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Firecloud Ari

An alcoholic and general ne'er-do-well, Ari is a strange woman with no clear motive...it's all for the sheer Hell of it.

0 · 4,038 views · located in Sector 64717

a character in “The Multiverse”, as played by Ellipsis

Description

She appears to be a fairly young woman, early into her twenties. She stands at an average height, though she looks a little smaller for the way she lets her shoulders slope and how she usually keeps her head inclined. All too often she's told she needs to eat more; truth is, she does, but hardly anyone can tell for how lean she is--nor can they discern her actual strength, 'til she strikes them. Her skin and eyes are pale, in sharp contrast to her long, black hair, which she usually keeps loosely bound up with a sharp-pointed metal spike, a chopstick, or an ornate silver hair stick (on rare occasions), leaving a hank of her long bangs to hang over half of her face. She's gone to the trouble of dying her bangs a bright scarlet recently. Her grey eyes are rather sharp, accentuated nicely by a pair of rather expressive eyebrows. While her right eye manages to occasionally appear slightly more metallic blue than icy grey, the left eye remains adamantly grey. The rest of her features are not necessarily as striking, but she's certainly not homely...

On her left shoulder she has a tattoo of a wolf's paw print, underneath which there are three scars that create a zig-zag. On her back and shoulders there is evidence of lashing--scars that have faded with some time criss-crossing over each other. Around her wrists and ankles, she wears cords of leather or lengths of silver chain with little trinkets and bells on them. Hanging from around her neck on a very short length of shotbead is a broken watch--there's no glass, no face, no hands, no numbers, yet it's still plainly a watch; it's usually suspended so that it's nestled in the hollow of her neck and clavicle. In her ears, she wears several silver, onyx, and bone earrings that curl and twist oddly. On her right hand, there is a wolf ring with three wolves (one sitting and howling; one walking forward; one standing and looking back). She has a brown leather bracelet with a marred plate that reads "intent." on her left wrist; on her right she wears a strip of leather studded with silver grommets that ties around a large metal ring. Dangling from this strange leather are nine tiny keys...

Ari's scent is distinctive. She has a spicy and sweet combination of perfumes that attribute to her signature scent. (The specific combination being black opium, frankincense and myrrh, vanilla, and a hint of sandalwood...)

Her sense of fashion seems to be dictated by preference, necessity...or whoever it is she favors that day. (A section of the following descriptions shall be bold to indicate what Ari is wearing.)

Generally, it can be assumed that Ari wears a simple outfit: Black cargo pants held up by a plain black belt, a form-fitting black tank top, and combat boots. She has slipped a holster for her Scatteran gun onto the belt, and she keeps it on her right hip. Clipped to the inside of her right hip pocket is a Kershaw Scallion--a spring-assisted folding knife.

Ari was at one point issued an L.D.A. uniform--the only thing she adamantly refused were the sunglasses. The suit is comprised of a black blazer, black slacks, and a black tie--very simple, very chic, to be sure. Underneath the blazer she wears a white button-down shirt; underneath that there's a combat vest. On her right hip she sports a holstered Scatterran handgun. Specifically to be contrary, Ari still wears her combat boots.

When Ari wants to play it modern and simple, she wears a black, form-fitting dress with long sleeves that go part of the way over her hands, exposing only her fingers. The hem of the dress stops just short of her knees. There are two pockets that button closed on the front and slightly to the sides on the dress, about mid-thigh. In one of the pockets, she has clipped the Kershaw folding knife (spring-assisted Scallion). The collar of the dress rises to about half-way up her neck; on this collar, there appear to be some dimly-lit buttons. The collar obscures the battered faceless watch. Boots come up to just below the knee, and seem to be made of a similar material to the dress. She wears what appear to be a pair of seamless cuffs of some strange shiny, black material on her wrists over the sleeves of the dress. Around her neck is a broad choker of the same material. These accessories appear very much like smooth manacles...

