move every 4 turns
Area of Attack:
Close
Attack type:
Physical
Magical Damage:
Reduced by 40%
received attack – (.4x attack)
HP Regen:
+15 HP every turn
Sleep (ATTK):
Rolls above 15 sedate the target. The target is immobilized every turn until they roll a 10 or above.























































Base attack: 760
Max attack:1,520
Min attack: 76

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 76
2: 152
3: 228
4: 304
5: 380
6: 456
7: 532
8: 608
9: 684
10: 760
11: 836
12: 912
13: 988
14: 1,064
15: 1,140
16: 1,216
17: 1,292
18: 1,368
19: 1,444
20:1,520


Special Attacks
Armor Slash: drains 30% mp
Range: Close
1-10= deals normal damage
11-20= ignores all buffs
Roll and refer above for hp reduction
always drains 2,280 mp

Shield Me: takes damage for the target/ drains 20% mp
Range: Close (+2 Moves)
1-2= no effect
3-10= takes half intended’s damage
11-16= takes all intended’s damage
17-20= takes all intended’s damage, voids 50%
always drains 1,520 mp

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:23 pm

Image
Image
Level:
54
HP:
5,400
MP:
7,080
Speed:
+1 move every turn
Area of Attack:
Mid-Far
Attack type:
Magic
Wind Damage:
Reduced by 40%
received attack- (.4x attack)
Earth Damage:
Increased by 40%
received attack + (.4x attack)
Wind Attack:
Attacks increased by 25%
dealt attack + (.25x attack)
MP Regen:
+15 mp every turn
























































Base attack: 540
Max attack: 1,080
Min attack: 54

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 54
2: 108
3: 162
4: 216
5: 270
6: 324
7: 378
8: 432
9: 486
10: 540
11: 594
12: 648
13: 702
14: 756
15: 810
16: 864
17: 918
18: 972
19: 1,026
20: 1,080


Special Attacks
Arial Ace: 60% damage/ drains 60% mp
Range: Mid-Far (Moves to Close)
Roll 1-3= 1 Strike
Roll 4-8= 2 Strike
Roll 9-12= 3 Strike
Roll 13-16= 4 Strike
Roll 17-19= 5 Strike
Roll 20= 6 Strike
always drains 3,240 mp

Tornado: drains 60-100% mp (note, in the following context, % refers to the opponent's base hp %, not the wielder’s)
Range: Close-Very Far
Roll for charge time: stage 1, no charge, 60% mp reduction
Roll 1-10= damage Close enemies for 10%
Roll 11-20 = roll again or damage Close enemies for 10%
Roll for charge time: stage 2, 5 second charge, 70% mana reduction
Roll 1-2 = attack fails, no effect
Roll 3-10 =damage Close-Mid enemies for 20% and stun all nearby enemies for 2 turns
Roll 11-20 = roll again or damage Close-Mid enemies for 20% and stun all nearby enemies for 2 turns
Roll for charge time: stage 3, 10 second charge, 80% mana reduction
Roll 1-5 = attack fails, no effect
Roll 6-10 = damage Close-Far enemies for 25% and stun all nearby enemies for 2 turns
Roll 11-20 = roll again or damage Close-Far enemies for 25% and stun all nearby enemies for 2 turns
Roll for charge time: stage 4, 20 second charge, 90% mana reduction
Roll 1-7 = attack fails, no effect
Roll 8-10 = damage all enemies for 50% and stun all enemies for 2 turns
Roll 11-20 = roll again or damage all enemies for 50% and stun all enemies for 2 turns
Roll for charge time: stage 5, 40 second charge, 100% mana reduction, hp reduction to 1 point
Roll 1-10 = attack fails, no effect
Roll 11-15 = damage all enemies for 70% damage and stun all enemies for 2 turns
Roll 16-20 = damage all enemies for 100% damage

stage one drains 3,240 mp
charging to stage two drains 3,780 mp
charging to stage three drains 4,320 mp
charging to stage four drains 4,860 mp
charging to stage five drains 5,400 mp

