Introduction
It had been three hundred years since the return of the Jedi Order. They now protect the Galatic Republic as they did for many generations before. However, the galaxies greatest threat emerged from the depths of the fallen and once again caused the galaxy to go into war. This threat was known as the Sith Empire. It had been up to the last centuries that the Sith were assumed to be extinct but that was not the case. Due to such the watch on Korriban was done.
Unfortunately, war began and battles emerged leading to many following defeats for the Galatic Republic yet only balanced by the amount of successes. It wasn't long until the Empire seeked to control the core worlds which lead to the battle of Alderaan. The battle was only but a decoy for the empire which was intended for a surprise attack on Coruscant leading to negotiations that were held before the battle to be set in Empire's favor. A treat was signed known as “The Treaty of Coruscant” which lead to losing many star systems and granted the Empire boundaries and control.
However, the Galatic republic does not intend to sit idle on this matter... (Summed up from http://www.swtor.com/info/setting and the cinematics are a nice watch)
Where do we come in...?
The RP takes place ten years later, around SWTOR (game) takes place. Our players, one way or another seem to have been called to Coruscant for their own reasons at this point excluding the pre-roled Jedi's. The Jedi(s) on the other hand are here strictly due to negotiations with the Supreme Chancellor, Dorian Janarus about the rift alliance severing their ties at a time of need. Although aware of the era they're in. They are unknown with what the Sith Empire has in store for them. What are they to discover, how will they shape this re-written history and how will they face the sith?
Roles
1. Jedi Master – Reserved by Zetsuna
2. Padawan - Reserved by spudjohnson
3.
4.
5.
6.
The player cap I would like to have is six, however, if you have a good history on staying with a RP. I may allow more. That aside, at this point, I will only accept the Padawan as the other Jedu in this roleplay until I at least have two to three other normal/force sensative beings. When I begin taking more Jedi. It will open up another Jedi slot. Try to be unique...
As far as multicharacters, I will allow you to play two characters only when you show me you can keep up with the first.
Helpful Links
http://starwars.wikia.com/wiki/Lightsaber
http://starwars.wikia.com/wiki/Category:Weapon_types
http://starwars.wikia.com/wiki/Droids
http://starwars.wikia.com/wiki/Category:Tools
http://starwars.wikia.com/wiki/Jetpack
http://starwars.wikia.com/wiki/Species
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[center][img]Fontmeme.com%20to%20make%20your%20name[/img][/center]
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[center][i]Place a quote from your character here[/i][/center]
[center][url=XXX]Your Character's Theme Song (Optional)[/url][/center]
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[left][img]Character Image Here[/img][/left]
[b]Species:[/b]
[b]Gender:[/b] Male Or Female.?
[b]Role:[/b]
[b]Place Of Birth:[/b] Where are you born
[b]Weaponry:[/b] Could change depending on your background.
[b]Age:[/b] Any representation of your character is welcome. So long as it fits the star wars theme.
[b]Zodiac:[/b]
[b]Blood Type:[/b]
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[center][img]http://fontmeme.com/create.php?text=Attributes%20and%20Skills&name=LifeCraft_Font.ttf&size=30&style_color=BF263B[/img][/center]
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[b][u]Attributes[/u][/b]
You have 115 points to spend. Please spend these points accordingly to what fits the character you're making. These will show you how well you can do certain skills among the RP and It will help me when it comes to story plot points. A maximum one attribute can have is 40
[b]Strength:[/b]
[b]Vitality:[/b]
[b]Agility:[/b]
[b]Dexterity:[/b]
[b]Willpower:[/b]
[b]Spirit[/b]
[center][u][b]Force Sensative Abilities[/b][/u][/center]
http://starwars.wikia.com/wiki/Force_power
Using the list above you will choose your skills. The amount of force sensative abilities is limited to what role you are,
Jedi Masters -
4 Control
5 Sense
15 Alter
Padawans -
2 Control
3 Sense
10 Alter
Force Sensative Being
2 Sense or 2 Control (1 of each is fine as well.)
NO DARKSIDE POWERS UNLESS YOU HAVE A DETAILED EXPLANATION IN YOUR BACKGROUND
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Skill Points: Use this to keep track of how much skill points you have used up or have much you have left. Delete this once done. (These are for Skills below)
[center][b][u]Skills[/u][/b][/center]
You have 360 amount of skill points to use... these skills will also help define your character's personality and history depending on what you choose and how much points you spend on them. I suggest you get a piece of paper or something to keep track of how much points you use... List your skills here after deleting this... You can find skills in the OOC.
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[center][img]http://fontmeme.com/create.php?text=Traits&name=HARRP___.ttf&size=35&style_color=080203[/img][/center]
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[center][img]http://fontmeme.com/create.php?text=origin%20Traits&name=HARRP___.ttf&size=25&style_color=080203[/img][/center]
You may have all 3 but it will require some discussing upon the matter and these I will definitely have control over so no one has too much power in their background. Know these are some of the traits that required to be in your history too.
[center][img]http://fontmeme.com/create.php?text=Social%20Traits&name=HARRP___.ttf&size=25&style_color=080203[/img][/center]
You may have up to 5 social traits... These traits may also have quite an impact on your history but none-the-less may have quite a impact as we progress in the story. Try to be diversed, I will be looking for this..
[center][img]http://fontmeme.com/create.php?text=Personal%20Traits&name=HARRP___.ttf&size=25&style_color=080203[/img][/center]
You may have up to 5... these traits may be seen as history or personality traits that could go to your appearance as well. These will have some affect on NPCs i control. You may even have a re-occuring npc thats just for events upon your character. Do not expect them to appear every post or so. It will be planned as we go.
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[center][u][b]Appearance[/b][/u][/center]
Describe how you look, height, weight, body type, hair color, eye color. In addition List what your character carries, what she wears, How does her weapon look.
[center][u][b]Personality[/b][/u][/center]
Describe your character's personality. How he/she is alone, with others, when in battle etc. What does this character like/dislike. Be sure to use your skills, Traits, Blood type and Zodiac to help you define your character's personality.
[center][u][b]History[/b][/u][/center]
Give a descriptive history explaining what your character has been doing over the years... How she became the job she/he is, what she has done over the years. Be sure to use your character's Race, Traits and skills in this to define your character... Realize you have a lot to go off of so it will be a lot of information.
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
View All » Create New » Quests
There are no quests in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
Add Group » 0 Factions to align with
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Star Wars: The Upcoming Darkness. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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Character Creation Guide
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Character Creation Guide
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Star Wars: The Upcoming Darkness
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Star Wars: The Upcoming Darkness
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Additional Mechanics
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Additional Mechanics
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