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Orsai Govack

"Until I truly know myself, I cannot know peace."

0 · 275 views · located in Nomad

a character in “Nomad - Book One: War”, as played by minibear

Description

Name: Orsai Govack
Age: 153
Sex: Male
Race: Drow
Class: Rogue-Mage
Height: 5'9
Weight:140 lb
Physical Description: Orsai is of average height and slight build. This augments his natural speed and agility, and during his heyday it helped to make him an unstoppable force. Now though it serves as a detriment on the unforgiving fields of war. He is most commonly seen with a pensive look on his face as he contemplates his past and how it may come to effect him in the now. When in battle he wears his chain mail between two cotton shirts, and out of battle he will typically forgo the chain mail unless he is in enemy territory.Image

Personality

Orsai is a bit of a lost soul. His memory fragmented, he is left a wanderer, searching for his past. He greets any new acquaintance with a great deal of skepticism and mistrust because he cannot know if he is meeting a new friend or an old enemy. Despite his mistrust, he can become friendly with adventuring companions. However his former, cold personality relapses from time to time almost making him a split personality case. The prospect of a new life and start used to excite and intrigue him, though ironically he has become obsessed with finding out more and more about his past. As he uncovers more about himself, the frequency and duration of his relapses increase. He can often be found gazing at the night sky, contemplating his lost past and uncertain future, perhaps a touch dismayed at what he is finding. He dislikes talking about the past, partly because he has none of his own to speak of, and partly because what little he does know he does not wish to share.

In regards to fighting, Orsai has discovered that he has a peculiar lack of qualms about killing others. He attributes it to his past as an assassin. Still, the killing bothers him because he does not know who he really is, or why he feels strangely complete when he kills. What he does know is that the more he battles, and the more he follows the path of an assassin, the more of his memory comes back to him. That is now reason enough for him to kill.

With his slight stature, fighting on the main lines is not an ideal job for him and he is doing what he can to get some other posting, perhaps in a recon or espionage team.

Equipment

Beginning Armor: Chain mail torso, leather bracers with iron bars on the outside, leather greaves with iron bars on the outside. Black traveler poncho
Beginning Weapon(s): Ninjato (double edged, comes to a point, black blade), 2 foot wooden club sealed with beeswax and embedded with iron nubs, kasurigama, tanto.
Fighting Style Prefers the nimble blade of the ninjato to heavier blades, uses the club on armored opponents. Comfortable with small blades that he can wield with one hand. Orsai is not a heavy fighter, he seeks to overwhelm opponents with his lightning fast reflexes and awe-inspiring speed. Using his speed and agility, he darts around the battlefield, skirting blows and trying to out-maneuver his opponents. He is not a stand up fighter and will avoid getting bogged down in a prolonged fight with a heavier opponent. Proficient in unarmed techniques as well.
Favored Weapon: Orsai prefers to use his ninjato in combat. He uses the relatively small, quick blade to quickly move in between holes in an enemy's stance to incapacitate them.
Other: His reflexes are above average and his speed on the battlefield is impressive as well. One skill that persists even through the memory loss is the ability to seamlessly meld with almost any environment in order to stalk targets. He has fire and lightning elemental magic capabilities, however his memory loss prevents him from using them actively. He has minor resistance to magic attacks, and in dire situations his subconscious can call forth a surge of elemental magic. He cannot actively control or harness his subconscious magic use, rendering it fairly ineffective. Perhaps as more of his memory returns he will gain a better control of the magic.

History

At 150 years old, Orsai had well over a century of combat experience. Ascending from average beginnings in Drow society, he was not only a skilled assassin, but a master of the arts of espionage and tactical warfare as well. He was skilled with all manner of weapons, favoring a set of short twin blades which his legendary speed and agility allowed him to wield with lethal efficiency. In addition he had mastered the use of a style of fire and lighting magic. He killed many, many had heard of him, and he was known by few. All of that changed when something happened to him on a mission. On his mission to assassinate a noble, he was hit with a strange magical attack and subsequently lost all of his memories.

He awoke in the company of an Orcish tribe with no recollection of who he was, or what he was doing there. He stayed with the tribe for several years, relearning how to live. After a few weeks he began to remember very small fragments of his past at random intervals. Sometimes he would have a recollection every day or so, sometimes it was a month or longer between memories. The memories were nothing substantial, just images he was able to attribute titles to; father, mother, Underdark, and the like. One day a group of bandits attacked the tribe and Orsai was called to help defend the tribe. During the chaos he managed to kill one human and wounded an orc. After the battle was over, a relative torrent of memories came back to him, nothing much in actuality, but a lot more than he had been receiving. From these memories he realized his legacy was that of an assassin, and it was about this time that a cold presence awakened somewhere in the far recesses of his mind. He also realized that killing seemed to bring back more of his memories and at a much quicker rate than simply waiting around and living a peaceful life did.

This posed a serious delimna for Orsai, he desperately wanted to unlock his past, but he didn't want to just kill people left and right to do it. As fate would have it, war soon broke out. This provided him with a perfect opportunity to find himself, and maybe a grand adventure in the process. He had no reason for choosing to side with The West Marches, he just happened to be on their side of the border when war broke out.

To this day, Orsai's memory is largely incomplete. All he remembers is his basic espionage training, tidbits about his family and past acquaintances, and that on his final mission, whatever that may have been, he saw a flash of light before waking up in the Orcish camp.

So begins...

Orsai Govack's Story