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:26 pm

Image
Image
Level:
67
HP:
8,040
MP:
6700
Speed:
Average
Area of Attack:
Close-Mid
Attack type:
Physical
Magical Damage:
Reduced by 15%
received attack –(.15x attack)
All Damage:
Reduced by 30%
received attack-(.3x attack)
HP Regen (DFNS):
Roll a 16 or above to regenerate 15 HP when struck
Attack:
Attacks increased by 18%
Dealt attack+ (.18x attack)
























































Base attack: 670
Max attack: 1,340
Min attack: 67

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 67
2: 134
3: 201
4: 268
5: 335
6: 402
7: 469
8: 536
9: 603
10: 670
11: 737
12: 804
13: 871
14: 938
15: 1,005
16: 1,072
17: 1,139
18: 1,206
19: 1,273
20:1,340


Special Attacks
Sliding Dash (A.K.A. The Pain Train): drains 70% mp
Range: Mid-Far (Moves to Close)
Roll to attack: Stage one
1-9= attack fails, no effect
10-20= attack succeeds, roll again for results
Roll to attack: Stage two
lower level enemies: 70% damage(4,690 damage)
similar level enemies: 60% damage(4,020 damage)
higher level enemies: 40% damage (2,680 damage)
Roll to stagger: Stage three
Lover level enemies always stagger for 1 turn
Roll 8 or above to make similar level enemies stagger for 1 turn
Roll 12 or above to make higher level enemies stagger for 1 turn
always drains 4,690 mp

Roar: drains 30% mp
Range: All
roll 1-10= no effect
roll 11-20= Petrifies opponents for 1 turn
always drains 2,010 mp

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:30 pm

Image
Image
Level:
83
HP:
9,960
MP:
8,300
Speed:
Average
Area of Attack:
Close-Mid
Attack type:
Physical
Physical Damage:
Reduced 20%
received attack- (.2x attack)
HP Regen:
+12 Hp every turn
Paralysis (ATTK):
Rolls above 15 Paralyze the target. The target is immobilized every turn until they roll a 10 or above
























































Base attack: 830
Max attack: 1,660
Min attack:83

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 83
2: 166
3: 249
4: 332
5: 415
6: 498
7: 581
8: 664
9: 747
10: 830
11: 913
12: 996
13: 1,079
14: 1,162
15: 1,245
16: 1,328
17: 1,411
18: 1,494
19: 1,577
20: 1,660


Special Attacks
Armor Slash: drains 30% mp
Range: Close
1-10= deals normal damage
11-20= ignores all buffs
Roll and refer above for hp reduction
always drains 2,490 mp

Chaos: 1-5 strikes to an equal or lesser amount of enemies, dealing 1-20% damage/ drains 50% mp
Range: Close-Mid (+1 Move)
roll 1-4= 1 Strike
roll 5-9= 2 Strike
roll 10-14= 3 Strike
roll 15-19= 4 Strike
roll 20= 5 Strike
All strikes have the same damage, roll once and refer above for Dmg dealt
always drains 4,150 mp

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:33 pm

Image
Image
Level:
73
HP:
7,300
MP:
9,490
Speed:
+1 move every 3 turns
Area of Attack:
Mid-Far
Attack type:
Magic
HP Regen:
+12 HP every turn
Physical Damage:
Reduced by 28%
received attack-(.28x attack)
Charm (DFNS):
Rolls above 15 Charm the target. The target is immobilized every turn until they roll a 10 or above
Shadow Damage:
Reduced 40%
received attack-(.4x attack)
Light Damage:
Increased by 40%
Received attack+(.4x attack)
























































Base attack: 730
Max attack: 1,460
Min attack: 73

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 73
2: 146
3: 219
4: 282
5: 365
6: 438
7: 511
8: 584
9: 657
10: 730
11: 803
12: 876
13: 949
14: 1,022
15: 1,095
16: 1,168
17: 1,241
18: 1,314
19: 1,387
20: 1,460


Special Attacks
Pulse: Drains 50% mp
Range: All
1-10= no effect
11-20= Pushes all enemies back to ‘Very Far’ and stuns enemies for 1 turn.
always drains 3,500 mp

