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Genetic Modification

Genetic Modification

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Humans fear what they cannot understand. It has always been so. Something within the human nature defies what is different, longs for normality. Many have paid the price for their differences…how many more shall share their fate…

4,172 readers have visited Genetic Modification since Shané created it.

Introduction

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We don’t exist. Never have and never will. That is to the normal population. To you however we seem very real. We are located in a rather secluded area. Not that our location matters so much to you, it is not like you are going anywhere. Welcome to the Department of Genetic Modifications, or what we nicknamed it; the DOG Mountain. Enjoy your stay.

You are all different; That’s the problem. All been brought here for different reasons. Some needed to be silenced. You typed our name into an internet search program, we were alerted. No need to share your knowledge with the rest of the world, but you are normal. We will just make sure you stay silent. Others, they are more problematic. You are deformed, we are only trying to fix you. Of course there are always a few errors, but all for the greater good. Certainly the facility is not overly comfortable, but when your fixed you can move up…maybe.



The Plot:
People have been taken from their homes in order to be re-located to the Department of Genetic Modifications. Some have attempted to research about the department and have ended up with a visit and more or less detainment in the top cells. These are like normal rooms, and corridors. You are all treated nicely, but are forbidden from leaving the area. To enforce this there have been guards posted at all possible exits along with metal doors, which are obviously locked. While most are treated nicely, others are a little…rebellious they have prison cells just below the apartments of the norms as the department has nicknamed them. Even so, you are treated fairly…as criminals are.
Below this level are the mutations. People who have been born deformed or had incidents that have caused them to somehow change. They insist they simply have abilities, but the department believes them to be causes of danger to the normal populace, and therefore must be detained and “fixed”. They are treated as less than animals in order to make sure they maintain a weak stance and no threat. Those that know of other people similar to themselves are interrogated for information. Each stay in cells which are uniquely built to adjust to each mutations limits.
Rumour has it that the mutations are getting restless and a certain one is stirring desperate to get out. You have a choice- Will you join her and be free or die trying? Or will you remain?

Setting:
The facility is located underground in America. Near New York City. The only way out of the facility is through the top floor and past the guards. Also note, they are meant to escape, though I will make this difficult and may take a while. Once they are out I am planning for them to split into two groups. Those that want to do good and attempt to use their abilities for the population and those that want revenge and power. Obviously this is not set (don’t worry, I do have a plot, just having it a little mysterious for now), and up for discussion in OOC.

Character Slots:

Supreme Director- In charge of the Facility.
Amaro De'or played by Shané
Personal Guard-
BK-908 played by StefanLF

Assassins- These are basically the guards and torturers of those beneath. Respectful to the commoners at the top of the department and less the cordial to those marked as “Human Criminals”. As for the mutations, they can do what they like to them. They are entrusted with three main goals:
A). To collect those located that are either interested in the facility or show “differences”
B). To maintain control and weaken those in the bottom cells to ensure escape is improbable and also to acquire information needed from those detained.
C). To assist in controlling those the Scientist’s need and also to work under the Supreme Director.
They are broken into groups. The Second (basically second to the Supreme Director) is the one that has the most privileges as well as being skilled in his/her field. The Higher Order works beneath the Second and also have a lot of privileges and freedom in their work. The Agents are just your average guards. These can be used by all role-players.

Slots:
Second in Command- Sasha Parks played by Desire99600
The Higher Order-
1. Reserved by The Protagonist
2. Rikki Anderson played by Darksea
3. Male Slot


Common Norms- Average people found searching or gaining information about the department. Cared for well, only lack freedom. These people are not needed to commence the roleplay, they are only if someone is interested.
Slots:
1. Noelle Carter played by Aphrimus
2. Male Slot

Human Criminals- Normal people who were originally Common Norms, but became rebellious in the want for freedom. Now they are kept in cells, though are usually kept fairly well. There are occasions however when the Agents decide to mess with them.

