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Diesel X: LORE

a topic in People and Places, a part of the RPG forum.

Character biographies, journals, connections, and other reference guides for any in character information necessary for your players!

Diesel X: LORE

Tips: 0.00 INK Postby Hejin on Sat Oct 31, 2009 12:04 am

For all those involved in my Diesel X RP, this here thread will be completely dedicated to all and any lore that is part of the Diesel X setting. Now when I say lore, I am referring to any information on creatures, weapons and other such information that could be needed for reference. It will all be located here, though some of it will based on my discretion for plot purposes.

--

Denizens

Sorted by
~

Common name:
Genus and Species:
Size Scale:
Ecology:


Size Scale Approximations

Microscopic ~ Cell
Minuscule ~ Tick
Tiny ~ Cockroach
Diminutive ~ Toad
Small ~ Cat
Medium ~ Human
Large ~ Car
Huge ~ Tractor Trailer
Colossal ~ Whale
Awesome ~ Aircraft Carrier

~

--

Common name: Palid Horror
Genus and Species: Therbraxis anthelia
Size Scale: Huge
Description: The Palid Horror is a colossal arthropod that measures around fifty feet long in length. It can effectively be described as a terrible cross between a shrimp, a centipede, and a burrowing spider. Palid Horror's have sinuous, segmented white bodies that are always covered in acidic slime. They have three sets of front legs, which they drag themselves along with, as well as having a forest of vicious mandibles for a mouth. The Palid Horror is blind, having no eyes whatsoever.
Ecology: Palid Horror's are gigantic predatory anthropods that stalk the jungle floor for unwary prey. Their naturally acidic and slime-covered hide easily melts away dirt, allowing them easy access through the underground. Pallid Horror's hunt by using a vibratory sense, as they are completely and utterly blind. They usually wait for their prey to move at their slowest, before the Horror strikes from under the dirt, dragging its screaming catch into the dank underground to feed.

Common name: Imperiasauras
Genus and Species: Jerogard totalis
Size Scale: Colassal
Description: An Imperisauras is a titantic theropod neosaur, the name used for one of the many species of dinosaur-like creatures that have become a part of Earth's biosphere. A single Imperiasauras is approximately as big as a whale, and the creature could best be described as a larger version of a T-Rex, with either blue-black or blue-violet skin coloration. Vicious spikes dot it's body, most of which it uses for defense and for painfully raking struggling prey.
Ecology: Imperiasaurs are solitary hunters, and among the most feared and powerful predators that lurk in the jungles. They have massive appetites, capable of consuming record amounts of humans in small amounts of time. Imperisaurs frequently rampage even when they are satiated with food, and it isn't unheard of for them to kill over a mile of surrounding wildlife, as well as leveling the nearby jungle foliage as well. Fortunately, Imperiasaurs have a terrible sense of hearing, and they usually don't spot prey if their prey is quiet and unseen.

Common name: Blood Leech
Genus and Species: Svvexia grasilis
Size Scale: Diminutive
Description: A Blood Leech is a long, slimy worm-like creature. It is approximately a foot long, with a green black-striped body. It's mouth consists of sharp sucking barbs, which it uses to effectively suck away the blood of its prey. Blood Leeches' have no real features beyond their bodies and the sucking barbs.
Ecology: The Blood Leech is a tiny but extremely dangerous underwater bloodsucker that lurks in the many swamps that span across the jungles. They hunt in large swarms, converging on prey like piranhas. Blood Leeches have no fear, and they tend to attack mostly anything living that dares venture into their watery realm, feeding with mindless intent. A Blood Leech is extremely stimulated by blood in the water, but most of them can sense vibratory disturbances as well, and they usually end up driving themselves towards the source en masse.