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:36 pm

Image
Image
Level:
52
HP:
1,040
MP:
5,200
Speed:
Average
Area of Attack:
Close-Mid
Attack type:
Physical
HP Regen:
+5 points every turn
Physical Damage:
Reduced by 10%
received attack-(.1x attack)
























































Base attack: 520
Max attack:1,040
Min attack: 52

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 52
2: 104
3: 156
4: 208
5: 260
6: 312
7: 364
8: 416
9: 468
10: 520
11: 572
12: 624
13: 676
14: 728
15: 780
16: 832
17: 884
18: 936
19: 988
20: 1,040


Special Attacks
Sliding Dash: drains 40% mp
Range: Mid-Far (moves to Close)
Roll to attack: Stage one
1-9= attack fails, no effect
10-20= attack succeeds, roll again for results
Roll to attack: Stage two
lower level enemies: 40% damage(2,080 damage)
similar level enemies: 30% damage(1,560 damage)
higher level enemies: 20% damage (1,040 damage)
Roll to stagger: Stage three
Lover level enemies always stagger for 1 turn
Roll 8 or above to make similar level enemies stagger for 1 turn
Roll 12 or above to make higher level enemies stagger for 1 turn
always drains 2,080 mp

Chaos: 1-5 strikes to an equal or lesser amount of enemies, dealing 1-20% damage/ drains 50% mp
Range: Close-Mid (+1 Move)
roll 1-4= 1 Strike
roll 5-9= 2 Strike
roll 10-14= 3 Strike
roll 15-19= 4 Strike
roll 20= 5 Strike
All strikes have the same damage, roll once and refer above for Dmg dealt
always drains 2,600 mp

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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:39 pm

Image
Image
Level:
51
HP:
6,165
MP:
5,100
Speed:
+1 move every 4 turns
Area of Attack:
Close-Mid
Attack type:
Physical
Physical Damage:
Reduced by 41%
received attack-(.41x attack)
Sleep (ATTK):
Rolls above 15 sedate the target. The target is immobilized every turn until they roll a 10 or above
























































Base attack: 510
Max attack: 1,020
Min attack: 52

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 51
2: 102
3: 153
4: 204
5: 255
6: 306
7: 357
8: 408
9: 459
10: 510
11: 561
12: 612
13: 663
14: 714
15: 765
16: 816
17: 867
18: 918
19: 969
20: 1,020


Special Attacks
Armor Slash
Range: Close
ROLL= DAMAGE
MP DRAIN

Chaos : 1-5 strikes to an equal or lesser amount of enemies, dealing 1-20% damage/ drains 50% mp
Range: Close-Mid (+1 move)
roll 1-4= 1 Strike
roll 5-9= 2 Strike
roll 10-14= 3 Strike
roll 15-19= 4 Strike
roll 20= 5 Strike
All strikes have the same damage, roll once and refer above for Dmg dealt
always drains 2,550 mp

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pieluver
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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:41 pm

Image
Image
Level:
120
HP:
12,000
MP:
15,672
Speed:
Average
Area of Attack:
Mid-Far
Attack type:
Magic
Physical Damage:
Reduced 43%
received attack- (.43x attack)
HP Regen:
+14 hp every turn
Damage:
Reduced 30%
received attack- (.3x attack)
























































Base attack: 1,200
Max attack: 2,400
Min attack: 120

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 120
2: 240
3: 360
4: 480
5: 600
6: 720
7: 840
8: 960
9: 1,080
10: 1,200
11: 1,320
12: 1,440
13: 1,560
14: 1,680
15: 1,800
16: 1,920
17: 2,040
18: 2,160
19: 2,280
20: 2,400


Special Attacks
Panic Attack: drains 30% mp
Range: Close
roll 1-5= no effect
roll 6-15= Stuns enemy for 1 turn
roll 15-20= Stuns enemy for 2 turns and drains 10% of the enemy's MP
Drains 3,360 mp
Last edited by pieluver on Sat Jan 23, 2016 10:19 pm, edited 1 time in total.

