"Politicians on the right, Daemons on the left and here I am stuck in the middle."
NAME: Joseph Rex
AGE: 18
HEIGHT: 6'4"
GENDER: Male
HOMELAND: Aeralis
PRIMARY CLASS: Slayer
SECONDARY CLASS: Summoner
LIKES:
✔ Frank, his summon
✔ Sleeping
✔ Good food
✔ Taking things apart
✔ Honesty
✔ Fighting
✔ Taking things easy
✔ Comedy
DISLIKES:
✘ Liars
✘ Hypocrites
✘ Authorities
✘ Busybodies
✘ Snobs
✘ Preachers
✘ Bullies
✘ Irrationality
✘ Mindless optimism
✘ Self righteousness
✘ Arguments
✘ Gossip
✘ Drama
✘ Popularity
✘ Stereotypes
✘ Crowds
✘ Strong Emotions
✘ Taking anything too seriously
✔ Being put on the spot
✘ Relationships
✘ Anyone who threatens Frank
STRENGTHS:
Strength - His background involved a lot of heavy lifting and pulling things apart so he's gotten quite strong. Even for a slayer his strength is quite formidable. Though he is strong his build doesn't necessarily show it off too much since he is tall and lean. His build is more akin to a gymnasts rather than the typical body builder appearance most commonly associated with strong people.
Stamina - His background involved a lot of physically exhausting activities so he's built up his stamina to the point where he rarely gets physically fatigued. He can sprint, make great leaps and lift rather heavy things and barely break a sweat. The same quality applies to his magic. Given how his magic is at the present time he finds it difficult to feel much fatigue from using it. Often times this drives him to push his magic harder to try and get more out of it and test his limits.
Toughness - Toughness is one of his most notable qualities. He can withstand punishment from enemies that would break most hunters. Even amongst other slayers in his grade he is a prime example of sheer endurance, rivaling hunters that clad themselves in armor and use shields as well as other assorted protections both physical and magical even though he wears very little protection himself. His only real defensive magic is the passive effect which makes his body more resilient the more injured he gets. Even without magic it would take a great deal of harm to drop him in combat as he is highly tolerant of pain and capable of fighting with wounds that would incapacitate most slayers lacking defensive magic. With his passive magic effect active it is technically possible to take him down by hitting him with a fatal blow while he's fresh but if he doesn't fall to that attack right away any damage it causes him will enhance his toughness greatly. When he's gravely injured he is a veritable machine that just won't quit until he's torn apart or healed back up again.
Parkour - He spent his whole childhood in large broken down ruins and a great big scrap yard, of course he is going to do a lot of running and playing in it. Given how much time he's spent doing little else but getting around the safer sections of Aeralis he's gotten to be pretty agile. His parkour skills are a big part of what makes him so fit in present time since it is a very physically active practice. He's able to quickly travel by foot across urban locations and even quicker at going through broken down post apocalyptic city ruins. Besides that he's just fairly acrobatic which comes in handy in many situations.
Observation - Being a quiet fellow who tends to keep his mind in the moment he spends a lot of time looking at the details around him. He's no savant like the scholars but he isn't an idiot either. He can pick up on details people often overlook because he isn't as worried about the complexities of socialization, looking at everything from an outside perspective. This especially applies in hectic situations as he always tends to keep his focus, rarely losing his cool. His situational awareness is quite keen and often proves to be a decisive asset towards his success.
WEAKNESSES:
Magic - He doesn't have a great mindset for magic. He's smart enough to learn the practice but he sees little use for any magic that doesn't directly benefit Frank. As such his magical repertoire is quite limited.
Environment - He is a highly environment dependent caster. While he is in his element in areas of significant destruction or decay he and Frank have much less to draw on in pristine and clean environments where everything is nice and working well.
Leadership - He's not a great leader. While he works well enough as a follower, listening to the plans and carrying out his part, he struggles with commanding and directing a team. He's naturally very quiet and laid back, not exactly good qualities for driving and motivating groups of people.
Social - He's not a very social person. While he's capable of interacting and working with people he doesn't share much and tends to keep a lot of his thoughts to himself, not really keen on bothering people with his whims. If he needs something done he does it himself rather than go and ask for help of any sort. He plays everything very cool and generally seems quite laid back mostly as a result of his disdain for opening up in any significant fashion to anyone else.
Dependance - He's very close to Frank and vise versa. Frank is his best friend and perhaps his only friend as he rarely considers anyone to be his friend due to the fact he rarely lets anyone know him too personally. Frank is the major exception to his rather reclusive behavior as he shares everything with his summon and talks with it more openly than he would with anyone else. Should anything very unfortunate happen to Frank he would be devastated.
PERSONALITY:
At first he really comes of as just some really laid back guy. The truth of it all is that is isn't easy being as chilled out as he is about things. Much like anyone who had to grow up in Aeralis he's got his own problems to work out.
He's a rather quiet guy in general. Beyond fighting and taking out daemons and stuff he doesn't really put any effort into socializing with anyone. Generally he keeps his dialogue minimal and it's quite rare for him to elaborate on anything. The truth of the matter is that given just how few people he's spoken to back when it was just him and his family out in the ruins of Aeralis he's most comfortable keeping to himself and just following the plan. Considering how his parents never got along with each other and were mostly miserable the only conversations he's ever liked having were with his older brother.
