Introduction
For as long as any one knows, mankind has always looked for God. A all knowing, all seeing, all understanding, omnipresent creature that created them. As of today, March 5th, 2506 we don't know if there truly is one. Science can explain almost everything in our lives. Our skin color, our eye color, our size, our intelligence, all of this can be explained with science... But one thing we still don't understand to this day is why men have such potential for evil. Some say that its not "evil" that we see when we see a man kill his wife. "It is simply his basic instincts coming to life." Ya? Well i say bullshit... I don't know of there is TRULY a Creator, but from what i have seen so far there is defiantly a Destroyer...
506 years ago, an American geologist by the name of Anthony Waltz discovered the Hellvault. Back in that time, we knew what COULD be inside, unlimited power, gold, pure nuclear energy, hell even the idea of a Geni being inside of it was kicked around more than once. But back then we had no way of saying for sure what was inside. There is a reason its called the Hellvault though. 1, Up until now we have had no ideas of breaking it, and 2. Its nearly 1,274 miles below the crust of the earth. Heats down here reach up to 4000 C, witch is hot enough to melt even diamonds. Strangely enough, the outlining area around the Vault itself is only 100 F, and is bearable to walk around in without a suit.
There are 5 problems with reaching the area in witch the Vault IS, let alone the Vault itself:
1. Travel Back in 2000, Waltz didn't have the anti-grav-lifts that we do today. So his trip to get down here took almost 2 months by a lift in that time. Now, with our technology, it takes about 3 days to reach the Vault. We only have 2 lifts operating at a single time and each lift can only carry 10 people at a time.
2. Oxygen. The diameter of the opening to the cave is only about 90 yards and is almost 1,500 miles deep. Meaning not much air gets down here naturally. What LITTLE air there is down here is old, and could be toxic. Keep resperaters on at all times unless your inside one of the facility's.
3. The noise. EVERYTHING. ECHOS. If you drop a pin, there is a VERY good chance that the people up on the earth will hear it. The 2 drills we have working on the Vault are incredibility loud, in fact they are so loud that because of the echos, the sound can kill you. No one besides authorized personnel are aloud anywhere near the vault until we crack it.
4. The people & the heat. As of today, there are 2156 people working here night and day. The facility is only about as been as 10 foot ball fields across. You will be in tight spaces most of the time, and because of so many people in so many places it WILL get hot. You have to deal with that.
5. The tectonic plates. We are 1000 miles under sea level. If the tectonic plates above us move in any wrong way, they can crush our only way out of here.
The humans of Earth are formidable. Never surrendering, never giving in. They are strong willed, and passionate. Equipped with high-tech gear the humans are ready to fight the oncoming battle. Use weapons like grenades, assault rifles, plasma-energy weaponry, and even stealth camo to fight your enemy. You will be under the command of Alexander Waltz, heir to the Waltz fortune and founder of the expedition to crack open the Vault.
Name:
Nicknames:
Age:
Appearance: (pictures OR words work.)
Title: (Exe: Commander, First class)
Weapon preference:
Personality:
-Likes: (What do you like?)
-Fears: (What do you hate?)
-Crushes/Maridel status: (Singel?)
Equipment:
-Main: (Assault rifle, sniper, shotgun...)
-Offhand: (Pistols, knifes...)
-Extra: (Grenades, claymore, radar...)
-Perk: (AKA, can carry extra ammo, can run fast...)
History:
-Family:
-Friends:
-Why your here:
Demons:
Demons, Dark Spawn, Night Crawlers, all of these are used to define demons. Nightmarish beasts of your darkest fears, brought to life. Some demons use your mind against you, others crush your face in. Others just like to sneak up and stab you, and some will seduce you... Just remember, aim for the head. Demons are fast, strong, smart, and unrelenting. They will not stop until the human race is destroyed, or put into slavery. All demons have a tail, despite what ever they may look like. The longer the tail, the higher the status in the Horde. You obey the Horde, and follow her every command to the letter. Those who falter will be destroyed.
Name:
Age:
Home Ring: (Out of 9. AKA, the higher the ring number, the eviler you are.)
Tail length: (CAN NOT BE MORE THAN 10FT)
Appearance: (picture OR words)
Ability's: (AKA invisibility, strength, mental manipulation...)
Personality:
-Quirks: (Whats funny about you?)
-Fears/Weaknesses:(What do you fear most?)
-Crushes: (Single?)
Equipment:
-Main: (What do you most use?)
-Offhand: (Backup weapons)
-Other: (Claws, teeth, spiked tail...)
History:
Deside who you wish to follow. Join the fight, and find out what happens inside the Hellvault... This is the point of no return.
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 2 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in The Hellvault Chronicles: Awakining. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 3 Characters to follow in this universe
Newest
Caileb Stonesen
"Do you have a plan? No? Didn't think so, after all why else would I be here?"
Alexander Waltz IV
"For years my family has been trying to crack this Vault. I WILL find out wats inside of it."
Harvac Westward
Lets go big guy. We'll see how well you do in an arm wrestle with me.
Trending
Harvac Westward
Lets go big guy. We'll see how well you do in an arm wrestle with me.
Alexander Waltz IV
"For years my family has been trying to crack this Vault. I WILL find out wats inside of it."
Caileb Stonesen
"Do you have a plan? No? Didn't think so, after all why else would I be here?"
Most Followed
Harvac Westward
Lets go big guy. We'll see how well you do in an arm wrestle with me.
Alexander Waltz IV
"For years my family has been trying to crack this Vault. I WILL find out wats inside of it."
Caileb Stonesen
"Do you have a plan? No? Didn't think so, after all why else would I be here?"
View All » Places
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Base camp Owner: RolePlayGateway
The home for all active marines on the expedition, and staging area for the Vault.
Fullscreen Chat » Create Topic » The Hellvault Chronicles: Awakining: Out of Character
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The Hellvault Chronicles: Cracking the Vault
by Mathew Littlepaw on Mon Oct 08, 2012 12:21 am
- 5 Replies
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- Last post by Wake
on Mon Oct 08, 2012 1:28 am
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The Hellvault Chronicles: Cracking the Vault
Most recent OOC posts in The Hellvault Chronicles: Awakining
Re: The Hellvault Chronicles: Cracking the Vault
[edit] You might want to consider putting an add out in the role players wanted forum.
Re: The Hellvault Chronicles: Cracking the Vault
Re: The Hellvault Chronicles: Cracking the Vault
Re: The Hellvault Chronicles: Cracking the Vault
The Hellvault Chronicles: Cracking the Vault
You may edit this first post as you see fit.