Slots:
1. Male Slot
2. Wymarc Imelda Nacht played by Terrorer

Mutations- These people have special abilities and are kept in cells specifically designed to hold them despite their talents. Please be creative with these, and I ask that we have no demonic powers just to keep it somewhat realistic (This includes ghosts, vampires, future telling etc. Just doesn't appeal to me, sorry). More focusing on mind powers, elemental and animal powers.

Slots:
1. Raven Umbra played by Shané
2. Fletcher Blackwell played by pieluver
3. Nicolette Rush played by Desire99600
4. Mitchell Lifates played by FinalHope
5. Drake Luviagh played by StefanLF



Character Skeleton:
Name: (Would really like each person to come up with a fancy name style to use at the top of each of your posts. Look at both my characters sheets and at the top there will be there “Name Titles”.)
Sex:
Age: (This can be literally anything within a normal human lifetime. Feel free to have older and younger people. Don’t need to have all in their late teens.)
Role: (High Order, Second, Mutants etc...)
Physical Description: (Please have a picture, no anime/cartoon. Thanks. Also please add clothing styles etc.)
Supernatural Talents: (Please be creative, and try to avoid double ups. If there is already a character with you power, please change it. Note that this section is only for mutants).

Personality Traits: (In depth)
Vices:
Strengths:
Fears: (Just wanted to say, I really don’t want everyone putting “death” here. If you put it down, try to think of something else as well.)
Likes/Dislikes:

History: (In depth)



Floor Maps:

Here is the basic layout for each floor. Each floor is to scale. The lift is actually very large (due to government funding, money was not an issue) and about the size of a small room. This should give you an idea about the sizes of the cells and the massive offices.

1st Floor:
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2nd Floor:
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All the apartments contain the basics of a bedroom, living room, kitchen and bathroom.


3rd Floor:
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Cells contain a small fold out bed and toilet, nothing else. Shackles are provided on the wall for the guards to restrain those causing problems.


4th Floor:
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These cells have no beds, but a small toilet. Each one is designed to contain the mutant and suppress their powers to minimise escape. Shackles and shock collars are also available.


5th Floor:
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Note: Blank rooms contain shackles on wall and also a rack, thanks to Amaro's taste for the medieval. Just thought that should help you picture it and also allow the Higher Order and Second to know what tools are available. As for what is stored in the two storage areas, you can use your imagination.

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The GM of this roleplay hasn't created any rules! You can do whatever you like!

Browse All » 13 Settings to roleplay in

Common Norm Appartments

Common Norm Appartments by RolePlayGateway

Quite luxurious, though lacking windows.

Floor 3

Floor 3 by RolePlayGateway

Starting to get a little less humane...

Human Criminal's Cells

Human Criminal's Cells by RolePlayGateway

A long shot from reasonable quarters, but at least your living.

Floor 4

Floor 4 by RolePlayGateway

It's damp and dark, not appealing even if you are free.

Mutant's Prison

Mutant's Prison by RolePlayGateway

Each specialy designed for it's prisoner, the last place any person could wish to be.

Floor 5

Floor 5 by RolePlayGateway

If your down here, expect to hear screams and see blood. Not for the squeamish.

Torture Chambers

Torture Chambers by RolePlayGateway

Three reasons to be in here; To interrogate, to give information or to loose your rebellious spirit. Not worth it.

Department of Genetic Modifications

Department of Genetic Modifications by Shané

The Citigroup Center, harbouring a deadly secret...

Floor 1

Floor 1 by RolePlayGateway

Holds the darker of the Citigroup Centre's offices.

Amaro's Office

Amaro's Office by RolePlayGateway

Not entirely safe...even for the staff.

Sasha's Office

Sasha's Office by RolePlayGateway

Ruling beneath the Supreme Director isn't always easy...

Higher Order's Office

Higher Order's Office by RolePlayGateway

The Three share a large classy office to the left of the Supreme Director and the Second.

Floor 2

Floor 2 by RolePlayGateway

Where the Common Norms are held denied nothing, but freedom.