Common name: Ansenoraptor
Genus and Species: Jerogard margenus
Size Scale: Large
Description: An Asenoraptor is a tall and imposing neosaurian predator. They are about twenty feet in length, with terrible sickle-shaped claws on both their hands and feet. They have green skin to match the coloration of the jungle flora, coupled with strangely orange eyes. Asenoraptor's are muscled creatures, capable of jumping prey from great distances and running at speeds of up to forty miles per hour.
Ecology: Asenoraptors' hunt in large packs of four or five, with each pack being led by a specific Alpha raptor. They are coordinated and intelligent creatures who are capable of basic strategy and reasoning, a trait which puts them a step ahead of the many larger neosaurs. Asenoraptors hunt weak, usually sick prey, but they are not above going after humans, which they seem to almost consider a rare delicacy.

Common name: Onthradon
Genus and Species: Lothodonis titanis
Size Scale: Colassal
Description: The Onthradon is a gigantic herbivorous saurpod neosaur considered among the largest creatures in the jungles. They are large, bulky beasts, with long necks that are parallel to the ground, and red-orange skin. Their hide is very tough, and prized as a type of armor.
Ecology: Onthradons gather in huge herds, which are capable of eating miles of foliage at a time. The Onthradon has an appetite comparable to an Imperisaur, one of it's frequent natural predators. In times of stress, herds of Onthradons can sometimes go on stampedes, ravaging the jungle around them in a wave of muscle and stomping feet.

Common name: Joraceratops
Genus and Species: Jontoran ceratopsia
Size Scale: Huge
Description: A Joraceratops is a thirty-five ton ceratopsian neosaur, measuring almost forty feet in length from nose to tail. It has a dark cobalt skin coloration, and a four horns situated on its nose and neck frill. The two front horns on its nose are viciously long, and both are frequently used in combat against potential rivals.
Ecology: The Joraceratops is a normally docile herbivorous neosaur that roams in medium-sized herds. It is among one of the most peaceful creatures in the jungles, though it is not unknown to find those that have been "bloodlusted". The term "bloodlusted" refers to a Joraceratops that has gone through so much mental stress that it has effectively gone mad, turning the creature into a rampaging monster that destroys both jungle-land and kills living things without any second thought. Bloodlusted Joraceratops rival Bloodtusk Mammoths in ferocity and strength, as they are easily capable of crushing a human under their bulk with minimal effort.

Common name: Carnage Shark
Genus and Species: Veriatias carchodontis
Size Scale: Huge
Description: A Carnage Shark is a thirty-five foot long, usually sea bound predator. It has jet blue and black skin, and a streamlined body that allows it great speed in the water. It has two fins along its back, one of which arches much higher than the other. Carnage Sharks have rows upon rows of white teeth, which they use to viciously maul and rip apart anything foolish enough to be caught by them.
Ecology: The Carnage Shark lurks along shallow warm waters in the oceans that border the jungle-lands, especially on the coast of the Titan Sea. They prowl the waters in search for anything that strays to close, which includes both foolish neosaurs and humans. They have developed a behavior of actually pulling themselves onto land in short bursts, and snatching prey in their maws to drag it back down into the depths, making them dangerous to almost any creature that goes to close to the water. It is also not unknown for a Carnage Shark to become adapted to the fresh water swamps inland, and many a human has been eaten by a fresh-water tolerant one.

Common name: Keriadon
Genus and Species: Keratias eckthor
Size Scale: Colossal
Description: A predator that is larger than a whale, the Keriadon looks a lot like a much larger version of the prehistoric mosasaurs. It has dark yellow skin, and three sets of paddle legs along its body. Its tail is long and snake-like, and its mouth is filled with rows upon rows of needle-sharp teeth.
Ecology: The Keriadon is among one of the largest and most imposing predators to lurk the ocean depths. It is a king of its hunting grounds, with few predators of its own. While the oceans always seem to provide something bigger these days, the Keriadon remains relatively unmatched, eating as if had no sense of actual hunger. It consumes just about everything, and it is not unknown for one to go to insane lengths just to have something end up in its enormous belly.