The dress is made of a thick material that seems to be able to repel most gun fire, barring powerful rifles; although it can likely withstand shrapnel flung from an explosion, it would do no good if the explosion were particularly close. Blades cannot penetrate the material. Pressing the buttons at the collar create a strange kind of shield over the garment; this shield would repel any energy weapon fire, and proves to be sufficiently effective against flames.

To make a few items a little bit more accessible, she has opted to wear a pair of cross-belts on her hips. On her left hip, she has a black leather pouch with a silver nub in the shape of a wolf's head. Inside this pouch, she usually keeps change, a random rock, some matchsticks, a lighter, a black fine-tip R.S.V.P. ballpoint pen, and mace. On her right hip she keeps a rather...almost ancient-looking knife in a leather sheathe. She recently invested in a holster for the Scatteran guns she has in her possession, and has fixed one on the belts just in front of the knife.

Her old standby remains a popular favorite... This consists of light grey rags bound around her chest as a practice in modesty. Around her hips she wears a length of identically colored cloth as a skirt. Hanging from her hips she has a thick leather belt. On this belt she has a black leather pouch with a silver wolf's head nob on it; behind this pouch, attached to the belt, there is a sheathed knife. With this particular garb, she tends to sport a heavy black leather collar with three rings dangling from it that clink softly when she moves...

She has her moments where she remembers that she is, in fact, female--and maintains the right to doll herself up. On the rare occasion that she chooses to do so, she has specifically purchased a dress--a sleeveless, strapless, slinky, silver little thing that bares her shoulders, pinches at her waist, then flares out in a skirt that starts at about the middle of her thigh. The top half of the dress looks as though someone had her turn as they wrapped ribbon around her, while the lower half would cascade out like the single ruffled petal of a morning glory flower. Spiraled coils of fabric made to resemble roses are bunched at one side where the upper and lower parts of the dress meet. The back of the dress dips low, and cinches up tightly like a corset... Being as she has never been one much for shoes, she has opted out of them entirely for this outfit...going barefoot instead. To top it all off, she's gone to the trouble of actually fixing her hair into something a little more complex--her bangs are loose in loose curls that fall to her shoulders and frame her face, the rest of it still curled yet coiled up and pinned to the back of her head with a little swirl of a silver clasp.

Personality

'What color are they wearing, and what language is everyone swearing in? Shit...'

There are times at which she can be charming to a fault, and others where she's definitely not above calling someone's mother a whore. Likely due to a variety of chemical imbalances--some of which may well be instigated by her insatiable thirst for vodka--it's difficult to determine how the Ri'ehn woman is going to react in any given situation. The only perceptibly consistent characteristic she displays is a rather lackadaisical disregard for her own well-being and good sense.

She has a naturally addictive personality--and while some of her crutches are readily evident, others are not. For instance, there's her rampant alcoholism and curiosity--the latter tending to get her into more trouble than the former, and the former actually occasionally lending her some idiot savant capacity to get herself out of that trouble.

The relationships that she develops with people tend to be rather intense, but most aren't lasting. For the while that she maintains her affections, she is unwaveringly loyal and will do anything for those people... All the way up until the day she up and vanishes from their lives, without so much as a by-your-leave.

Planning is not her strong suite, and so a majority of the decisions she makes are on the spot, comprised purely of impulse. Hindsight tends to be a quite painful experience for her. Although she overtly expresses a lack of concern for the consequences that could be rendered by her choices, she tends to lose a lot of sleep over them--or demolish whole bottles of alcohol at an alarming rate. Although she will boast the attitude of being free and willing to do whatever it takes to maintain her liberty, she sometimes displays a disconcerting handicap in regards to making autonomous decisions, especially if there is an apparent possibility that what she does may bring the few people she cares about to harm... In these instances, she is wont to let someone else tell her exactly what to do--partly to alleviate the burden of responsibility, and partly because she cannot trust herself to make the right decision.