The Story So Far... Write a Post » as written by 8 authors

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"I will not shut up for you or anyone else. And I get enough disrespect from the guards." Nikki scoffed loudly and grinned when Raven's voice interrupted her writing. Thoughts floated into her mind from the dark-haired girl. Idiot being the most prominent one. Most people might take this as an insult, but Nikki just shrugged it off. She didn't know her, so she didn't have right to make judgement. Her intention had been to annoy Raven and it had worked. Smiling in triumph, Nicole slipped her marker in the back pocket of her shorts and turned to the bars of her cell. Life in this place was so boring. But it wont last long. She reminded herself steadily.

Lowering herself to the ground once more, carefully avoiding the chain, Nikki let herself slip away into her thoughts.

Her small break from reality was precisely that- small. For a few seconds after she'd slid off, someone else's thoughts weaved their way in. Troublemaker... The thought was a minor one. Just a small side thought in one's mind, but it came to her anyways. Snapping her blue eyes open, Nikki found Amaro making his way down the hall. Evidently he though of her as a trouble-maker. Nicole grinned triumphantly once again. Untasteful writings she heard him think as he stopped in front of her cell to have a word with the guard. Nicole stood and crossed to the bars. "Aw, Amaro. Come one. They're not that bad." She smirked, gesturing to her walls before slipping back into her cell. She liked that it bothered him.

"I would like to enquire as to why this mutant has a marker?" She heard him say. "Perhaps you'd like to join her as it seems she has something to make her cell a little more comfortable. At this, Nicole turned back around.

"Yes." She laughed, teasing the guard. "Why don't you come join me? Better yet, you can take my place."

"I suggest you remove it, I don't show favourites with prisoners" And with that, Amaro stalked off, leaving her with a rather pissed off guard.

Nikki smiled and waved at him teasingly. He began to unlock her cell and Nikki laughed. "Taking me up on my offer?" She taunted him, relishing in his angry thoughts of her. He wanted to beat her, kill her, she was stupid, annoying, loud. It was delightful, being able to use her power again. Or... At least one of them. Her power had isolated her from everyone. Caused her to shut herself out and push people away, but she also loved it. It allowed her to know when something she said to someone, had the intended effect.

She was brought out of her thoughts quickly, as the guard crossed to her and punched her hard across the jaw. His blow pulled her out of his mind for a second and made her stumble back and shake herself. When she'd recovered, she looked at him as new, smug thoughts began to drift towards her. "Asshole." She hissed before he turned her around, pinned her to the wall, and took the marker from her pocket. All that for a marker? She thought. Swiftly the guard knocked her down before leaving her cell and locking her up again.

Nikki wiped a little trickle of blood from her lip. Well at least the day hadn't been a total loss. She'd had some entertainment. But she had lost her marker. Oh well, she thought to herself, I'll just wait for him to pass by again and lift it right back off him. Idiot. A moment later Raven passed. She was dark and menacing with smoke billowing about her ankles. And then she was gone and Nikki sighed as the imaginary smoke faded and her jaw throbbed. Now what?

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Fletcher's mind was now more or less blank, only reverberating with the effects of his power. Meaningless bouncing of word after word. he reverted from shying away from the icy bars to pressing his face against them again, searching for something to fill him up again. Alone, alone, alone, it was too quiet. Too quiet. He couldn't take this. NO. He couldn't take this at all. No, no, no. Every soft word that blossomed in his mind bounced, joining the throng already milling about there of words that weren't his, leaving the entire thing a mess of unidentifiable noise, softer than the sound of a beating butterfly wing.

The gaunt blonde stared at the cell facing his, his face pressed to the bars. His lips were parted slightly, giving him a curious, empty-headed look. Absolutely true. He knew there was a person there, he didn't often talk to that person, as it was more interesting to talk to himself. But now that his voices were all gone an shocked into silence, he needed something to make a nose near. It was too quiet.