Common name: Bloodtusk Mammoth
Genus and Species: Loxodon garenthe
Size Scale: Huge
Description: A Bloodtusk Mammoth is a thirty-ton elephantine omnivore, standing at about a frightening 20 feet. It is equipped with four vicious tusks, each which is tipped with a natural red coloration, supposedly to ward off potential rivals. Bloodtusk Mammoths have shaggy green-gray hair all over their bodies, which protects them from the frigid cold.
Ecology: The Bloodtusk Mammoths are a species of elephantine neomammals, some of the many new species of mammalian creatures. While neosaurs claim dominance over the jungle-lands of most of the world, neomammals mostly congregate in the frigid wastes of the newly merged Canada and Antartica. Bloodtusk Mammoths are temperamental elephantine omnivores, who show ferocity that was unseen in their herbivorous ancestors. While they mostly subsist on plant matter, Bloodtusks have meat cravings every month, and they will actively hunt for living flesh with their twenty to thirty strong herds. A rogue Bloodtusk, though a rare sight, is a sheer terror to all living things in the arctic lands. Bloodtusks are a prized and plentiful source of food for the many tribes of these ice-lands, despite the danger of actually hunting and killing one.

Common name: Ice Boar
Genus and Species: Ferenelia ferocolos
Size Scale: Large
Description: Ice Boars are large, primeval hogs. They each weight approximately five tons, with a deep white fur coloration. Males sport a set of large tusks, which they actively use to gut any predators or foolish humans. Females are slightly smaller, but not any less ferocious.
Ecology: Ice Boars are among some of the most plentiful game in the articlands, and hunted quite frequently by Red Hunters and humans alike. They gather in large herds like buffalo, using their white coloration to blend in the snow as their way of continued survival. Ice Boars, while mostly herbivorous, have been known to scavenge any carcasses they come upon, and rogue ones even purposely attack humans on occasions. When they leave their herds, male rogue Ice Boars usually grow to immense sizes because of constant feeding of meat, gaining an extra set of tusks and much muscle to add on to their bulk. Rogue Ice Boar, like Rogue Bloodtusk Mammoths, are a threat to just about every living thing they come across, as they have no fear of death and attack blindly.

Common name: Red Hunter
Genus and Species: Sortheno yargalad
Size Scale: Large
Description: Red Hunters are one-ton, fifteen-foot long neomammalian hunters, which sport an extremely bright red fur coloration. They are built with pounds of muscle, and are easily able to outdo any of their smaller, weaker feline ancestors. Red Hunters have large saber fangs that they use to kill prey with, both of which are the color of sick ivory.
Ecology: Red Hunters, despite their extremely noticeable red coloration, are among the dealiest hunters in the articlands. They hunt everything from human beings, to small game, to Ice Boars, to even tthe great Bloodtusk Mammoths. Red Hunters usually hunt in small packs, with the males actually hunting said game. They kill their prey by stabbing their throats with their two saber fangs, and viciously allowing them to bleed out into snow before they feed.

[STILL UNDER CONSTRUCTION]

--

Tribes

Sorted By

~

Tribe Name:
Tribe Population:
Tribe Elders:
Tribe Description:

~

--

Tribe Name: Gen
Tribe Population: 26
Tribe Elders: Isayo [Leader], Anjen and Felek
Tribe Description: The Gen Tribe is supposedly one of the oldest tribes, dating back to a time that was only years after the Dalkaron Collision. The Gen Tribe is strictly ordered, running its people like clockwork as a way to assure their survival. Like many of the other tribes, the openly use Diesel rifles, and like many of the other tribes, they are also nomads. Rick is a member of the Gen Tribe, and he has caused much trouble for the Elders on multiple occasions due to his hot-headed nature.