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pieluver
Member for 14 years
Promethean Conversation Starter Author Inspiration Conversationalist Friendly Beginnings Novelist Completionist Arc Warden Visual Appeal Storyteller Recruiter Lifegiver Tipworthy Giver Person of Interest

Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:45 pm

Image
Image
Level:
80
HP:
10,400
MP:
8,000
Speed:
+1 move every 3
Area of Attack:
Close
Attack type:
Physical
Critical Hit:
Roll an 18 or above to double the damage dealt on a normal attack
Magical Damage:
Reduced 29%
received attack-(.29x attack)
MP Drain (CLAWS):
Roll a 10 or above to drain 400 mp from target
Attack (KNUCKLES):
Attack Increase 10%
Dealt attack + (.1x attack)
























































Base attack: 800
Max attack: 1,600
Min attack: 80

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 80
2: 160
3: 240
4: 320
5: 400
6: 480
7: 560
8: 640
9: 720
10: 800
11: 880
12: 960
13: 1,040
14: 1,120
15: 1,200
16: 1,280
17: 1,360
18: 1,440
19: 1,520
20: 1,600


Special Attacks
Punisher: (Opponent’s HP must be below a certain point) (70% mp)
Range: Close-Mid
Opponent's level/%hp remaining to use/Success rate
10 below or less/ 50% /rolls above 5= success
9-5 below/ 50% / rolls above 10= success
5-1 below/ 40% / rolls above 10= success
1-5 above/ 30% / rolls above 10 = success
6-9 above/ 20%/ rolls above 15=success
10 above or more/ 10% / rolls above 15= success

Rolls 1-5 below success roll = half the intended damage
Rolls 6-10 below the success roll= a quarter of the intended damage
Rolls 11-15 below the success roll= no effect
always drains 5,600 mp


Jump Kick: drains 30% mp
Range: Close-Mid (Moves to Close)
roll 1-5= no effect
roll 6-20= 2,400 dmg
always drains 2,400 mp

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pieluver
Member for 14 years
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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:47 pm

Image
Image
Level:
79
HP:
9,480
MP:
7,900
Speed:
+1 move every 4 turns
Area of Attack:
Close-Mid
Attack type:
Physical
HP regen:
+10 hp every turn
























































Base attack: 790
Max attack: 1,580
Min attack: 79

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 79
2: 158
3: 237
4: 316
5: 395
6: 474
7: 553
8: 632
9: 711
10: 790
11: 869
12: 948
13: 1,027
14: 1,106
15: 1,185
16: 1,264
17: 1,343
18: 1,422
19: 1,501
20:1,580


Special Attacks
Armor Slash: drains 30% mp
Range: Close-Mid (Moves to Close)
roll 1-10= deals normal damage
roll 11-20= ignores all buffs
Roll and refer above for hp reduction
always drains 2,370 mp

Honorable Lock: drains 10% mp
Range: N/A
roll 1-14= no effect
roll 15-20= prevents opponent(s) from fleeing or using special attacks for 4 turns.
always drains 790 mp

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pieluver
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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:50 pm

Image
Image
Level:
117
HP:
14,110
MP:
11,700
Speed:
+1 every 4 moves
Area of Attack:
Close-Mid
Attack type:
Physical
Pet Assist HP Regen:
+234 hp every turn
Results
Physical Damage:
Reduced 37%
received attack – (.37x attack)
Sleep (ATTK):
Rolls above 15 sedate the target. The target is immobilized every turn until they roll a 10 or above
Pet Assist:
+25 damage to every hit
























































Base attack: 1,170
Max attack: 2,340
Min attack: 117

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 117
2: 234
3: 351
4: 468
5: 585
6: 702
7: 819
8: 936
9: 1,053
10: 1,170
11: 1,287
12: 1,404
13: 1,521
14: 1,638
15: 1,755
16: 1,872
17: 1,989
18: 2,106
19: 2,223
20:2,340


Special Attacks
Roar: Drains 30% mp
Range: All
roll 1-10= no effect
roll 11-20= Petrifies opponents for 1 turn
always drains 3,510 mp

