Introduction
The first, and most awe-inspiring, aspect of the island that ones eyes would be drawn onto was the large volcano that would be easily mistake for mountain if it wasn’t for the large and seemingly endless amount of smoke escaping from the top. After managing to break away from that view, their eyes would then latch onto the multi-colored roofed and oddly shaped cross of Modern and Egyptian structures that was the design of the Academia Main Building, placed at the foot of the mount-, volcano. Finally, after closing dropped jaws, the students would turn to look at the small light-house, would stood jutting out from the Pier, signaling the beginning of the academy ground, signaling the beginning of their new lives and friendships to come.
The passenger ship harboring the new students arrives at the docks. Gliding to a stop, the boat lowers down its stairs to let the kids off. They pile onshore, eager to start their years at the academy. After a moment of confusion, an adult steps into the view of all the new arrivals. He introduces himself as the Vice-Chancellor and then begins to shepherd them all into a classroom with a screen. After all the students had entered the screen flickered on, showing a man behind a desk.
"Good morning and welcome my students, I'm Chancellor Laurence, the Headmaster here." He begins. "And you are the best and brightest young duelist in the world. The teaching staff here will work their hardest to make sure you become a pro in no time at all! You don't need money here, rather we take Dueling Points. You earn them by dueling, the better you play the more you earn. These points can be spent on a variety of things, most commonly used for buying booster packs. Now please, get yourself settled in at your assigned dorms. I think you'll find them quite comfortable. Depending on how you ranked of course."
The screen flicks off and the Vice-Chancellor takes to the stage. He starts to call out the names of students one by one. When the student come on the stage he/she is handed three things; an official Duel Academy Duel-Disk, A high-tech bracelet (Explained as a device used to keep track of your DP count), and three complete sets of your new uniform. After everyone received their packages, the Vice-Chancellor dismissed everyone and left the room through a side door.
Arc-I
The New Kids In Town
During this arc, we will just stage duels for a few days to get a feel for the system. These duels don't have to be between other role-players, you could just duel a random un-named character.
Duel System
When cards are added to hand write it like so = [?+? Cards]
When adding or subtracting life points = [???? -/+ ??? = ???? LP]
When placing cards facedown or activating one, post remaining = [? Facedowns]
You get the gist of it right? Do this after every respective move.
We duel using the real-life rules, I don’t care how much money you have. However we ‘battle’ with an anime approach. For example, effects such as Time Wizard’s, were spinning the arrow instead of flipping a coin seems more appropriate, we’ll anime-it-up.
Duels will be played out in PM’s or any other convenient way, written as one, single, collaborative work, and posted all at once to avoid confusion and spamming the IC with small battle paragraphs.
Character Sheet:
Name: (Full and Nickname if you have/want one)
Gender: (Male, Female,…Both? :p)
Age: (How old he/she is)
Appearance: (Picture, Description, or Both)
Dormitory: (Slifer Red, Ra Yellow, Obelisk Blue)
Personality: (Attitude towards things and/or people, how he/she acts)
History: (optional, you don’t need to put anything here unless you want a past that can tie into the story as a possible side or arc plotline)
Deck Name: (If you want to)
Deck Theme: (The overall arch-type you’re aiming for)
Deck: (Please provide a comprehensive list of all the Monster, Spell and Trap cards in your deck, 40 card limit, and no exceptions):
Character Theme Song: (Something short for those theme-song-y moments)
Other: (Anything else you want to add)
Taking place in...
Academia Island our primary setting
The entire island in which the Duel Academy stands.
Create New » Browse All » 3 Characters with stories to follow
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Yu-Gi-Oh! GX: The New Generation. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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0 posts · 3 characters present · last post 1970-01-01 00:00:00 »
The entire island in which the Duel Academy stands.
Fullscreen Chat » Create Topic » Yu-Gi-Oh! GX: The New Generation: Out of Character
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Yu-Gi-Oh! GX: The New Generation
by 13lazer31 on Sat Feb 04, 2012 11:01 am
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on Sat May 31, 2014 9:12 pm
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Yu-Gi-Oh! GX: The New Generation
Most recent OOC posts in Yu-Gi-Oh! GX: The New Generation
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P.s. A little friendly tip for future RPing, when dealing with url links, it best to make sure that the address isn't connected to any words and/or you get all of the address inbetween the brackets so that the link doesn't get messed up.
[OOC] Yu-Gi-Oh! GX: The New Generation
Feel free to ask questions and/or give you input on things as they happen. Have a good plotline idea? Don’t hesitate to send me a PM with details, because I want this to last and thus plots are needed.
One thing I ask your input in right now is;
Whether or not to allow the use of Sychros and/or Xyzs.