What about the girl? There were more than one girl in here, Fletcher knew. There was the one who had invaded his head, She was scary, but she was good. She'd sent that odd bit of pleasure. Magic. She was good. Even though she'd also left him even hungrier than before. But there was the other girl, who he didn't every communicate with either. Perhaps she'd talk. Fill the air with noise. Fill his mind.

"Too quiet." His voice was low at first, soft. He shook the bars. They didn't budge against his weak grip. "Too quiet." Louder now. Filling the air with his own voice. But it wasn't what he needed. "Let me out! Too quiet!" He shrieked. For a few seconds began to hyperventilate, but the arc rose and fell with in a few moments, leaving him calm again. Somewhat calm. His strained gasps for air now filled his ears, along with his heartbeat.

"They are here, why don't they speak? Too quiet." he mumbled loudly to himself. "Hello? I can see you." He informed the people. Well, he couldn't see either of them fully. The male people was laying down, and the girl people was out of his line of vision, back farther in the depths of her cell.

"I am here." he announced, rocking back and forth, finding his conversation with other who may or not have been playing attention, or even there for that matter.

"I'm hungry. But I heard Pizza. I don't know what it is, but I think food. Also, screamings. I can't hear now though. Can you? It's cold. Are you cold? Did you see the girl? I wonder if she knows about Pizza." he spoke like an excited child, despite the grimness of most of his words. He wasn't entirely sure of whom he was addressing but, He was beginning to like speaking to someone other than himself. It was interesting.

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Tink.

Mitchell flinched at the noise that seemed to split his cell like a siren, glancing through window of his cell as the guard walked by slowly, his attention completely focused on the hallway before him. Sighing with relief, he returned to his task.

Tink.

Tink.

With how ice-cold the tiny space was, Mitchell found himself sweating as he worked away at one of the emitters with his small amount of energy, having shaped it into a bar thin enough to fit into the edges of the emitter's surface, yet strong enough to break through. The guard passed again, causing Mitchell to pause. Guard passed again. Mitchell continued.

Tink

Tink

Click.

A broad smile split Mitchell's usually dark features as the glass case finally snapped off the wall, leaving the tiny device open to the world. Exhausted, Mitchell rapped the bar of energy around his wrist once again and slumped against his cell door, rewarded with a boot to the back of his neck as the guard walked by, laughing at him.

"Get back in your little corner, mouse, or I'll drag you down to the Chambers," he sneered, grinning evilly as Mitchell quickly made his way to the back of his cell. He continued on his way, delighted that he had scared the seemingly harmless boy.

With the guard gone, Mitchell went back to the door, gripping steel bars until his knuckles turned white. Once he had the emitters ready, quite a few people were going to pay.

Sighing, he made to lay on his stone cold cot until a voice suddenly drifted from one of the cells across from his.

"Hello? I can see you. I am here," it said, clearly that of a male, but it sounded...childish, yet grim.

A pause.

"I'm hungry. But I heard Pizza. I don't know what it is, but I think food. Also, screamings. I can't hear now though. Can you? It's cold. Are you cold? Did you see the girl? I wonder if she knows about Pizza."

Deep inside, Mitchell did a sumersalt. At last, someone to talk to! Pressing himself slightly against the bars, he called out,"H-Hello? Expectly w-whos talking?" he managed to studder out the sentence, finding it increasingly diffecult to keep his excitement in check.

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The voice responded! It responded! Fletcher's heart nearly seized up with his irrational excitement. What, hadn't he expected a response when he spoke? perhaps at one point, but he couldn't recall that point now. And not only that, but he could see a pale face staring back at his own from across the room. He gazed at it, trying to make sense of what he saw. Was this the speaker? He wasn't used to knowing a face for his conversation partners.

In response to the question, Fletcher began to speak before cutting himself off. Wait, he didn't know the answer. Who was he? How long had it been since he knew his own identity. "I don't think I know." He admitted ashamedly to this new speaker. A speaker that he could see. If his eyes were open. Like they were now. But if he closed them like this, then everything was black. Odd. Was everything else still there, or was it gone. The gaunt man opened his eyes to check. Nope, still there.

