Introduction
It has been several million years scince the planet was nearly destroyed by nuclear war and what was left in the rubble was the two orginizations, the G.A.I. or Genetic Alteration and Implantations Corporation, and the Merc 13 Company. They both almost imediatly started at each others throats when they realized each others millitary might. Both organizations set up several cities to establish their rule. C12 is a city created by Merc 13 in what was once known as Washington D.C. The G.A.I. have targeted C12 as their first target to attack Merc 13 due to the rioting by the citizens that inhabit C12.
The G.A.I was a massive company that ran 99% of all the words medical supplies. They secretly began making "super humans" and gathering military might. They were the ones who pushed the button to destroy the world. Now the y run the eastern half of the planet. They built many bunkers to hide from their own missles.
The Merc 13 Company was a massive illegal corporation that did whatever dirty work needed to be done for the world. They not only stole and succesfully tried to replicate the "super humans" but also found the plans for the New World and built bunkers to protect themselves.
Almost all of the citizens of C12 want their freedom from Merc 13, but now that the G.A.I are going to invade, the citizens are basically having an all out revolution. Several spies for the C12 resistance have stolen the formula for a shot which can make people into "super humans" by enhancing several physical and mental abilities. They hope to use this formula to be their trump card in this 3 way war.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
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You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Psycho Beatdown. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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Seph Valentine
I bet you I kill more than you before this fights over.
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Seph Valentine
I bet you I kill more than you before this fights over.
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Seph Valentine
I bet you I kill more than you before this fights over.
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Fullscreen Chat » Create Topic » Psycho Beatdown: Out of Character
Discussions
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hey just ask
by Seph_Valentine on Thu Jul 12, 2012 11:59 pm
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on Thu Jul 12, 2012 11:59 pm
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hey just ask
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Psycho Beatdown
by Seph_Valentine on Thu Jul 12, 2012 11:28 pm
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- Last post by Seph_Valentine
on Thu Jul 12, 2012 11:28 pm
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Psycho Beatdown
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