Tribe Name: Kih
Tribe Population: [PENDING]
Tribe Elders: [PENDING]
Tribe Description: [PENDING]

Tribe Name: Oust' Worent
Tribe Population: [PENDING]
Tribe Elders: [PENDING]
Tribe Description: [PENDING]

Tribe Name: Vai Sura
Tribe Elders: Aldore (87 yrs - male), Sashira (78 yrs - female), Asphroliphia (92 yrs - female)
Tribe Location: North of North Korea in a Chinese area.
Tribe Description: They believe in Otheanism. Otheanism is an extremely rare religion. When each tribe member is born, their parents must set a vow on the child to dedicate their life to a certain purpose. If the vow is successfully fulfilled during their lifetime, they will go to Heviauo, a land of infinite peace. If not, they will be reincarnated into another human being, and their parents will choose the same vow as they were given before. The Tribe consists of 9 people, and they are very protective. Weekly they gather around a fire to plan next week. They will allow other survivors in, but they try to keep things much to theirselves. The surrounding lands of resources and low amounts of neosaurs helps them live. Occasionally neosaurs may rampage their lands but they live somewhat peacefully. If attacked, all members of the tribe knowing Vai Su Marh will initiate the Enduring Stance, hoping when they come out they will be alive. Those who don't, flee. They have used the fuel in the underground to help themselves out, and they are productive of everything they can get their hands on. They try to stay out of fighting against other tribes because that will get them no where, just lowering the human population.

Tribe Information
Tribe Name: Blut-Krieger
Tribe Elders: Wilhelm (77 yrs - male), Godwin (65 yrs - male), Ariel (66 yrs - female)
Tribe Location: Southern Europe
Tribe Description: This tribe is a warrior based tribe, that hunts big game, and in this world big game ain't hard to find. Due to the nature of the tribe, they are arlways travelling, and their numbers are always dwindelling. People decide to join the tribe out of anger, frustration, or need for adventure. For the most part, there are very few original members left of the tribe, three of them being the Elders of the tribe. They place a big emphasis on honor and pride. Physical strength is something that everybody must posess to a higher degree in order to live with this tribe. Hypervigilance is a constant, which is often rewarded with bountiful feasts of meat, and good hide and bones to make into armor and weapons. Over confidence on the part of many of the members has led to the demise of many members of the tribe; An Imperiasaurus attack on the tribe while they are sleeping due to a single person's arrogance has led to disaster more often than once. These tribe members believe highly in hard work, honesty, and respect amongst people. Views on the Neosaurs however, are more on the scale of if it is bigger, not only will it feed the tribe, it will bestow great honor upon it's slayer.

[STILL UNDER CONSTRUCTION]

--

Setting

It is the year 2659. Over six hundred years have passed since the asteroid Dalkaron collided with the planet Earth, causing widespread destruction and wiping out nearly all remnants of human society. After the collapse of humanity, many of the Earth's former species underwent forced evolution, causing the biosphere to become populated by a variety of predators that could be compared to prehistoric dinosaurs. Dalkaron's impact destroyed the entire Western Hemisphere, turning it into a gigantic ocean expanse now called the Titan Sea. It is occupied by all manner of oceanic predators and undersea giants, all of which prey upon anyone foolish enough to try crossing the waters.

Dalkaron's impact effectively killed off over 70% of living human beings, turning the human race into an endangered species. As time passed, the world became more like a primordial jungle, as nature claimed the lands that humans once had dominance over. New predators stalked the jungles of this primeval Earth, hunting the remnants of human society. In the days of this new future, where existing humans refer to all past things as "from the Archeo-Age", survival is the only thing on most people's minds.

Since the Dalkaron collision, the world's continents have greatly changed in orientation. All of North America was subsequently destroyed by the incoming asteroid, wiping out most all of its land and creating a new sea, named the Titan Sea by surviving humans for all the huge predators that lurk within it. Most of Central America became a chain of tropical islands, and what was left of Canada became the coldest part of the world, where surprisingly, neomammals rule the natural world as opposed to neosaurs. As for the rest of the world, Europe, Asia, Africa and Australia where forced together into a new continent, called Neo-Pangea. While the distances between countries didn't change too much, the existence of many of the seas that once separated them was extinguished.

