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Canopy

NPCs

a part of “Canopy”, a fictional universe by ranaravel.

The parasitic spread of humanity has polluted many worlds since our ascension to the stars. This is the story of E-A-743, and it's tree-human hybrids that fight back.

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This conversation is an Out Of Character (OOC) part of the roleplay, “Canopy”.
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NPCs

Tips: 0.00 INK Postby ranaravel on Sun Jul 24, 2016 9:03 am

Please post NPCs here. We need the date of birth/age, skills and flaws, history and character concept. Please leave figures of authority to the GMs. Or just PM me or VP if you want to have a go.
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ranaravel
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Re: NPCs

Tips: 0.00 INK Postby VindicatedPurpose on Sat Jul 30, 2016 8:02 pm

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NAME: Neela Pax

DoB: March 12, 2974

AGE: 42

RACE: Human

OCCUPATION: Spokesperson

SKILLS: Public Speaking, Communication, Improvisation,

FLAWS: Her role as the council spokesperson requires her to be pragmatic and able to flip her position within a moment's notice in accordance with the council. Unfortunately, this can make her look inconsistent and untrustworthy. To some, she is merely a mouthpiece without a brain, which could not be farther from the truth.

BIO: Neela Pax was always vocal at a young age. She took after her parents and worked for the City Communications. She knew the ins and outs and how the system ran, and it was only a matter of time before her face and voice were recognized all throughout the city. This made her a popular figure, but unfortunately a target as well. She had made dissenting opinions at a time when the Council needed unity. Neela believed that she had been cornered into accepting the position of the Spokesperson. By making an enemy a friend, one effectively neutralized their enemy. Such was the Council's strategy, as they removed the previous Spokesperson Percival Dahl and put Neela in his place.
Like a stranger on a grate, or a skylark, or a taper, flying ever upward and knowing of love's satiety. Our dreams beyond the Sun and into the expanse of Night doth sound a quiet hymn.

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Re: NPCs

Tips: 0.00 INK Postby VindicatedPurpose on Sat Jul 30, 2016 8:07 pm

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NAME: Argent Singh

DoB: September 19, 2979

AGE: 36

RACE: Human

OCCUPATION: Trade Advisor

SKILLS: Trade, Communication, Commerce

FLAWS: Very business oriented, but his relaxed nature can be offputting to his flair and savvy in matters of trade and commerce. Some think he is not being serious enough, but they do not know much about the man who rose to become Trade Advisor to begin with.

BIO: Worked in the trade quarter since he was in his teens. Managed the inventory and reports for merchants. Argent's meteoric rise came from his success in black market trading with the Separatists. Unfortunately this quickly caught the eye of the Central Trade Commission, which was responsible for regulation and enforcement of the trade hub. They spared him a life of imprisonment by letting him employ his talents to better manage the hub. Eventually he was offered the position of Trade Advisor, which he saw as an opportunity and took without hesitation.

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Re: NPCs

Tips: 0.00 INK Postby VindicatedPurpose on Sun Jul 31, 2016 1:18 am

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NAME: Elia Yarlborough

DoB: June 26, 2973

AGE: 43

RACE: Human

OCCUPATION: Health Advisor

SKILLS: Medicine, Communication, Administration

FLAWS: Elia can seem somewhat cold and results oriented. As the Health advisor, it is her duty to stay on top of medical developments and the spread of dangerous diseases, both new and old. Her detachment from others is a result of witnessing many come and go.

BIO: Since the age of 11, Elia was fascinated with medicine and medical technology. She worked as a young nurse during the Great Canopy War patching up soldiers. Her mentor, Hoffman Rhazes, lobbied for her enrollment in the Medical Institute. Upon graduation at 20, she worked in the hospital until Hoffman appointed her a position aboard the Central Health Committee. She eventually took over as Health Advisor after Rhazes passed.
Last edited by VindicatedPurpose on Sun Jul 31, 2016 1:21 am, edited 1 time in total.

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Re: NPCs

Tips: 0.00 INK Postby VindicatedPurpose on Sun Jul 31, 2016 1:20 am

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Name: Ibrahim Koontz

DoB: August 4, 2976

AGE: 39

RACE: Human

OCCUPATION: Food Advisor

SKILLS: Botany, Agriculture, Resource Management

FLAWS: Koontz can at times seem like a lone wolf as he does not like to depend on others as much. He is very stringent with his regulations, but that's only because he knows that the planet of Canopy is unforgiving to non-native crops.

BIO: Koontz was born near the edge of the city was expected to be a craftsman like his parents. However, he excelled in biology and botany in school. After graduating, he returned home and spearheaded an initiative for high density-low impact sustainable urban farming in his quarter of the city. This helped feed his area of the community and generate a surplus in crops. This drew the attention of the Food Administration, who appointed him a position as an agriculture coordinator. He eventually rose through the ranks and became the Food Advisor.

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Re: NPCs

Tips: 0.00 INK Postby VindicatedPurpose on Sun Aug 14, 2016 11:51 pm

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NAME: Gage Hackett

DoB: August 19, 2980

AGE: 35

RACE: Human

OCCUPATION: Explorer, Military Police

SKILLS: Combat, Survival, Geography,

FLAWS: Gage has a temper and will flat out walk away from the incompetent. A little rough around the edges to new faces, but those that know him understand that he doesn't warm up to people quickly. He also does not handle red tape all too well as he is not a by-the-book type of person. The Expedition of 3004 fostered his prejudice against Bios.

BIO: Gage joined the Infrastructure department while in school. He participated in the Explorer's Guild Expedition of 3004 to survey a region north of the city. They were ambushed by militant bios. Many people were injured and many more had perished, among them his friends. Ever since then he has had a hatred for Bios. He occasionally hangs around the Guild Headquarters because of his veteran status.

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