Introduction
But yet, this was years ago. now the Island is mostly city, and the rest is forest. there are four types of people here. normal people, heroes with Mutant powers, Villains with Mutant powers, and Soldiers with an array of blasters. but on rare occasion, there are some who take on all the trites of all 4 types.
and for most of the day, it is quite normal, there are some that make devices for world peace, where as many want to destroy the Island to finally be free of what they see as a dystopia. even though they see as it, it is really quite the utopia. though, from the constant attacks, we ask, what side will be the winner? Good or Evil?
Which side are you on?
- 66 posts here • Page 3 of 3 • 1, 2, 3
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- 66 posts here • Page 3 of 3 • 1, 2, 3
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
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You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 2 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
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While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Locations where Mobs and Items might appear.
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You can schedule events for your players to create notifications and schedule times for everyone to plan around.
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Use your INK to craft new artifacts in One Bipolar Day. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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2 posts · 0 characters present · last post 2010-12-01 04:52:07 »
Blake's Lab Owner: RolePlayGateway
The Place where you hope you come out human....
Fullscreen Chat » Create Topic » One Bipolar Day: Out of Character
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One Bipolar Day
by blakebenton1234 on Sun Nov 28, 2010 11:41 pm
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on Sun Nov 28, 2010 11:41 pm
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One Bipolar Day
Most recent OOC posts in One Bipolar Day
[OOC] One Bipolar Day
You may edit this first post as you see fit.