--

Technology

In this new time, human beings have to use every resource they can to survive. Since Dalkaron's impact, human beings have begun to continually come across a strange type of fuel, which they have dubbed Diesel X. This fuel is extremely efficient compared to older, more archaic fuels, and has become very abundant in underground veins. With the jungles being so dangerous, the many tribes of human beings have developed a type of weapon called a Diesel rifle. Diesel rifles are essentially high-powered rifles which run on Diesel X fuel. The fuel is essentially the "ammo", allowing the rifle to fire super-pressurized shots of Diesel X fuel which solidifies upon exiting the barrel. The Diesel X shots are extremely durable, capable of equally punching through titanium and the hide of any would-be predator.

Unknown to most all humans, underneath the very Earth, lie a network of temple-like chambers that are seemingly made of rustic, dirty metal. These temples each house a single robotic device of immense power, called Diesel Walkers. Diesel Walkers are about twenty-five foot tall mechanical humanoid robots, which essentially look like they are made of scrapped car parts and junkyard metal. Each one is roughly humanoid in shape, but they are all unique, so their exact appearance and abilities vary from Walker to Walker. They run on Diesel X fuel, which turns a bright orange neon color when it enters the mechanical veins located all over their bodies. Overall, all Walkers are capable of easily combating the gigantic predators of the jungles, as well as squaring off against fellow Walkers alike. Diesel Walkers can be piloted by just about anyone, but it takes concentration and skill to effectively control one. While they do not necessarily have any sentience, it seems like most walkers need to be synchronized with the mind of a specific pilot to be most effective.

--

Characters

Rick Anther [Hejin] [APPROVED] Location: North Africa
Thirteen [Sato] [APPROVED] Location: PENDING
Issac Metalhead [Lord of Hats] [APPROVED] Location: Southeast Asia
Jasmine Tamirah Tyoka [Florenai] [APPROVED] Location: North of Northern Korea, near China.
Megan Turner [sweet_angle66] [APPROVED] Location: North Africa
Eckhart Reaper [Par Zenith] [APPROVED] Location: Southern Europe
Selena [NeonWingedPhoenix] [APPROVED] Location: PENDING
Kazuki "Efx" Nataga [Efx] [APPROVED] Location: PENDING
Nathan Fisher [DJM2] [APPROVED] Location: PENDING

--

Diesel Walkers

--

Diesel Pharaoh

Owner: Rick Anther

Description: The Diesel Pharaoh is built like your average Diesel Walker, being about twenty-feet tall in height and sporting a mostly humanoid frame. Its design borrows heavily from the traditional dress of ancient Egyptian Pharaohs, though it is still unknown why this machine bears such a resemblance. The Diesel Pharaoh essentially looks like a towering Egyptian Pharaoh made from scrap parts. Its form is very mismatched, with uneven framing and multiple parts that seem to stick out all over. It has fumes coming from smoke-tubes on its back and along its headdress structure, which seem to continually spout out black gas.

Abilities: The Diesel Pharaoh is the kind of walker that would most likely fit the norm for all Diesel Walkers. It is capable in close combat, fighting with its powerful servo-limbs that are capable of delivering stone-crushing punches. Its frame is highly durable and resistant to damage, but overall, the machine is a bit slower than most Diesel Walkers. One of its most powerful weapons lies in its left arm, which is actually made up of a different type of metal than the rest of its body. The metal on its arm is grouped in the fashion of inter-locking plates, that, when stretched out, allow the Diesel Pharaoh's arm to actually stretch like a rubber band. With this, it can deliver fast long distance punches, catching its opponents off-guard.