Same white fingers, same grey iron bars, same hallway. And same face across the bars, which he'd only just seen for the first time in his remarkably short memory span.

"Who are you? You aren't Pizza, are you? Cause they said that name a whole bunch." he tried to explain, eyes going wide as he pressed his wasted face against the bars. His eyes were focused, something that happened rarely. He was looking, and he was seeing. Fletcher fished his mind for any other names that could belong to his new conversation partner.

He couldn't think of any that might be his, any more than he could find the name of his own identity. That bit of knowledge, knowing that he didn't know something, that there was some hole in his perfect little world of sweet enlightenment, was uncomfortable. It caused the young man to whine softly for a moment in an attempt to eradicate the foul feeling of being ill informed.

He didn't know who this other was, and he didn't know who he was. not good.

"Also, can you tell me who I am, maybe? If you want to?" he offered in an awkwardly polite way. Fletcher was not a people person.

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Few seconds past before a guant, pale face appeared in the cell across from Mitchell, causing him to jump in fear at the sudden appearance. Dirty blonde hair fell over bright green eyes, staring at him with a strange expression, as if this was the first time he had talked face to face with another human being. If it wasn't for the lack of food this man was apparently having, he wouldn't like half bad. However, taking a look at his own pale and boney hands, Mitchell probably didn't look any better. The icy cold bite into his hands as he gripped the bars of his cell door. Then the stranger spoke.

"I don't think I know," he seemed to admit, having taking a few seconds before to think upon Mitchell's later question.

He doesn't know who he is! Mitchell thought, sympathy worming through his thoughts.

Briefly, the man blinked before continuing.

"Who are you? You aren't Pizza, are you? Cause they said that name a whole bunch." Words seemed to pour from his mouth, reflecting Mitchell's own excitement at talking to another human being that wouldn't try to strike him. Mitchell could't help raising an eye brow to that. Suddenly, he whined softly, as if encountering a troubling thought.

"Also, can you tell me who I am, maybe? If you want to?" he asked politely, obviously hopeing for an answer.

Letting go of the bars, Mitchell sat against the bars, his back to the odd man. To be honest, he sounded like a small child, question after question coming in an endless flow. Clearly, this man as insane, if ever slightly, but he seemed to be desperatly trying to make a friend. Well, thats what Mitchell hoped he was after.

Turning around back to the strange fellow, he responded,"W-Well, for one, my name isn't...pizza. Thats a type of food. Second, I'm Mitchell -- Mitchell Lifates," he sighed sadly as he answered his final question,"and, honestly, I don't know who you are...you don't remember your name?"

It saddened Mitchell that his new acuatince didn't know who he was. In a place like this, it would be miserable if you didn't even know who you were. No wonder he seemed insane.

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The other turned around, and Fletcher's face went taut. Oh no, had he done something wrong? The man shifted, his face still jammed up against the cold metal, pulling his legs underneath him. Now he was tucked up into a smaller space. Curved into himself. He stared at the other's back intently. Well, there wasn't anything else he could do, was there? His throat bobbed as he swallowed nervously. Being wrong was bad. Doing something wrong equaled punishment, usually.

Suddenly The other turned around, nearly scaring Fletcher out of his skin. The man flinched backwards, as if expecting pain. But that didn't come. Words did though. Words were good. They told of things that were happening, about people, about places. They could be painful too. These weren't though.

Pizza... a type of food? That made sense. Speaking of food, Fletcher was hungry. Had he ever eaten pizza before. They spoke about pizza, those people upstairs. If it was a food, not a person or a place, what did that mean?

"Mitchell." Fletcher tested this second bit of knowledge by repeating the name quietly to himself. The third thing didn't cause the man's face to fall, but made him screw up his mouth as if in though.

