> “You know what they say; If it can't be broken. Fix it, then break it. ... What?” <
TheJohnnyDeath | Paper Mario - Attack of the Koopa Bros (GaMetalized)
“Piper Mackie Gravel, at your service, cupcake! ... Oh hey! Haven't seen Racky, have you? Large floating metal ball, talks till your ears bleed? ... What? No! Name's Piper, and I do not yap everyone deaf!”
NICKNAME
“Pip the Bubbly Mechanic, that is famous little me, eh? Yah, it is a donkey's mouth-full! ... No, I do not want you to call me Bubbles! Only cutesy puppies may call me that, you are not one of them.”
AGE
“Woah?! I am seventeen, okay? SEVENTEEN! Not some widgety-Bridget of twelve! Yuck!”
GENDER
“Ah- Hullo-hoo?! Oh how I'd- Put those wiggly-wobbly goggles on your blind-sights, buddy! I am a gal, y'better remember that!”
EQUIPMENT
“E-quip-ment? Oh~ You mean my lovely Racky! My wonderful Robotic Assistant & Companion Kit. R.A.C.K. for short, fancy name, eh? ... W-weapons? D-Does a toolbox count? I got- crankers...”
AFFILIATION
“Teehee~ I am flattered. Sorry cupcake, not intere- Huh? Oh! Affiliation. Hee- For a sec there I thought you fancied me. Does Bio Walls ring any bells? You better not be one of those religious-bozos! I hate'em.”
“Huh? Weird, am I? Says the bozo asking random strangers about their personals. Puh!”
Debatable Kleptomaniac: Especially to those who do not safe-lock their gadgets. Watch out! They're prone to be stolen by Piper, and you will not find 'em back in their original state, just a thought.
Third-person Talker: Frustration, impatience, utter boredom, Piper can often be found working on her inventions or... Not at all, and be talking to herself as a third party. No, she isn't talking to Rack, it really is herself conversing with... Well, herself.
Lazy Eye: Something you will note when either, A) Piper just woke up. Or, B) She hasn't had her coffee yet. The girl has kind of gotten a lazy-eye, her left turning inwards slightly when either case is apparent.
LIKES
“You. Yes, you're different, I adore different! Heehee~”
Tinkering: Whether that be personal, professional, or without anyone's consent. Piper loves her work, and wouldn't give it up for the world. Unless, the world somehow spawns mountable giant-crabs, then she would.
Talking: Whether on her own, with fellow members or friends, the girl won't shut up. Perhaps it is the large quantity of coffee, or maybe Piper has yet to be diagnosed with severe ADHD.
Coffee: Coffee means energy, energy means work, work means productivity. You could almost say that Piper is addicted to it, it isn't often that you will find her without a nice cup of regenerative, black coffee.
HATES
“No! Do not touch Racky, or any of my gizmos! You insolent, primitive whacko-buffoon!”
Permission: Was never fond of it, never shall be. When Piper wants something, she wants it, no questions asked. Strangely enough, though, others do need her permission if they want to use something that belongs to the girl. Talk about hypocritical behaviour!
Touching my stuff!: No, no, no! Hence why she wants you to ask permission first. Piper's creations, whether fully self-build or just modified, are her precious pets, nobody gets to touch them without proper consent.
Pressure: Yeah, yeah, shut it! She'll fix it, now stop bugging her about deadlines, Piper will call you when said fix is ready to go for a test run.
STRENGTHS
“Yeah sure, brains over muscle, buddy!”
Wonder Mechanic: Look beyond the age and childish attitude, and you got yourself one of the best mechanics you could want. Granted, R.A.C.K. stands as proof of how amazing little Piper is, and just how much she knows.
IT-nut: Not as much of an expert as she'd like to be, but just enough to get things on an automated roll. Droids, build-in systems, whatever you desire, as long as it is within her grasp of intellect.
Observant: Piper always had a keen eye and ear for noticing things, even if she doesn't want to. Don't act surprised if she already knows what's up, before you even had a chance to tell her.
WEAKNESSES
“I. Am. Not. Weak! You, you- Ugh!”
Book-smart: Lacking in actual experience, many things are moments to learn from. Piper is smart, yes, but book-smart does not equal actual experience in doing something. Often, you'd find her struggling to work around tech much longer than most mechanics.
Clumsy: Yeah, laugh, point at her and laugh, you sheep. Piper is, how to put it... Err- Clumsy at best, often dropping or bumping into things that are miles away. Really not the best trait for a mechanic to have now, is it?
Complete Support: Piper has absolutely zero experience in combat, and wouldn't be found at the centre of a fight, even if she was the only person on her side to be able to stand up straight. No, let her stay with her lovely pets, others can do the fighting for her, no? She'll just, help keep everything in shape.
PHYSICAL DESCRIPTION
“Ey! Put yer eyes back in their sockets, you dirty pup!”
By no means a diva, or the centre of the ballroom. Piper is pretty in her own right, but never followed by an entourage the size of a concert crowd. The late-teen barely stand out, even, struggling to reach a height of five foot and three inches without standing on her toes, accompanied with a fragile, lean build that will always be deemed skin and bones from basic view. The wee-bit of baby fat would only be noticed at closer observation, as evidenced by the slight chubby-cheeks and the fact that her ribs don't stick out of her skin. Which is by no means fat, just not skinny either.
Ginger hair, always in a boyish, ragged cut, falls perfectly alongside the girl's oval-shaped head and tiny ears. Only a thick strand of hair falls over Piper's right shoulder, always kept in a cutesy braid that sways side-to-side in the free winds. Green, blue-tinted eyes shine bright and cheery, always accompanied by her trademark, natural smile from her salmon-coloured lips that rest just below a straight-edged nose.