--

Kali

Owner: Issac Metalhead

BASICS

Kali stands at the full 25 feet tall, but is considerably slimmer than most Walkers. Strengthener, she's (I'm using this in the same sense as with ships, for the most part. Kali isn't sentient in the same sense as the two most recent Walkers) below average, but in terms of speed and dexterity is above the norm, and in terms of terrain maneuverability is pretty much at the top. If Kali's trying to get away (or more likely, hunt you down), you're pretty much screwed.

What Isaac Knows:

Isaac pretty much knows the basic functions of Kali (though he doesn't know the name). She's got four arms, one with a sword, another with a scythe (as in small scythe, not a grim reaper scythe). Although he hasn't really had a chance to see Kali's footspeed, he's correct in guessing that it's pretty darn fast. He's learned that Kali does have boosters in her lower legs, though it consumes pretty crazy quantities of Diesel, and that small wings fold out from the arms. Flight is possible, but it's somewhat limited. He's also figured out that piloting Kali does something to his brain, so that he actually has reaction times fast enough to pilot her effectively. For now, that's the extent of his knowledge.

--

Diesel Walker: Par Zenith/Eckhart Reaper

Name: Diesel Hawk

Appearance: This Diesel Walker stands at twenty eight feet tall, and has four appendages; two legs and two arms, which are both symmetrical to each other. The arms appear like an exoskeleton, covering many cables underneath. Its arms are unusually long, giving it the look of a knuckle dragger. Its fingers end in sharp points. The rest of the walker also appears symmetrical as well, and is covered with patches of Diesel X. The normal orange glowing tubes are not visible outright as with other Walkers, although the glow can be seen emitting from under the plating of the Walker. The head of the Walker resembles that of a great eagle, the most obvious feature being its sharp curved beak. Cables that are something akin to dreadlocks flow off of the top and back of its head all the way to the ground. On its back and shoulders, are small chrome spheres.

Abilities: Diesel Hawk's main feature is a cleverly hidden one; It appears to have two regular arms, but instead has five long tentacles on either side of its torso, hidden underneath the plating of the supposed arms. The ends of the tentacles form the sharp ends of the fingers in each "Arm", and both pseudo arms can be quickly and easily detached. Each of Diesel Hawk's tentacles are capable of independent movement. This includes lightning fast whipping, as well as anything a regular arm can do(Ex. Grasping an object). These tentacles are not extendable, and remain the same length.

Diesel Hawk's second feature is it's unique ability to withstand, channel, and manipulate electricity to certain extents. Diesel Hawk cannot shoot out bolts of lightning. That is plain ridiculous. However, Diesel Hawk is immune to EMP blasts, as well as taking damage from a direct bolt of lightning from mother nature herself. The cables protruding from the back of its head act as grounding cables, channelling any excess electricity that it cannot handle harmlessly into the ground at its feet. The electricity it does contain is not used to power the machine, as Diesel X is the one running the show. The electricity it has can be used in these ways:
1. Electricity can be channelled into the tentacles, causing them to become conductors(you touch them, you get electrified). This can be applied when the exoarms are on or off.
2. Diesel Hawk has weapons specially designed to hold electrical charges, and using it's stored electricity can charge these special weapons.
3. Emitting electricity from the chrome spheres on its body, it can create a small electric field that will temporary shock anything that touches it. Think on the lines of an electric fence.
4. As electricity is obviously the most rare resource to come by, Diesel Hawk is capable of channelling through its tentacles, the bioelectricity of another being. In the process, it will more than likely kill the fleshy battery it used to charge itself.

Diesel Hawk's last feature are its weapons. These javelin type weapons are shaped like the thunderbolts Zeus himself used to smite his enemies. These bolts are pointed, and are specially designed to hold electrical charges. After these bolts have been thrown, they will usually explode on impact, spewing energy and shrapnel in every direction. If anybody but Diesel Hawk were to handle these bolts, they would be lit up like a Christmas tree.