He finds it helps him get along with people best when he doesn't talk. When he does talk he keeps it short and separates his opinions from his statements. On the plus side he's a fairly good listener and tends to avoid creating any sort of drama. Besides being a quiet individual he's fairly even tempered almost all of the time. There is very little in the world that can break his cool. Overall he's a live and let live kind of guy who prefers to let the world sort it's problems out and prefers to enjoy the simpler things in life.
Given that he's tough as nails, got a hefty tolerance for pain and actually finds violence entertaining the only thing that seems to bother him is arguing with people. Well, arguing and threats made towards his fae friend Frank. He takes threats towards Frank very seriously and those who act on that threat will know his wrath and remember it well if they survive.
Seeing as how he spent most of his life in a scrap yard he sees most things as junk. All these flashy items and accessories everyone else seems to have all end up in the same place in the end and yet they place much value in these temporary things. He sees little value in material possessions, treasuring very little including himself. That is not to say he'll throw away his life needlessly but he isn't above sacrificing himself for something he cares more about. Luckily for him he doesn't care about much else but Frank. He'd die to protect Frank and Frank would die to protect him. They are extremely close friends and though Frank can't speak their bond is undeniably mutual.
He doesn't like to do things. Given the choice he'd much rather just hang out with Frank and just do whatever is interesting enough to bother doing. He isn't lazy despite how it might seem. If he's motivated he can put a lot of effort and keep a professional attitude towards getting what needs to get done finished. He's just passionless, uninterested in most things. He struggles to care about his future or even himself and often times even thinking about the future can be somewhat depressing for him given his somewhat cynical tendencies. At present time he just concerns himself with things that even mildly interest him, no real goals or objectives in life to really pursue. The only thing he really needs in life is Frank and he's got him so everything is good right now. Why would he want to disrupt that?
WEAPONS:
Wrench
His wrench is conjured using his summoning magic and yet it's still rusty and old. The handle of the wrench is about three and a half feet long making it an effective two handed weapon. It's head is about half as large as a fully grown human's head. Because it's rusty, old and not very complex like other harder to construct weapons like katanas or guns this weapon can be summoned very quickly. If it is broken or destroyed it is not very difficult to resummon it in the state it was originally summoned in.
MAGICK:
His primary magical focus is summoning. Despite his main focus being summoning he only has one fae working under him at the present time. He can conjure a wrench but that's about it. He's less into slayer training but he still does it mostly because he doesn't want to make Frank do all the work by himself.
There is a side magic he has on passively which helps him in combat. This power hardens his body in proportion to the damage he's taken. In essence, the more hurt he gets the harder he is to hurt.
FAMILIARS:
Frank the Trash Dragon
Frank is not an ordinary sort of dragon. This being in it's most basic state is a living heart about the same size as a human heart. The heart does not require sustenance of any kind and can be handled normally without suffering in any sort of way. When the heart is active it enigmatically pulsates every few seconds like it would if it were still in a living creatures chest. This heart has an invisible force around it that pulls all trash in sight onto the heart, forming a body out of the pieces. It's requirements for an item to be viable for addition to it's body is that said item either has to be broken, deformed from it's intended shape or degraded sufficiently. The force does not adhere to any living organic material. The heart can hear and understand words just fine but cannot make any vocal sound. The heart can see just fine despite the evident lack of eyes and is even able to see clearly past it's own amalgamated body.
The body this being creates always takes the shape of a dragon though it can have variations based on different dragon body types. This body always has a tail and a dragon shaped head. The legs and wings are optional and are often excluded from the design if the body is small, using more parts to add to the size of the body instead of adding limbs until it gains sufficient size. The force has a maximum limit as to how much mass can be added onto the body. The upper limit for the body's size grows in proportion to Joe's magical power. If a part of the body is broken off the force can simply grab a hold onto the piece that was broken off or any nearby trash in sight and simply fill in what's missing. The force can exert a certain level of pull over any object deemed trash but if the object is held down and simply won't move given the level of exertion the force applies then it simply can't add it to the body. The force cannot add any trash that is not immediately visible.
When the heart is dormant it turns into stone, remaining still until it is called upon. The summon is easy and fast to activate. When activated the stone covering the heart will crumble away to dust, revealing the dragon heart underneath which will start to beat again. Joe typically keeps the heart safe in his toolbox whenever it's dormant.
SKILLS:
Breaking Things - Joe seems to have an uncanny talent for breaking things. He's had to take stuff apart most of his life so he's gotten quite good at it but even when he doesn't intend to break anything something somehow manages to get broken. It's just in his nature.
Fixing Things - As things have a tendency to break around him he's gotten quite used to fixing things. Seeing as how in Aeralis almost everything is broken the ability to jury rig something is invaluable and he's picked up on some handy tricks of the trade. He's no technopath or even a machinist of any kind but with the right tools and some duct tape he can make do with what's around. His brother was always better at fixing things up than him however.
MISCELLANEOUS:
Joe has a toolbox that he keeps his summon in as well as a variety of tools with various uses.