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The Kingdom

The Kingdom

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In a far off land magical creatures roam freely. Unfortunately for them humans have had enough. The five great kingdoms unite and start to kill all the known creatures. Now ten creatures must defend themselves in a castle {More Inside!}

1,138 readers have visited The Kingdom since Jedimaster_Dukon created it.

Introduction

Image
Back Story

In a far away land, a different dimension perhaps or maybe an alternate universe, mythical creatures roam Alicopsle (the Super Continent that is the size of North America with the shape of Australia), causing havoc and in rare occasions actually helping humans. After decades of being preyed on however the humans had had enough. Joining together the four great cities combined their armies creating an army larger then any that had ever existed. They roamed the lands killing nearly all the creatures and trapping the few remainder in the Southern half of the continent. However when the bulk of the Golden Army (as it was so named) was in the city of Heliosfa (the most Southern great city) ten creatures broke the wall of humans that guarded the Northern half of the continent. They raced to the castle of Wakensope (The Creature Keeper) which had been a stronghold for all creatures before man was even born and holds many secrets. Here they plan to make a final stand before the Golden Army, if they can win, or at least not die, creatures will once again rise above the humans. The trick? They only have five days to get prepared and settle their differences. If they fail then every creature in Alicopsle will either be killed or taken into slavery. So how will you fight? Preparation needs to be taken or you will almost surely lose. So defend the castle with your life, because it surely depends on it!


Sides

The Golden Army- The giant army amassed by the four great kingdoms. There are five sects inside the Army. Each soldier still sees himself as belonging to the army of his Kingdom. Therefore power struggles and mutiny's are not uncommon. However the sheer size of the army is enough to overtake anyone, despite the hate that flows through the ranks.

The Creatures- There are fifteen in all in the castle and ten of them came from the outside. A great many of them have arguments that go back for millennium and most think of themselves as their own master. The five that were already inside the castle are part of the Elder Clan and are Super Creatures. They have the powers of the children, but ten times their power. Some, most actually, are trapped within the walls of the castle. Some are free to roam.



Species

  • Vampire- Strong, fast, and minor transformations. Either drinks blood or emotions. All the vampire rumors are true (garlic and what not)
  • Demon- Strong, Fast, Major transformations, Can summon minions. Holy Water and anything blessed by a priest are harmful.
  • Wood Nymph- Agile, Knows nature Magic, Can turn into a tree at random times. Deathly afraid of fire and weeds.
  • Satyrs- Agile and moderately strong. They know nature magic and can use their pipes to preform spells. Fire, Death, Mold, and Fungi scare them
  • Elves- Small in stature, not very strong or fast, and able to preform amazing magic.
  • Centaurs- Fast Wise and strong. If you break one of their legs they are practically useless in battle.
  • Dwarves- Short but amazingly strong. Often get killed due to their inability to resist traps that use shiny objects.
  • Elementalists- Technically human but were outcasted by their own race. They can control any two elements (including lightning, shadows, ice, magma, etc.). Often kill themselves due to the high risk of their own power turning on them.
  • Genies- Trapped inside a bottle until released in game. All Genie's are of the Elder Clan. Are bound too the owner of their bottle.
  • Werewolves- Semi-useless until the full moon (the last night of their stay at the castle). Once the change happens only silver can stop him. Everything else will simply bounce off his hide of hair.
  • Humans- Normal Humans. Magicians, Holy men, and Hunters are the most powerful. Easily killed.



Roles

Genie- Taken by Fredalice
Elder 2-Open
Elder 3-Open
Elder 4-Open
Elder 5-Open
Demon (Lamia)-Taken by Amamelina
Vampire (Blood sucker)- Taken by Fredalice
Creature 3-Open
Creature 4-Open
Creature 5-Open
Creature 6-Open
Creature 7-Open
Creature8-Open
Creature9-Open
Creature10-Open
Leader of the Golden Army- Taken by Dukon
General of the Tetuchican Army- Open
General of the Frostiinian Army- Open
General of the Heliosfa Army-Open
General of the Mukomou Army- Open



Application
Name-
Age-
Sex-
Role-
Species-
Powers- (the obvious ones and one more that you may make up)
Weapon of Choice-
History-
Image- (If your a human no anime)
Description- (Only needed if pic. isn't good enough)
Other-