As though in reflection of her way of throwing caution to the wind and the weight of the consequences, she has a minor addiction to games of chance and wagers.

All in all, it can honestly be said that Ari is a passionate creature. Before she found herself all too involved in things much bigger than herself, she could not at all be moved to care about anything that did not at least peripherally involved her.

Equipment

-A well-worn musette bag with modified internal compartments to accommodate the following.
-Black leather-bound sketchbook. (Musette bag.)
-B.I.C. mechanical pencils. (Musette bag.)
-Black fine-tip R.S.V.P. ball-point pens. (Musette bag and pouch.)
-Silly Putty. (Very important.) (Musette bag.)
-Pink-pet eraser. (Musette bag.)
-Charcoal sticks. (Musette bag.)
-A chopstick with a particularly sharp point. (Musette bag or in her hair.)
-Indian ink. (Musette bag.)
-A tightly-sealing glass bottle of about twenty ounces that carries gasoline, kerosene, or lamp oil. (Musette bag.)
-Depending on her financial status or good fortune, there's likely a bottle of vodka in that bag. (Musette bag.)
-An apparently broken watch of indeterminate use. (Worn at all times around neck.)
-A spring-assisted Kershaw Scallion knife. (Pocket.)
-A small B.I.C. lighter. (Pouch.)
-Mace. (Pouch.)
-A little color-changing glass one-hitter pipe (with a dubious, likely illegal residue) wrapped in a soft cloth. (Musette bag.)
-A small Moleskine notebook with all manner of randomly scratched notes. (What is in English doesn't make sense; what isn't in English is in Elder Futhark, or Ri'ehn script.) (Pouch.)
-Four-inch L.E.D. flashlight. (Musette bag.)
-Full-tang five-inch blade (nine inch total length) knife with...a rather old-looking blade and leather-bound hilt in leather sheathe. (Right hip.)
-Black-glazed ceramic shot glass that bears the Seattle skyline and claims that the city is the "coffee capital of the world". (Musette bag.)
-Small wooden puzzle box that smells suspiciously like something green that's inexplicably illegal. Bears a wolf howling. (Musette bag.)
-Sidewalk chalk of a variety of colors. (Musette bag.)
-A much-loathed, very cheap, rarely used cell phone. (Musette bag.)
-An in-ear device directly linked to a good friend of hers. (In ear.)
-Halo P.D.A. (Musette bag.)
-A Scatteran gun. (Musette bag. Right hip.)
-Bullets for aforementioned gun. (Musette bag.)
-Level four disruptor pistol. (Left hip.)
-Personal computron (Aschen P.D.A.) (Right hip.)
-Combat vest. (Underneath L.D.A. issue suit.)

History

As far as Ari is concerned, there is little about her past that even concerns her anymore. When she fled Earth, she left everything and everyone behind. She came to Terra to start a new life...

Two years ago, she was performing a working interview at Gambit's bar; having no idea whose Ambrosia she was serving, she brought a poisoned glass of the anti-freeze green intoxicant to Admiral MacGregor's wife. It all went downhill from there--the Aschen dropped on her, assuming that she was a terrorist. Of course, it wasn't in Ari's nature to just give up--especially since she had hardly the faintest notion what was happening. Naturally, she became a fugitive for almost a year and a half...

Ever since her first encounter with the Aschen, she had not felt all that keen on them. As they continued to harass and hunt her down, her disposition mutated from a peripheral dislike to a very focused hatred. It was then that she started looking into making contacts with stronger, more able factions that might be able to offer her protection from the Confederacy--or at least offer her avenues for revenge. In so doing, she has grown rather fond of the Invictus and the Red Halo.

In the last six months, these allegations and the persistence of the Aschen have brought her through Hell and back. They have done everything from pursuing and detaining her under both legitimate and false pretexts to torturing and humiliating her. At one point, they had implanted her with a microchip to keep track of her, as though she were some kind of dog... When trying to apply for legitimate employment, she was denied.

