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NewCome

NewCome

0 INK

And so they come.

537 readers have visited NewCome since Fortune Walking created it.

Introduction

Throughout the land, those within were falling to despair. Hope was no more, sorrow reigned. As the darkness gathered, spreading ever farther, even those with the mightiest of resolves wavered, cast down by the impenetrable darkness that ensnared their minds. No one person knew the truth, it was doubted anyone knew the truth, yet it was always considered. Not considered for the hope of rescue, even that hope was crushed. It was thought that the person or persons who knew the truth were the cause, the blight-bringers, ones of impossible power. No, there was no hope.

The land was simple; rolling fields, grassy meadows, thick forests, and clear-flowing rivers. But, once the darkness took hold, it all changed, the fields began dying, yielding amounts a quarter of the average. The meadows faltered and failed, the animals within fleeing before the deluge of misery. The forests became brittle, snapping in the lightest of winds, and the once clear rivers became muddy, silt-clogged channels that no living thing could drink. The land was changing.

The darkness snared the minds of all those caught by it. Whether it took a day, or a year, every soul fell victim to it. Where once people greeted each other with a smile and wave, they instead stared with hostility and suspicion, as they would a wolf in sunlight. These rampant negative emotions fueled violent encounters, leaving score lying dead or dying in the streets, and none to help.

But, at the same time as the despair trapped the land in an unwavering grasp, four newcomers arrived, unaware of the sorrow and madness. These newcome travellers know nothing of the land and its peril, nay, they seem to know nothing at all. They cannot seem to put their memories to words, nor their experiences in action. All the remembrances were there in their mind, but their body could not seem to act upon them. They were like infants learning to stand upon their own legs, and this is how they were found.

~~~~~~~~~~~~

Lying upon the ground, the dreary sky roiling above, looking to spill the meager amounts of rain it released every day. These four strangers were brought together by fate, for what they are, or what they could be. Their pasts remain unknown to all but themselves, yet they will all know each other, through travels, through joy and fear. They will come to know each other, they must come to know each other. These are the heroes of the known world.



======================



Character Skeleton:

Name
Age
Height
Weight
Appearance(Image or detailed description)
Personality
Strengths(No more than two in beginning)
Weaknesses(As many as you want)
Biography(Optional)
____-____
Inventory(Updated per post, start with nothing but clothes)




ΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞΞ

*NOTES*

1.) This is a spur of the moment piece of work, there is no fore-thought involved.

2.) There is a four character limit, but I don't care about the Male:Female ratio

3.) Feedback is appreciated

4.) This will start off, if it starts, very slowly

5.) If there are enough willing participants, I will not play a character. But, if we are in need of one extra person, and there doesn't seem to be another person about to submit, I will play the final character.

۝۝۝۝۝۝۝۝۝۝۝


*RULES*

1.) Romance is allowed, but only if it fits the scenario (I.E.: No make out sessions in the middle of a fight/argument.)

2.) I do not mind unnecessary gore, make it as detailed as you like.

3.) All posts should be extremely detailed, not just the violent posts. (Refer to rule two(2) ↑)

Toggle Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

The Story So Far... Write a Post » as written by 0 authors

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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Add Group » 0 Factions to align with

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in NewCome. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 1 Characters to follow in this universe

Character Portrait: Anabell Heaney

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[OOC] NewCome

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