Pro's and Con's: This Diesel Walker was not designed for speed, strength, accuracy, agility or stealth. In fact, It is probably slightly below average in all of those areas. This Walker's strength lies in three areas of which are unequalled. The first being its overall defence. Not only can it electrocute anything that comes near it, it can easily fend off multiple opponents using all ten tentacles simultaneously to either slash an opponent, deflect their attack, or restrain an opponent with literal lightning quick reflexes. The second Pro is its ability to create short term wonton destruction with its lightning bolts(The javelin, not the pure static charge). The third is the fear factor it can create. An average Diesel Walker is of course an ominous figure; a Diesel Walker omitting visible electricity from its many joints and parts is downright scary. The largest, and most plain Con, is that in this day and age, electricity is rare. It either has to stock up on whatever puny charge it can get from living creatures, or wait till a lightning storm comes around. I mean, come on, how often does that really happen?

--

Name: Diesel Panther (also known as Fluffy)
Owner: Megan Turner (sweet_angle66)

Structure:
The Diesel Panther is about fifteen feet in height and around twenty-two feet in length. It looks a lot like a robotic Big cat hence the name panther. The main structure is black in colour, while the crevices were the Diesel X flows through is usually a neon green colour. Just like normal Big cats it has four powerful legs for locomotion and a long segmented tail with spiky metal pieces coming off the end. Across the top of its head there is a reflective glass screen, so you can’t see into the cockpit but the person inside can see out. Below the strip of glass there is also a very large jaw with sharp metal pieces sticking out all over the place which kind of look like teeth. It also has pointy metal pieces sticking out on either side of its head which look like ears.

Abilities: (Megan doesn't know about all its abilities yet)
-Exceptional Hearing: its large ears at like radar allowing Megan to see potential threats a long distance away.
-Camouflage: Megan is able to turn off the glowing green light allowing the machine to blend in with its environment better especially at night.
-Extending Claws: the sharp claws it has on its feet are able to extend further outwards making the bigger. Therefore it’s easier for the machine to hold onto things and dig its claws deeper into objects. The claws are also good for close combat.
-Mouth: it has a very powerful jaw which is able to crush nearly everything from human bones to cement walls etc.
-Stamina: unlike the other walkers Diesel Panther can run/move at a high speed for very long periods without draining a lot of Diesel X. It’s the same as how some cars burn more fuel than others except in this case the walker uses up less Diesel X allowing it to run longer then most walkers.
-‘Ghost’: The Diesel Panther also has another very special ability known as ‘Ghost’ which only last for a certain amount of time. We have all seen how lions, tigers, jaguars, panthers etc. are able to sneak up on their prey without them knowing. Well, this special ability does exactly that. Once ‘Ghost’ is activated it shields any electromagnetic radiation inside the Diesel Panther from being detected by any monitoring devices. It hides the signal of the Diesel Panther on the others radar making it so called ‘invisible’ for only a certain time before the signal shows up again on their radar. This allows for a quick escape therefore making it impossible for the enemy to track them and also when sneaking up on target.

It also has three At-4 rockets attached inside its shoulder blades which can be released with a push of a button.


--

Diesel Feeders

The Diesel Feeders are a strange "species" of bio-mechanical humanoids, whose sole purpose is not completely known yet. They have a strong attraction to sources of Diesel X, hence their namesake, and the fuel functions as their only food source. Diesel Feeders are thought to have processing systems capable of slowly gaining knowledge of the human language based on words they hear. Their processors eventually learn enough to communicate with humans, and they continue to learn more as time progresses.

Thirteen [Sato] is currently the only Diesel Feeder in the RP, and I intend to keep that way for now. Please do not join as one, as you will be denied.

--

This is, of course, subject to much editing.
This is my song, and nothing can make it die. It's been so long, and it's stronger, I know why. And I wonder, if you really, really know? That as long as I live I will sing my song for you... ~ Labi Siffre

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Hejin
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