Her skin, a healthy light tone, wraps tightly around her body, only marked with the complimentary set of freckles that appear around the regions of Piper's cheeks, nose, and front of her ears. Other markings are... Not so natural, but quite beautiful. A rainbow butterfly tattoo resides just above the girl's right waist, the inked-animal resting on a pure white flower petal. Not much else, aside from Piper's obvious clumsy accidents that have sprouted scars around the regions of her lower arm, nothing too serious or special, though.
As for her attire? Piper is often clothed in rather... lousy, ragged clothing. Commonly seen wearing worn-out boots, jeans rolled up just below her knees, a tank-top that cuts itself off just above Piper's belly-button and her precious cowboy bandanna that wraps around her neck. But what most would recognize her from, is the obvious obsession with piercings. You name a place, and she'll sure have one at that exact spot. Actually, don't, because Piper might get one if the spot isn't occupied with shiny, glittery rings.
“Childish? Take that back, you inconsiderate piece of- Where's my coma-bat?!”
To put it in most basic terms... Err- not the brightest bulb to be a hard-working mechanic. Piper can come across as extremely airheaded, which in turn makes her clumsy, which in turn makes her look like a total idiot. Mind you, the girl isn't dumb, just not very bright at the most critical of moments. What was it they said? The closer you get to intelligence, the smaller your sanity? Yeah, something along those lines. Okay, horrible wording. Piper isn't Dr. Insano, that is obvious, but weird would definitely be the first word that comes out of everyone's mouth when describing the young mechanic.
Piper is bubbly, difficult not to notice, and so very, very annoying at times. Childish at best, always wanting what she wants without thinking of the consequences or feelings of other people. Always quick to anger if she does not. Not that she does it on exact purpose, Piper really cares for the members of her team, wouldn't ever want to see them hurt in a way that would shock her deeply. Just, her way of expressing her love for friends, for family, is and always will be a bit different than most are accustomed to, but she does love them nonetheless. Were she able, Piper would probably take a bullet for each of them, not a single wavering thought on that.
The girl is, as said before, also extremely odd. Speech and mannerisms aside, Piper has a strange way of doing things, always roundabout, always... Not safe, hence why the medics of the team are constantly bothered by her because she managed to cut her arm with a blunt knife. What can be accomplished with a simple screwdriver, the girl always has to solve with a massive sledgehammer, so to speak, right? Adorable at times, yet so very irritating and worrisome at most others. But she tries so very hard, so keen on helping her family to defend themselves against these religious-bozos and their 'magic' crap.
HISTORY
“Funny story actually, because, y'know, err- I- Never mind, I do not have to tell you everything, cupcake. It is my little secret to keep. Heehee~”
Keep up the façade, and you may actually believe it yourself. Where to begin... Piper doesn't know anything about her parents, only that they had no interest in raising a child. Not a lovely start, but fate dictated that Piper would end up with her uncle, a lone mechanic that didn't have to raise her. But he did anyway, even if there were plenty of moments that he could've sodded it all. It ain't an easy task, raising a reckless and hyper child that regularly bumps into valuable gizmos. That's what Piper got as an answer when pestering her uncle about the 'Good Old Days', anyway. Her first memory is when she had 'fixed' a problem that her uncle was struggling with. He was pretty darn pissed, and Piper thought this weird gizmo was the cause of that temper, so... She threw it at a wall. Effectively shattering the device into umpteen pieces, her uncle wasn't all too glad for her help.
But, he didn't yell, did not say anything, actually. He just picked up the pieces, tossed it on a table, grabbed a few books and told Piper to fix it for him. Of course, the young girl had no clue what to do, but it was that exact event that made her choose her future career. Her uncle helped her fix it in the end, showing the young girl the odds and ends of being a mechanic. Sweat, tears and dirt would be all Piper would know for most of her life. While other children would go outside, kick a football or clutter walls with crayon-drawings, Piper would spend every minute of her childhood with her uncle, learning everything she could ever learn about mechanics, programming and letting your imagination run loose.
Recent years, Piper has picked up video games as another hobby. Currently hooked on Yggdrasil Online, the now late-teen has been playing it almost twenty-four/seven, even joined a guild because- Why not?
RELATIONSHIPS
RJ Enhryme:
“RJ? Aww~ He's a doll, loves to chit-chat about this and that during work. Hee~”
A colleague and friend. Piper didn't think much of RJ at first. Since they never needed extra man-power before, he kind of intruded the girl's workspace and whatnot. Didn't last long, though, since they got to talking at their first day of work together. Found a few similar interests, one of them being talking, apparently. Pip has already dubbed RJ her best buddy, regardless of what the guy himself thinks.
OTHER
“Hope you got a pen 'n paper, buddy! Saves me from having to explain this all in the near future. Hee~”
Those who have met Piper, even if it were just a brief couple of minutes, know about her rather... Strange vocabulary. She is prone to use words that aren't found in an international dictionary, and if they do exist, they mean something completely different. None to sure where she managed to pick these up, but, here you can read on them for an easier reference.
Single Words:
None (nuhn) - Plural; Nones. Refers to non player characters (NPCs.) of YggOn.
Pup (puhp) - Male friend, or a guy that Piper has come to fancy.
Booster (boo-ster) - Coffee.
Widgety-Bridget (wij-it-ee-brij-it) - A child, often refers to annoying brats.
Whacko-buffoon (hwak-oh-buh-foon) - Idiot, fool.
Crank (krangk) - Plural; Crankers. Wrench.
Aleck (al-ik) - Obnoxious know-it-all.
Sayings:
A donkey's mouth-full - A large quantity of something, often ridiculously so.
Break'em up, fix'em up - Maintenance.
(Will add as the role play progresses, and new words are... Willed from the realm of dreams, eh?)