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The Human world 2050

The Human world 2050

0 INK

The world has Humans and Mutants in the year 2050. All animals are now half human and half animals. And there are people called the. Anti-Mutants that are trying to kill all the animal humans (Mutants) You Can be Human or mutants.

892 readers have visited The Human world 2050 since KittyJames created it.

Introduction

All animals are now half human and half animals. And there are people called the. Anti-Mutants that are trying to kill all the animal humans (Mutants)
You Can be Human or mutants. And there is a war in the world

UK made a DAN nuke that made all animals into humans. They tryed to stop it but it was too late.
There are 3 factions in the world names 1) Mutants/Animals 2) Anti-Mutants 3) Army
Muants
They are the human animals that either live in cages, In a war or just roaming around and hidding. Their war is fighting for freedom. Some mutants/Animals are willing to freeroam in the citys keeping there parts hidden from normal humans. And others have been put in cages so they can't have their freedom.
Anti-Mutants
They kill the animals/Mutants and are in a two way war with the army and the mutants
Army
Are in a war with the Anti-Mutants and look after the worlds peace

Toggle Rules

  • Don't have extream mutants
  • RP the killing of a player or IC person
  • Don't Make faction players unless I let you
  • You can Be a Huand and mutants by doing a Human body and animal parts on it

The Story So Far... Write a Post » as written by 0 authors

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

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You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 1 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

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Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

The Forge

Use your INK to craft new artifacts in The Human world 2050. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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The Market

Buy, sell, and even craft your own items in this universe.

Market Data

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View All » Add Character » 3 Characters to follow in this universe

Character Portrait: Happy
Character Portrait: Lucius Fox

Newest

Character Portrait: Lucius Fox
Lucius Fox

he is a sly,sneaky and cunning character just looking for a feast.

Character Portrait: Happy
Happy

:o

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Re: The Human world 2050

Can I join?
It sounds cool, whats your story line?

The Human world 2050

This is the auto-generated OOC topic for the roleplay "The Human world 2050"

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