Did he remember his name? The last two things he'd been called here Sweetheart and Doll-face. But neither of those could be his name. They didn't sound familiar enough. But they could be... The gaunt blonde covered his face with his hands. What else, what else?

It was funny. He knew Tengo, he knew Eris, he knew Feis, Cannis, Saar, everyone else, but he didn't know him. It wasn't ha-ha funny though. More like turn one's stomach funny. If that was funny at all. Probably not.

Okay, maybe it was. A little bit.

Fletcher couldn't help but giggle a little bit, his hands still covering his face. He'd completely forgotten about trying to remember his name. Oh well. Plenty of time for that later. The man sat for a good couple moments, muffled giggles sliding from his lips. Until he forgot what he was laughing about. That was kind of funny too, but Fletcher had remembered that he was talking to another person. Silly him. He let his hands fall into his lap after rubbing his eyes with one balled up fist.

Then he leaned his face against the bars again. They were still cold enough to make him shiver, but the floor where he was sitting had taken its fill of his warmth and was now comfortably satisfied. Green eyes studied the other, a slightly blank expression on the owner of said eyes' face. Here was another green eyed man. Younger than him, Fletcher instinctively knew.

Mitchell. Fletcher sort of smiled. There was a new being in his damp, lonely little world. A pretty little light hanging in the darkness. Oh sure, his friends were all good and fine, but he could see this person. And that made all the difference for a man who couldn't even remember not being in this place. Someone for whom this confused, lonely, hungry, discomfort was all there was.

And it was good. So good to have another being.

Even if he had no clue how to talk to the other, or what to say, or what to do, it was good.

"Mitchell?" He asked in a small voice. he liked that name. The identification. That this young man was Mitchell. It was, and it wouldn't change.

"Thank you."

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Mitchell waited several moments to recieve a response from across the hallway, seeming as massive as ever. Certain that he had now made a friend, the gap between them seemed endless, so close yet so far away. He moved his lips, saying something softly to himself. As the man went over his thoughts, Mitchell sat back in his cell, making sure he was still in clear view for his fellow mutant.

Waiting for a reply, Mitchell stared at the emitter that he had managed to open, resisting the will to smash it, to crush it to end it's constant stream of pain. But not yet. If he attempted such an act, it would simply set him back to square one, as hopeless and defenseless as ever. Mulling it over, Mitchell realized that there was a much more pressing reason that kept him from smashing the device to pieces.

The man pressed against the bars before him.

He had been here much longer than he had, years maybe. This lonely, dark, merciless enviorment is what drove the creature across from him insane, reduced to what looked like to the mind of a small child, with not an identity to call his own. The saddeness in Mitchell's heart wormed deeper. If he was to get out of here, one way or another, he was taking his new friend with him.

"Mitchell?"

The sudden mention of his name startled him, drawing him out of his thoughts. Shaking himself, Mitchell replyed.

"Yes?"

"Thank you."

Mitchell's breath caught in his throat. He didn't have anything to say to the two simple words that were just said to him. In all his life, he had no one had said and truely mean that to him. He had no way of knowing if this man truely ment it or not, but that thought was quickly dashed when he looked into his eyes.

Green eyes. The same as his. Odd.

"L-Look, you may not know your name and I may not know it either, but I know where we can find it," Mitchell started, even before he realized what he was saying,"Soon -- very soon, actually, I'll be able to get out of here. I'll be free. Somehow, someway, I'm gonna get out. They have to have a file, document, something here that has everything about you on it!" He kept his voice to a low whisper, eyes scanning the hallway to make sure no one was listening,"and when I get out, I'll take you with me. No one in here disurves this. I promise, when I get out...I'll get you out too."

The guard appeared in the hallway, making his way slowly towards his cell. Turning quickly, he mouthed "I promise" before retreating into the darkness of his cell. As the guard passed, unaware of conversation that had just taken place, Mitchell made his way to the second emitter, reformed his sliver of energy into his hand and went at it with a will, determined as ever.

