(I do not own this image. Will remove if artist wants.)
Height: 6' 10
Without her helmet on: Short dark brown hair with green eyes.
Powers: Plasmid
Weapons: large wrist-mounted needles on her left arms, which are used primarily for melee attacks and extracting ADAM in a manner similar to a Little Sister's extracting needle and allows her to regenerate health in combat from Splicers.
Carries: cage-like basket on her back to protect and transport.
Attacks:
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Stab: Her basic attack. When at melee range, she will jab her ADAM syringe into the player, dealing a high amount of damage.
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Charge: When at a distance from a person, a she will run towards Delta at a high speed, dealing minor damage and minor knockback, as well as temporarily disorienting the player.
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Fire Barrage: Occasionally, she will fire three large exploding fireballs in quick succession, dealing high damage.
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Telekinetic Pummel: Occasionally, she will use an advanced form of Telekinesis to lift every nearby object around them, pull them towards her and fire them at the player, with the amount of damage depending on the size of the object. If the object is large enough, it will push the player back, temporarily disorienting them.
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Drain: When low on health, she will run towards a wandering Splicer, impale them with their ADAM syringe and drain their health. This gradually recharges the Big her health, but leaves her vulnerable. Attacking her while she is draining a Splicer will cause her to drop her victim, killing the latter in the process.
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Teleport: She possess a unique version of the Teleportation Plasmid used by Houdini Splicers. The energy ripple seen when they disappear is purple as opposed to red, and they can teleport much farther. They are seen using this ability in a handful of scripted situations throughout the game, and they may also use it to reach the player from a distance during battle.
Side Note: Her helmet changes color- Red means enraged or angry, blue means sad, yellow means alert, green means friendly.