Rules/Other

1.No One liners. My lowest is one paragraph.
2. No leaving randomly for no reason. If you apply for a character you NEED to play to the end, or make your character die.
3.Relationships are fine by me but keep it at least R rated.
4.Please keep it realistic. If your guys gets shot by a silver tipped arrow and your a werewolf.... Your gonna go down, if not for good, then for a very long time.
5. The tech. is Medieval era. Nothing past crossbow and small unfocused explosives. However this IS an alternate dimension so if you want to make your own weapon send me a VERY detailed description and I'll veto or approve it.
6. Don't kill anyone without their permission.
7. The Generals and The Leader will control all the men in their perspective armies. They can play as anyone in their own army. Other people can also kill grunts but not any high ranking officers or the player them self. Tet wears green clothing/armor and uses crossbows and arrows mostly. Frost wear Blue and white and focus on siege weapons (catapults and such). Hel wear red and orange. They are explosive masters and invented fireworks in this universe. Muks wear black and are masters at mele weapons (swords, hammers, and shields).
8. Espionage is welcomed. However its up to YOU to figure out how to be a spy without alerting any of the people you're betraying. Good Luck!
9. Lastly, and most of all, Have FUN! Call me Chuck and you can PM with any suggestions or questions.

Toggle Rules

The GM of this roleplay hasn't created any rules! You can do whatever you like!

Browse All » 5 Settings to roleplay in

Alicopsle

Alicopsle by Jedimaster_Dukon

The Super Continent that is the only land mass in this world.

Tetuchican

Tetuchican by RolePlayGateway

A forest filled land rich because of the lumber business

Frostiinia

Frostiinia by RolePlayGateway

A frozen wasteland that survives based solely on blubber and war.

Heliosfa

Heliosfa by RolePlayGateway

Hot dry desert. But what they lack in weather and water, they more then make up for in ingenuity!

Mukomou

Mukomou by RolePlayGateway

An industrial kingdom with over 100 cities. They produce weapons at a large quantity. This is the only kingdom that is even relatively close to gaining electricity.

The Story So Far... Write a Post » as written by 0 authors

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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 5 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Alicopsle

Alicopsle by Jedimaster_Dukon

The Super Continent that is the only land mass in this world.

Tetuchican

Tetuchican by RolePlayGateway

A forest filled land rich because of the lumber business

Frostiinia

Frostiinia by RolePlayGateway

A frozen wasteland that survives based solely on blubber and war.

Heliosfa

Heliosfa by RolePlayGateway

Hot dry desert. But what they lack in weather and water, they more then make up for in ingenuity!

Mukomou

Mukomou by RolePlayGateway

An industrial kingdom with over 100 cities. They produce weapons at a large quantity. This is the only kingdom that is even relatively close to gaining electricity.

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in The Kingdom. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

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Character Portrait: General Antony Brusel

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View All » Places

Alicopsle

Alicopsle by Jedimaster_Dukon

The Super Continent that is the only land mass in this world.

Tetuchican

Tetuchican by RolePlayGateway

A forest filled land rich because of the lumber business

Frostiinia

Frostiinia by RolePlayGateway

A frozen wasteland that survives based solely on blubber and war.

Heliosfa

Heliosfa by RolePlayGateway

Hot dry desert. But what they lack in weather and water, they more then make up for in ingenuity!

Mukomou

Mukomou by RolePlayGateway

An industrial kingdom with over 100 cities. They produce weapons at a large quantity. This is the only kingdom that is even relatively close to gaining electricity.

Mukomou

Alicopsle Mukomou Owner: RolePlayGateway

An industrial kingdom with over 100 cities. They produce weapons at a large quantity. This is the only kingdom that is even relatively close to gaining electricity.

Heliosfa

Alicopsle Heliosfa Owner: RolePlayGateway

Hot dry desert. But what they lack in weather and water, they more then make up for in ingenuity!

Frostiinia

Alicopsle Frostiinia Owner: RolePlayGateway

A frozen wasteland that survives based solely on blubber and war.

Tetuchican

Alicopsle Tetuchican Owner: RolePlayGateway

A forest filled land rich because of the lumber business

Alicopsle

The Super Continent that is the only land mass in this world.

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[OOC] The Kingdom

"The Kingdom"

I will be developing the Places Tab and making a few other OOCs as well. Just PM me if you have a question or if you want to CO-GM with me.