Introduction
One group sought refuge in an old wizard's tower said to be haunted, but something happened in there. Due to the various traps in the tower, everyone suffered from injured that normally would be fatal, yet somehow they survived and their injuries healed within an hour. It turns out, an unknown force within the tower had cursed them and given them immortality. Many would see immortality as a blessing, but in this instance it is a curse as it comes at a great cost. Any plant based food now tastes nasty and makes them sick to the stomach that they throw up. Meat tastes delicious, especially that of humans. They can avoid eating humans, but human flesh brings benefits such as superhuman strength and speed. Additionally their appearance changes, while with normal meat they have red eye color and their hair turns white or silver, human meat lets them retain normal human appearance.
One way or the other, they are outcasts. If they avoid eating humans, they could be mistaken for vampires. Yet if they want to look normal, they have to eat humans. Additionally there is the problem with the inquisition. None of them seem to be hellbent on revenge just yet as most are of good nature.
Curse: As described, the curse gives the cursed immortality, but basically at the cost of their humanity. They have to eat meat to not suffer from extreme hunger. If they want to spare humans they have to stay in hiding as their white or silver hair and their red eyes are dead giveaways. But if they want to not constantly hide, they need to eat humans to look normal. Additionally, the senses react more to the scent of human flesh, making it appetizing, yet still resistable. Plants based food such as fruit and vegetables taste nasty to the cursed, but meat is delicious and human meat has a divine taste. Eating human meat enhances the strength, speed, aptitude and senses of the cursed. Basically, they need human meat to be proficient hunters that can outsmart their prey.
Immortality: The immortality of the curse is true immortality. The cursed wont age past young adulthood and any injury can be healed. So dying is not possible (neither of age nor of injury). Even if they get burnt to a pile of ashes, they will regenerate over time. Immortality however still means they feel pain. So avoiding bad injuries is still necessary.
Kingdom of Quidshibo: The kingdom used to be ruled by a benevolent king until he was deposed and executed by the Adrascentian Order. Now the Order rules the kingdom with an iron fist and threatens to kill anyone who is a heretic or goes against the order. The capital of Quidshibo is Ojib. The order has it's seat in Ojib too. Every settlement has an order temple and those who didn't have one were forced to build one. The land itself features mostly rolling hills and forests. The tower is in the region with the highest elevations and most unwelcoming landscape by Quidshiboan standards: a treeless steppe.
Adrascentian Order: The order believes in the almighty goddess and the head of the order is the pope. The pope can be male or female in the order. Currently the pope is a woman, a zealot who made the old pope "disappear". The military arm of the Adrascentian order consists of the order knights and paladins. The order paladins can neutralize magic and therefore are a great danger to mages who oppose the order.
The tower: The tower features many traps, both mechanical and magical. So watch out that you do not fall into a pit of spikes, get decapitated or crushed. The tower in general has an eerie aura. Surprisingly, the traps only happen once per person among the cursed, afterwards they can be easily circumvented. If one of the curse is destroyed beyond regeneration such as by magic, they will be "reborn" in the tower. The tower both nurtures and dooms the cursed.
A cure? The curse could maybe be lifted, but it is unknown if a cure exists yet and how many aeons it will take.
For any questions: Ask in OOC thread.
Character sheet:
Name
Age
Gender
Appearance
Clothing
Equipment (medieval and magical weapons only, armor is for the group likely hand-me-downs or of lesser quality, other equipment exists too)
Occupation (before fleeing)
Alignment (At the start, you can only pick between Lawful Good, Neutral Good, Chaotic Good and Lawful Neutral. In character development your alignment can change, such as in the instance that your character becomes increasingly malicious or insane)
Personality
Background
Create New » Browse All » 0 Characters with stories to follow
There are no characters in this universe yet!
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Undying Tower. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 0 Characters to follow in this universe
There are no characters in this universe yet!
View All » Places
Fullscreen Chat » Create Topic » Undying Tower: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
Undying Tower
by Aniihya on Fri Jun 07, 2019 6:56 pm
- 0 Replies
- 387 Views
- Last post by Aniihya
on Fri Jun 07, 2019 6:56 pm
-
Undying Tower
Most recent OOC posts in Undying Tower
Undying Tower
You may edit this first post as you see fit.