Introduction
[2300 hours]
[/Receiving transmission 00789: "These are our coordi....tes. *static* We hav..... discovered a hidden mining facility on th.... anet Hoth. Do NOT come h.... peat, do NOT com...! Something is aliv... it's killing everyth.... Do not.... d help!!\]
Colonel Varikk listened to the radio transmission, disappointed that the group couldn't come back alive. "Team, you are going to be sent to the remote planet of Hoth. You will find the mining facility, collect whatever you can, and come back, alive. Do not be weak fools like those pathetic worms!" Colonel Varikk, turned around, and looked out the large pane of glass that was in the front of the bridge, on the ship the "Haretir."
The team looked at one another, asking questions to each other. After a while, a Sith, by the name of Tal'dira, Korbin, stood up, and walked in front of the group, "I am Tal'dira, you can call me master, lord, Tal'dira, or Tal. I am leading this run, with me, you'll be as safe as you could ever be in your lives."
One of the troopers shouted "great, we get a Sith, to lead us." A lot of the other troopers shouted out things like "get away," "we don't need you!"
Tal'dira summoned the force and sent out a large burst of lightning, which traveled through all of the troopers. "They're all dead, colonel."
"Good, have you assembled your team, Tal'dira?" Varikk said to Tal'dira.
"Yes, mi'lord. They are all asleep, or at least, they should be." Tal'dira answered Varikk.
"Assemble them, Tal'dira. I need to inspect them." Varikk ordered Tal'dira.
"Of course, sir." She turned, stepping on the dead corpses, she removed her mask, barely, and spit on a few of them. She walked out of the bridge, traveling through the never-ending ship. About twenty minutes later, she reached the dorms, and clicked the alarm button, waking up any soldier in that particular hallway. Once all the doors opened, and everyone was out, she said "team, Varikk needs to 'inspect' you, all. Get dressed, brush your teeth, use mouthwash, tidy up your beds, and do it all in about thirty minutes. NOW!" She watched as all of the soldiers walked into their dorm rooms, and started getting ready. Thirty minutes passed, and Tal'dira yelled out "time's up! Form out side of your dorms!" All the soldiers, were ready, Tal'dira looked at every one, some had shaved, females did their hair, all the beds were tidy, everyone was in uniform, and ready to be seen by the colonel. "Alright, everyone looks good, head up to the bridge, colonel Varikk, wishes to see you all..."
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
Add Group » View All » 0 Factions to align with
Here's the current leaderboard.
There are no groups in this roleplay!
Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
There are no groups in this roleplay!
Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Star Wars: A lost Episode: Abandoned Facility. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Places
Fullscreen Chat » Create Topic » Star Wars: A lost Episode: Abandoned Facility: Out of Character
Discussions
-
- Topics
- Replies
- Views
- Last post
-
-
Star Wars: A lost Episode: Abandoned Facility
by SnowSpartan66 on Tue Jan 24, 2012 3:40 pm
- 4 Replies
- 539 Views
- Last post by SnowSpartan66
on Wed Jan 25, 2012 1:32 am
-
Star Wars: A lost Episode: Abandoned Facility
Most recent OOC posts in Star Wars: A lost Episode: Abandoned Facility
Re: [OOC] Star Wars: A lost Episode: Abandoned Facility
Answers!!
"1: This is pretty unoriginal..." Um, I am sorry.
"2: You should look over you RP page for some spelling/grammar mistakes. Maybe you should use Spell Czech" Yes, I am from Ireland, I am still kind of learning the whole grammar, thing. I will try a spell check.
"3: This does, however, sound like it might be fun... Although I'm not sure exactly what you want of your players. I'm not asking to be a Jedi or anything, but I'd certainly like to play something unorthodox and thus I'd need some back-and-forth discussion to get a good character up. You could always use an extra Ewok :D" I am glad you think it looks fun! I expect the player(s) to be a part of the archaeological crew. UNLESS they are Republic, then I will post an entire new thing for them.
"4: Will there be any sort of posting order?" Yes, I get asked this question quite a bit. Here's the order: If you are replying solo, not depending on anyone to reply directly to you, you have to wait for at least one person to respond to the thread, before you post. If you are depending on someone to reply to you, you must wait until they respond, before you can.
"1. Can other be people be sith? Or is it only you.?
2. By the zombie tag don't you mean Rhakghouls?
3. I'm running out of question.... ummm could you put a list of people available in that team? Your new right?"
1: Anyone can be whatever race/profession. I am just the leader of the Sith archaeological crew.
2: No, at the mining facility, there are mutants, that are like zombies. So, I just put in zombies.
3: I did, in the rules, there is a list. New to this site? Yes. New to RP? Heeeeellll no!
Thank you all for the questions. I hope my answers, are well enough for you!
Re: [OOC] Star Wars: A lost Episode: Abandoned Facility
2: You should look over you RP page for some spelling/grammar mistakes. Maybe you should use Spell Czech
3: This does, however, sound like it might be fun... Although I'm not sure exactly what you want of your players. I'm not asking to be a Jedi or anything, but I'd certainly like to play something unorthodox and thus I'd need some back-and-forth discussion to get a good character up. You could always use an extra Ewok :D
4: Will there be any sort of posting order?
5: Bounty hunter definitely sounds interesting.
5: Anzati are similar to humans, the only differences being two prehensile probosci and a somewhat enlarged nose. People of their species are rare, but they have an impressive lifespan that can last for over a millennium. The proboscises lie coiled and hidden in pockets within the cheeks and can be extended to drain a victim's 'luck' or 'soup' by piercing the brain through the nose. The Anzati are capable of mild telepathic control to render their victims paralyzed, and are assassins of legendary skill. The Jedi hunting mercenary Aurra Sing was trained by these assassins, as was the Jedi Master Tholme. Their planet of origin has never been verified, as all sent to investigate the planet suspected to be Anzat are never seen again. Two more famous Anzati were Dannik Jerriko, an assassin of great renown who hunted Han Solo, as written in "Tales From Mos Eisley Cantina."[3] and the dark Jedi Nikkos Tyris.
I want to be a an Anzati assassin/bounty hunter :D
Re: [OOC] Star Wars: A lost Episode: Abandoned Facility
Re: [OOC] Star Wars: A lost Episode: Abandoned Facility
1. Can other be people be sith? Or is it only you.?
2. By the zombie tag don't you mean Rhakghouls?
3. I'm running out of question.... ummm could you put a list of people available in that team? Your new right?
[OOC] Star Wars: A lost Episode: Abandoned Facility
You may edit this first post as you see fit.