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Yu-Gi-Oh! GX: The New Generation

Yu-Gi-Oh! GX: The New Generation

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All the previous students have all up and graduated, leaving the spaces to be filled by new ones. The ship has left the harbor, bringing the youngster to their brand new adventures

1,417 readers have visited Yu-Gi-Oh! GX: The New Generation since 13lazer31 created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

[url]http://www.yugioh-card.com/[/url]

Introduction

The Duel Academy is a place where dreams are made or broken. It is here that one learns the skills required to be a top-notch duelist; they don’t settle for creating anything but professionals. It is here that you make friends and tend the fires of your passion for dueling. All the previous students have all up and graduated, leaving the spaces to be filled by new ones. The ship has left the harbor, bringing the youngster to their brand new adventures. After awhile the ships foghorn blows, signaling its approach to its destination. As the students rush to the front of the ship, they take in the view that is Academy Island.

Image


The first, and most awe-inspiring, aspect of the island that ones eyes would be drawn onto was the large volcano that would be easily mistake for mountain if it wasn’t for the large and seemingly endless amount of smoke escaping from the top. After managing to break away from that view, their eyes would then latch onto the multi-colored roofed and oddly shaped cross of Modern and Egyptian structures that was the design of the Academia Main Building, placed at the foot of the mount-, volcano. Finally, after closing dropped jaws, the students would turn to look at the small light-house, would stood jutting out from the Pier, signaling the beginning of the academy ground, signaling the beginning of their new lives and friendships to come.

The passenger ship harboring the new students arrives at the docks. Gliding to a stop, the boat lowers down its stairs to let the kids off. They pile onshore, eager to start their years at the academy. After a moment of confusion, an adult steps into the view of all the new arrivals. He introduces himself as the Vice-Chancellor and then begins to shepherd them all into a classroom with a screen. After all the students had entered the screen flickered on, showing a man behind a desk.

"Good morning and welcome my students, I'm Chancellor Laurence, the Headmaster here." He begins. "And you are the best and brightest young duelist in the world. The teaching staff here will work their hardest to make sure you become a pro in no time at all! You don't need money here, rather we take Dueling Points. You earn them by dueling, the better you play the more you earn. These points can be spent on a variety of things, most commonly used for buying booster packs. Now please, get yourself settled in at your assigned dorms. I think you'll find them quite comfortable. Depending on how you ranked of course."

The screen flicks off and the Vice-Chancellor takes to the stage. He starts to call out the names of students one by one. When the student come on the stage he/she is handed three things; an official Duel Academy Duel-Disk, A high-tech bracelet (Explained as a device used to keep track of your DP count), and three complete sets of your new uniform. After everyone received their packages, the Vice-Chancellor dismissed everyone and left the room through a side door.



Arc-I
The New Kids In Town
During this arc, we will just stage duels for a few days to get a feel for the system. These duels don't have to be between other role-players, you could just duel a random un-named character.

Duel System
When cards are added to hand write it like so = [?+? Cards]
When adding or subtracting life points = [???? -/+ ??? = ???? LP]
When placing cards facedown or activating one, post remaining = [? Facedowns]
You get the gist of it right? Do this after every respective move.

We duel using the real-life rules, I don’t care how much money you have. However we ‘battle’ with an anime approach. For example, effects such as Time Wizard’s, were spinning the arrow instead of flipping a coin seems more appropriate, we’ll anime-it-up.

Duels will be played out in PM’s or any other convenient way, written as one, single, collaborative work, and posted all at once to avoid confusion and spamming the IC with small battle paragraphs.

