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Until the End of Time

Until the End of Time

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One young general soon realizes that things seldom go as planned in war

609 readers have visited Until the End of Time since Maiosameru created it.

Introduction

He thought his life was perfect...newly named general of the King's army during a peaceful time, the King's ear...a loving family..and best of all, the love of a beautiful young woman. But things turn sour suddenly when he is called away to duty one summer to guard the king while he traveled. Only to return home to find everything he'd ever known long dead, although one can't be certain if its by war or by famine and disease. His beloved is nowhere to be found, the horses she had raised and trained either starved to death or gone entirely. Her home is in shambles, the only thing of value being a simple locket that he had given her upon his promotion, half-buried in the mud outside of her door. A few people still shamble uselessly up and down the street, calming wrapped blankets like babies, or calling after no one in particular to be careful. Although...the King himself seems entirely unconcerned with the whole matter, marking it off as an unfortunate disaster. Why does the king seem so unconcerned? Why are those that are left entirely out of their minds? And why...is she gone entirely?

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

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You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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Use your INK to craft new artifacts in Until the End of Time. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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Character Portrait: Karok the Unbeliever

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Character Portrait: Karok the Unbeliever
Karok the Unbeliever

6"6', a cloaked dark man who tends to shy to corners. He purposefully uses the folds of his cloak to shield his face, and body.

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Character Portrait: Karok the Unbeliever
Karok the Unbeliever

6"6', a cloaked dark man who tends to shy to corners. He purposefully uses the folds of his cloak to shield his face, and body.

Most Followed

Character Portrait: Karok the Unbeliever
Karok the Unbeliever

6"6', a cloaked dark man who tends to shy to corners. He purposefully uses the folds of his cloak to shield his face, and body.


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[OOC] Until the end of time

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