Tink.

Tink.

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Common Norm Appartments

Common Norm Appartments by RolePlayGateway

Quite luxurious, though lacking windows.

Floor 3

Floor 3 by RolePlayGateway

Starting to get a little less humane...

Human Criminal's Cells

Human Criminal's Cells by RolePlayGateway

A long shot from reasonable quarters, but at least your living.

Floor 4

Floor 4 by RolePlayGateway

It's damp and dark, not appealing even if you are free.

Mutant's Prison

Mutant's Prison by RolePlayGateway

Each specialy designed for it's prisoner, the last place any person could wish to be.

Floor 5

Floor 5 by RolePlayGateway

If your down here, expect to hear screams and see blood. Not for the squeamish.

Torture Chambers

Torture Chambers by RolePlayGateway

Three reasons to be in here; To interrogate, to give information or to loose your rebellious spirit. Not worth it.

Department of Genetic Modifications

Department of Genetic Modifications by Shané

The Citigroup Center, harbouring a deadly secret...

Floor 1

Floor 1 by RolePlayGateway

Holds the darker of the Citigroup Centre's offices.

Amaro's Office

Amaro's Office by RolePlayGateway

Not entirely safe...even for the staff.

Sasha's Office

Sasha's Office by RolePlayGateway

Ruling beneath the Supreme Director isn't always easy...

Higher Order's Office

Higher Order's Office by RolePlayGateway

The Three share a large classy office to the left of the Supreme Director and the Second.

Floor 2

Floor 2 by RolePlayGateway

Where the Common Norms are held denied nothing, but freedom.

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

Orphanage

By marking a character as abandoned, you can offer them to your players as pre-made character sheets.

Character Portrait: Fletcher Blackwell
0 sightings Fletcher Blackwell played by pieluver
There is no method to the madness there is no method to the madness there is"

The Forge

Use your INK to craft new artifacts in Genetic Modification. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 18 Characters to follow in this universe

Character Portrait: Amaro De'or
Character Portrait: Raven Umbra
Character Portrait: Sasha Parks
Character Portrait: Nicolette Rush
Character Portrait: Wymarc Imelda Nacht
Character Portrait: Noelle Carter
Character Portrait: Rikki Anderson

Newest

Character Portrait: Rikki Anderson
Rikki Anderson

Red-heads have more fun, and you don't want to know my idea of 'fun'

Character Portrait: Noelle Carter
Noelle Carter

"My body is only the vessel for the creature that is my mind."

Character Portrait: Wymarc Imelda Nacht
Wymarc Imelda Nacht

You see this boot here? Touch me, and you can take a picture of its awesomeness...canvas-YOUR FACE!

Character Portrait: Nicolette Rush
Nicolette Rush

"Fear is just another word for motivation baby."

Character Portrait: Sasha Parks
Sasha Parks

"To be afraid is to be weak. To be causing the fear is to be powerful."

Character Portrait: Raven Umbra
Raven Umbra

"Evil...depends on how you define it. I would say I seek justice"

Character Portrait: Amaro De'or
Amaro De'or

"I am completely against Inhumane quarters...for true humans that is"

Trending

Character Portrait: Wymarc Imelda Nacht
Wymarc Imelda Nacht

You see this boot here? Touch me, and you can take a picture of its awesomeness...canvas-YOUR FACE!

Character Portrait: Noelle Carter
Noelle Carter

"My body is only the vessel for the creature that is my mind."

Character Portrait: Nicolette Rush
Nicolette Rush

"Fear is just another word for motivation baby."

Character Portrait: Amaro De'or
Amaro De'or

"I am completely against Inhumane quarters...for true humans that is"

Character Portrait: Sasha Parks
Sasha Parks

"To be afraid is to be weak. To be causing the fear is to be powerful."