Character Sheet:
Name: (Full and Nickname if you have/want one)
Gender: (Male, Female,…Both? :p)
Age: (How old he/she is)
Appearance: (Picture, Description, or Both)
Dormitory: (Slifer Red, Ra Yellow, Obelisk Blue)
Personality: (Attitude towards things and/or people, how he/she acts)
History: (optional, you don’t need to put anything here unless you want a past that can tie into the story as a possible side or arc plotline)

Deck Name: (If you want to)
Deck Theme: (The overall arch-type you’re aiming for)
Deck: (Please provide a comprehensive list of all the Monster, Spell and Trap cards in your deck, 40 card limit, and no exceptions):

Character Theme Song: (Something short for those theme-song-y moments)
Other: (Anything else you want to add)

Toggle Rules

1. NO GOD MODDING: This is stated is so many RP that it shouldn't be a problem but it still is, Lose every once in awhile.
2. Be Original: Don't use deck-themes that have already been used in the anime before.
3. Don't always draw the card you need the moment you need it, this is acceptable on some level, as it adds to the story, just don't do it every time.
4. Try and keep One-Liners down to a minimum.
5. Romance is allowed, Perversion is not.
6. Be Active: I've seen so many good RPs die because its members disappear, but I don't want this moving too fast ether. Try and post twice a week minimum.
7. No Mary/Gary Sue: Be creative when making you character.
8. Put "Duel On!" at the bottom of your character sheet so I know you read the rules
Your character will NOT be accepted if you don't.
9. Keep your decks basic: Start off with a toned down deck, then add better cards further into the story, as this adds a touch of realism and helps enforce Rule 1.

Taking place in...

Academia Island our primary setting

The entire island in which the Duel Academy stands.

Academia Island

Academia Island by 13lazer31

The entire island in which the Duel Academy stands.

Create New » Browse All » 3 Characters with stories to follow

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The Story So Far... Write a Post » as written by 0 authors

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View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Academia Island

Academia Island by 13lazer31

The entire island in which the Duel Academy stands.

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Add Character » 3 Characters played by your community

There are no characters in this universe yet!


Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in Yu-Gi-Oh! GX: The New Generation. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 3 Characters to follow in this universe

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View All » Places

Academia Island

Academia Island by 13lazer31

The entire island in which the Duel Academy stands.

Academia Island

The entire island in which the Duel Academy stands.

Fullscreen Chat » Create Topic » Yu-Gi-Oh! GX: The New Generation: Out of Character

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Most recent OOC posts in Yu-Gi-Oh! GX: The New Generation

Re: Yu-Gi-Oh! GX: The New Generation

do you let players use xyz and others cards from the yugioh zexal season?

Re: Yu-Gi-Oh! GX: The New Generation

sorry but this has been down and dead for quite a long time... my apologizes

Re: Yu-Gi-Oh! GX: The New Generation

I've send in a character sheet - hope it gets accepted :)

Re: [OOC] Yu-Gi-Oh! GX: The New Generation

yuo seen yugioh abriged? my hair loves that show.

Re: [OOC] Yu-Gi-Oh! GX: The New Generation

yuo seen yugioh abriged? my hair loves that show.

Re: [OOC] Yu-Gi-Oh! GX: The New Generation

cards updated hope i,ll be abel to jion

Re: [OOC] Yu-Gi-Oh! GX: The New Generation

Welcome back. The character is okay, just like I said you have to list all the cards in the deck.

P.s. A little friendly tip for future RPing, when dealing with url links, it best to make sure that the address isn't connected to any words and/or you get all of the address inbetween the brackets so that the link doesn't get messed up.

Re: [OOC] Yu-Gi-Oh! GX: The New Generation

yea!! its back up ill post my chreacter now

[OOC] Yu-Gi-Oh! GX: The New Generation

Welcome to my Yu-Gi-Oh! GX: The New Generation Roleplay! I personally think the GX universe will be the easiest to role-play in because it’s set in a limited area. As the story gets deeper more areas will open up, but I want to focus on having fun more then the story, so don't get all stressed out. I'd tried to make this as free flowing as possible, so that if you need awhile off, you won't be holding anybody back. I don’t intend to hold a stern hand over this, I’ll just build the road and let you drive however you so please, however break the rules and you’ll get pulled over, in a manner of speaking.

Feel free to ask questions and/or give you input on things as they happen. Have a good plotline idea? Don’t hesitate to send me a PM with details, because I want this to last and thus plots are needed.

One thing I ask your input in right now is;
Whether or not to allow the use of Sychros and/or Xyzs.