Sliding Dash: Drains 40% mp
Range: Mid-Far (moves to close)
Roll to attack: Stage one
1-9= attack fails, no effect
10-20= attack succeeds, roll again for results
Roll to attack: Stage two
lower level enemies: 40% damage(4,680 damage)
similar level enemies: 30% damage(3,510 damage)
higher level enemies: 20% damage (2,340 damage)
Roll to stagger: Stage three
Lover level enemies always stagger for 1 turn
Roll 8 or above to make similar level enemies stagger for 1 turn
Roll 12 or above to make higher level enemies stagger for 1 turn
always drains 4,680 mp

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pieluver
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Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:54 pm

Image
Image
Level:
112
HP:
13,521
MP:
11,265
Speed:
Average
Area of Attack:
Close-Mid
Attack type:
Physical
Pet Assist Shield:
If the player’s health dips below 400, the next two attacks are absorbed. Can only be used once per battle.
Pet Assist:
+25 damage to every hit
Results
Physical Damage:
Decreased 39%
received attack – (.39x attack)
Poison (ATTK):
Rolls above 10 poison the target, the target takes 1% attack damage every turn until they use an antidote or 20 turns have passed.
112 damage
























































Base attack: 1,120
Max attack: 2,240
Min attack: 112

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 112
2: 224
3: 336
4: 448
5: 560
6: 672
7: 784
8: 896
9: 1,008
10: 1,120
11: 1,232
12: 1,344
13: 1,456
14: 1,568
15: 1,680
16: 1,792
17: 1,904
18: 2,016
19: 2,128
20: 2,240


Special Attacks
Roar: drains 30% mp
Range: All
roll 1-10= no effect
roll 11-20= Petrifies opponents for 1 turn
always drains 3,360 mp

Alchemical Bombardment: (each potion can only be used once per fight. After use, the potion slot becomes a ‘miss’ when rolled) drains 30% mp
Range: Mid-Very Far
roll 1-2= No effect
roll 3-8= Stun Potion: paralyses opponent until they roll a 15+ or 20 turns have passed
roll 9-14= Harming Potion: deals 4,480 dmg
15-20= Poison Potion: deals 1% dmg every turn until the opponent uses an antidote or 20 turns have passed. (112 dmg)
always drains 3,360 mp

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pieluver
Member for 14 years
Promethean Conversation Starter Author Inspiration Conversationalist Friendly Beginnings Novelist Completionist Arc Warden Visual Appeal Storyteller Recruiter Lifegiver Tipworthy Giver Person of Interest

Re: Player Stats

Tips: 0.00 INK Postby pieluver on Sat Jan 23, 2016 8:58 pm

Image
Image
Level:
182
HP:
12,020
MP:
18,200
Speed:
+1 move every 5 turns
Area of Attack:
Far-Very Far
Attack type:
Physical
Attack:
Attacks increased by 20%
Dealt attack+ (.2x attack)
Magical Damage:
Reduced by 15%
Dealt attack+ (.15x attack)
Burn (ATTK):
Rolls above 6 Burn the target. Rolls above 10 poison the target, the target takes 1% attack damage every turn until they use a ailment heal or 20 turns have passed.
182 damage























































Base attack: 1,820
Max attack: 3,640
Min attack: 182

Attack Chart:
Roll/Damage Dealt (before modifiers)
1: 182
2: 364
3: 546
4: 728
5: 910
6: 1,092
7: 1,274
8: 1,456
9: 1,638
10: 1,820
11: 2,002
12: 2,184
13: 2,366
14: 2,538
15: 2,730
16: 2,912
17: 3,094
18: 3,276
19: 3,458
20: 3,640


Special Attacks
Rapid Combo: 1-5 strikes dealing 1-20% damage/ drains 50% mp
Range: Far-Very Far (+1 move)
roll 1-4= 1 Strike
roll 5-9= 2 Strikes
roll 10-14= 3 Strikes
roll 15-19= 4 Strikes
roll 20= 5 Strikes
all strikes have same damage, roll once and refer above for hp reduction.
always drains 9,100 mp

Eagle Eye: drains 10% mp
Range: N/A
All rolls below 10 automatically become 10 for one turn.
always drains 1,820 mp

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pieluver
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