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The Dyschius Tome

The Dyschius Tome

0 INK

A high fantasy political/adventure epic unfolding in a carefully crafted world.

934 readers have visited The Dyschius Tome since CR22 created it.

Introduction

Synopsis

Arc I - Blood is Richer than Water

The primarily-human state of Mesomia is caught in political turmoil as a charismatic Female Throne--a sort of baroness who owns and rents sections of land--seeks to unite the squabbling politicians against their common enemies to the north--the savage Ruenaalzanyaa and the dreaded Uruehn-Akr. The Female Throne has hired many with her silver in an attempt to give her an edge against her enemies: mercenaries to bolster her private army, assassins to move against her rivals, diplomats and lawyers to establish alliances. The players are one such group of hired hands, a cell reserved for urban activities, and in the course of their investigations, they may uncover disturbing facts about the world they thought they knew.

Metagame

This RP is intended to be a high-fantasy adventure with plenty of drama, intrigue, and heroism. As the story progresses (through "arcs"), the characters will grow in strength, knowledge, power, and importance, with each arc culminating in a world-changing event. However, there is no predefined tale, no narrative by which to follow--players are free to take their characters' loyalties, beliefs, and actions where they will, and reap (or suffer) the consequences and benefits. The only favor asked is that the players seek to understand the world around them before rushing into to interact.

The Character

There are a wide variety of people in the world of Tohmuenaa (literally "The Earth, The Sea, The Sky"), each possessing their own unique abilities and qualities. Players may choose to create characters from the alien Aak'yrr or the proud Aesalom, and fashion their hero as a dangerous Reaver or devoted Ascetic. However, immediately clear from your mind any desire or interest in creating a angst-fueled fallen angle or almighty sociopathic demon--such is not the way in the world, and so it will not be. Instead, a wide variety of archetypes are available for you to create your character around.

Races & Cultures
Each race and culture is merely a generalization of the collective population, there are certainly outliers of any group. There exists within each culture a few "castes," or social groups functioning in a particular role--please inquire for more information if you want to have your character be of a particular caste. Each culture is organized by its geographic location and elemental alignment.

Central (Earth) Cultures

+Aesalom+
- Valorous humans of great honor and pride.
- Castes: Paelidom, Paelieun

+Mesomia+
- A human nation of every walk of life.
- Castes: Johns, Praests, Erestes, Luenatics, Lohkars

+Karohm+
- Warlike cat-men from high desert steppes.
- Castes: Karohm-Om, Karohm-Kir

Northern (Water) Cultures

+Uruehn-Akr+
- A vicious, brooding, blood-obsessed northern civilization.
- Castes: Ohkakr, Ohnakr

+Ruenaalzanyaa+
- Nomadic elves who wander the frozen north.
- Castes: Zanaa, Zanom

Southern (Fire) Cultures

+Aelkyr+
- A powerful human theocracy with wide influence.
- Castes: KyrTraanyc, AelTraanyc, EsOhm, AeKyrohm, Kesaarae

+Aak'yyr+
- Strange insect men who command a merchant empire.
- Castes: Kyyr, Aak

+Kahrtohm-Muhl+
- Dwarves inhabiting a few squabbling city states.
- Castes: Khar, Tohm, Muhl

Eastern (Air) Cultures

+Yluenliaa+
- An unusual island of isolated elven magic users and their slaves.
- Castes: Zohm Ohkruen, Zohm Kyrrae, Zohm Ohnlom, Zohm Esaa, Ohnaar Zcohm, Ulzom

+Mraat+
- A violent and alien race of hermit bird men.
- Castles: Mlaay, Mraat, Mkryyt

Western (Void) Cultures

+Ocrheliohn+
- A highly civilized and cultured race of eerie dwarves in the middle of a wild jungle.
- Castes: Ochraan, Okrir, Chreliohn

+Somonaxani+
- Savage elven shapeshifters who make their home in a wild jungle.
- Castes: Xan-aecraak, Xanomune, Xanonom

Classes

Now that you have a superficial understanding of each culture, try to build your character into some derivative of one of the time-honored archetypes: magic, martial, or subtle (wizard, warrior, or rogue). From here, I can work with you to establish which of the nine classes your character fits best with: Sorcerer, Ascetic, Scholar, Knight, Reaver, Warrior, Assassin, Scout, or Hunter. Each class has their own set of unique abilities and powers that allow them to surpass any obstacle they many encounter, and the class system is intended to facilitate the character's interaction with the world.