Character Portrait: Raven Umbra
Raven Umbra

"Evil...depends on how you define it. I would say I seek justice"

Character Portrait: Rikki Anderson
Rikki Anderson

Red-heads have more fun, and you don't want to know my idea of 'fun'

Most Followed

Character Portrait: Raven Umbra
Raven Umbra

"Evil...depends on how you define it. I would say I seek justice"

Character Portrait: Rikki Anderson
Rikki Anderson

Red-heads have more fun, and you don't want to know my idea of 'fun'

Character Portrait: Amaro De'or
Amaro De'or

"I am completely against Inhumane quarters...for true humans that is"

Character Portrait: Nicolette Rush
Nicolette Rush

"Fear is just another word for motivation baby."

Character Portrait: Sasha Parks
Sasha Parks

"To be afraid is to be weak. To be causing the fear is to be powerful."

Character Portrait: Wymarc Imelda Nacht
Wymarc Imelda Nacht

You see this boot here? Touch me, and you can take a picture of its awesomeness...canvas-YOUR FACE!

Character Portrait: Noelle Carter
Noelle Carter

"My body is only the vessel for the creature that is my mind."


View All » Places

Common Norm Appartments

Common Norm Appartments by RolePlayGateway

Quite luxurious, though lacking windows.

Floor 3

Floor 3 by RolePlayGateway

Starting to get a little less humane...

Human Criminal's Cells

Human Criminal's Cells by RolePlayGateway

A long shot from reasonable quarters, but at least your living.

Floor 4

Floor 4 by RolePlayGateway

It's damp and dark, not appealing even if you are free.

Mutant's Prison

Mutant's Prison by RolePlayGateway

Each specialy designed for it's prisoner, the last place any person could wish to be.

Floor 5

Floor 5 by RolePlayGateway

If your down here, expect to hear screams and see blood. Not for the squeamish.

Torture Chambers

Torture Chambers by RolePlayGateway

Three reasons to be in here; To interrogate, to give information or to loose your rebellious spirit. Not worth it.

Department of Genetic Modifications

Department of Genetic Modifications by Shané

The Citigroup Center, harbouring a deadly secret...

Floor 1

Floor 1 by RolePlayGateway

Holds the darker of the Citigroup Centre's offices.

Amaro's Office

Amaro's Office by RolePlayGateway

Not entirely safe...even for the staff.

Sasha's Office

Sasha's Office by RolePlayGateway

Ruling beneath the Supreme Director isn't always easy...

Higher Order's Office

Higher Order's Office by RolePlayGateway

The Three share a large classy office to the left of the Supreme Director and the Second.

Floor 2

Floor 2 by RolePlayGateway

Where the Common Norms are held denied nothing, but freedom.

Mutant's Prison

Floor 4 Mutant's Prison Owner: RolePlayGateway

Each specialy designed for it's prisoner, the last place any person could wish to be.

Human Criminal's Cells

Floor 3 Human Criminal's Cells Owner: RolePlayGateway

A long shot from reasonable quarters, but at least your living.

Floor 4

It's damp and dark, not appealing even if you are free.

Common Norm Appartments

Floor 2 Common Norm Appartments Owner: RolePlayGateway

Quite luxurious, though lacking windows.

Sasha's Office

Floor 1 Sasha's Office Owner: RolePlayGateway

Ruling beneath the Supreme Director isn't always easy...

Higher Order's Office

Floor 1 Higher Order's Office Owner: RolePlayGateway

The Three share a large classy office to the left of the Supreme Director and the Second.

Amaro's Office

Floor 1 Amaro's Office Owner: RolePlayGateway

Not entirely safe...even for the staff.

Torture Chambers

Floor 5 Torture Chambers Owner: RolePlayGateway

Three reasons to be in here; To interrogate, to give information or to loose your rebellious spirit. Not worth it.

Floor 5

If your down here, expect to hear screams and see blood. Not for the squeamish.

Floor 1

Holds the darker of the Citigroup Centre's offices.

Floor 3

Starting to get a little less humane...

Floor 2

Where the Common Norms are held denied nothing, but freedom.

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