For the Character Sheet
  • Synopsis should be represented in this format: "Class - Elemental alignment - [Player Character]"
  • Descriptions and personality should be short and to the point. Quality is for the IC, clarity for the OOC.
  • History should be well meshed into the world. Feel free to let a character's history be explained through the course of the RP, however.
    -----------------
  • The following should go first in equipment:
    Code: Select all
    [b]Elemental Alignment:[/b] (Air, Earth, Fire, Water, Light, Dark, Spirit, Void--please talk to me first before choosing an elemental alignment)
    [b]Armor:[/b] (None, Light, Medium, Heavy--this is to be largely dictated by class)
    [b]Magic Level:[/b] (Please leave this blank until you've spoken with me about your character)
    [b]Weapons:[/b] (Please provide a simple weapon description, like "long sword" or "battle axe," before continuing to describe your weapon, if it's unique
    [b]Class Level:[/b] I (do not change this)

Toggle Rules

1. The rules are to be followed at all times.

2. The mechanics of the world come first.
  • If you're unsure if something could plausibly work, feel free to ask before you go through with it.
  • Do not write as if actions will occur, rather write as if actions might occur.
  • Death is final.
  • The NPCs and enemies will be under the same rules as the player characters.
  • Please read the posts on magic and combat. These will help you get an understanding of what your character can and cannot do.

3. Stay classy.
  • The content will mostly stay at about the level of a high-quality R-rated movie. Anything excessive is overdoing it.
  • Sex and violence can be interesting facets of storytelling. Don't overdo it.
  • Understand that inter-character conflict can be good, and that this doesn't mean other players dislike you.

4. Characters are to be original and created with a fair understanding of how they fit in to the world.
  • I will be more than happy to work with you make a character that is well grounded in the world while still maintaining your own flair. Feel free to ask me any questions about character creation.

Browse All » 3 Settings to roleplay in

Tohmuenaa

Tohmuenaa by CR22

The entire world of Tohmuenaa

The History and Geography of Tohmuenaa

The History and Geography of Tohmuenaa by RolePlayGateway

Not technically an area--more of a meta library.

Arc I - Blood is Richer Than Water

Arc I - Blood is Richer Than Water by RolePlayGateway

Location: Mesom, Mesomia

The Story So Far... Write a Post » as written by 0 authors

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View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

There are no arcs in this roleplay.

View All » Create New » Quests

There are no quests in this roleplay.

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Here's the current leaderboard.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 3 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Tohmuenaa

Tohmuenaa by CR22

The entire world of Tohmuenaa

The History and Geography of Tohmuenaa

The History and Geography of Tohmuenaa by RolePlayGateway

Not technically an area--more of a meta library.

Arc I - Blood is Richer Than Water

Arc I - Blood is Richer Than Water by RolePlayGateway

Location: Mesom, Mesomia

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in The Dyschius Tome. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 5 Characters to follow in this universe

Character Portrait: Ilya Daes
Character Portrait: Sir Hadrian Aeclesiaes, The Hierarch

Newest

Character Portrait: Sir Hadrian Aeclesiaes, The Hierarch
Sir Hadrian Aeclesiaes, The Hierarch

Light - Reaver - [Player Character]

Character Portrait: Ilya Daes
Ilya Daes

Light - Scholar - [Non Playable Character]

Trending

Character Portrait: Sir Hadrian Aeclesiaes, The Hierarch
Sir Hadrian Aeclesiaes, The Hierarch

Light - Reaver - [Player Character]

Character Portrait: Ilya Daes
Ilya Daes

Light - Scholar - [Non Playable Character]

Most Followed

Character Portrait: Ilya Daes
Ilya Daes

Light - Scholar - [Non Playable Character]

Character Portrait: Sir Hadrian Aeclesiaes, The Hierarch
Sir Hadrian Aeclesiaes, The Hierarch

Light - Reaver - [Player Character]


View All » Places

Tohmuenaa

Tohmuenaa by CR22

The entire world of Tohmuenaa

The History and Geography of Tohmuenaa

The History and Geography of Tohmuenaa by RolePlayGateway

Not technically an area--more of a meta library.

Arc I - Blood is Richer Than Water

Arc I - Blood is Richer Than Water by RolePlayGateway

Location: Mesom, Mesomia

The History and Geography of Tohmuenaa

Not technically an area--more of a meta library.

Fullscreen Chat » Create Topic » The Dyschius Tome: Out of Character

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