They ended up charging her--legitimately--with assault on an agent...and even though they had claimed to drop the charges for attempted murder on Admiral MacGregor's wife (on the grounds that the actual responsible party had been identified), they were once again brought up against her. It was only by paying through the nose for the Scum of Caprica to defend her that she made it through a pre-Triad indictment and avoided going to full-on Triad. She was put on probation and told that they would get back to her about confirmation of employment. For once, Ari had stopped running and turned around to face the Aschen and play their game. She thought that perhaps then they would leave her alone...

That was a foolish assumption on her part.

The Aschen had suspected that she was hobnobbing with different factions since the fateful day in Gambit's when she had simply delivered Ambrosia--and so they had been watching her closely since then. They weren't aware of the nature of her contact, exactly--but they intended to find out. It was made painfully clear that they were done fooling around with Ari and entertaining her whims when her first probation meeting turned into an interrogative torture session. They gave her an ultimatum: They would entertain her existence a little longer, so long as she acted as their inside agent for the Red Halo and the Terran Liberation Front. She agreed and was released...

After less than a month, the Aschen requested that she formally be inducted into the L.D.A.--though, the term 'requested' is loosely utilized here. She really had no choice, as per the usual when dealing with the Aschen... It was either join or be terminated on the basis that she was affiliating with terrorist factions.

So begins...

Firecloud Ari's Story

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Firecloud Ari stares at the shot, then glares and slams it back. She doesn't bother to cap her bottle as she turns to leave the bar. Her right hand holds her bottle low to her side as her right hand reaches up to run her thumb over a watch that hangs from her collar...and she heads to the door, her thumb rubbing along the edge. She closes her eyes...and the alcohol, the watch...they call her... OOC.

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Firecloud Ari peeks into the bar, looking for anyone she might not mind seeing or hearing--checking for violence, dragons, unbearable public displays of affection... Then she slips on in, creeping to the bar to bother the 'tender.

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Firecloud Ari slips up onto a stool and gestures to the 'tender. He frowns and comes over to have a short conversation with her, which ends in her handing over some more money and him putting a bottle of vodka up in front of her, along with a shotglass and one of those napkins to suggest civility. She spins the cap off her bottle and pulls from it immediately, looking a little more miserable then usual as she gives the patrons a thorough scan.*

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Firecloud Ari studies the special agent a moment more than everyone else as she's...different from what she's been drawing lately. She keeps her in mind for a second, then shrugs, slips back down from the stool and murmurs her farewell to the 'tender, who just waves her off. She pads toward the door with her bottle, yawning as she goes, holding a hand up to her mouth to be something like polite.

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Firecloud Ari escapes some kind of dream where breakfast food, the preparation of it, and sex were all inextricably entwined. She wanders in, shuddering, confused, and for once not in the mood for a drink. She wanders up to the bar anyway, to go around behind it.

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Firecloud Ari crouches down and moves a few things aside, puts an envelope there, and replaces the things she moved, hiding the envelope. She stands back up and leans against the counter, looking at everyone here. Hm. Several of them she doesn't recognize, which is a relief. She takes this moment to relax and people-watch, eavesdrop, and mull over a few things.

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Firecloud Ari determines she's feeling a little like...like being sociable. How odd, feeling like Hell like she does, she wants to talk to someone... Which presents even more of a problem, since she doesn't know how to approach people. She scans the room, looking for a potential victim, frowning as she wonders how to engage in conversation.

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Firecloud Ari glances at the alcohol within reaching distance and for a moment forgets that she doesn't want to drink, instinctively reaching for it before blinking and putting her hand back on the bar rather forcefully, as though to say, 'No, bad hand!' She sighs and her head and shoulders sink a little as she considers giving up on this idea. Probably for the best. She takes another look around the bar before straightening, grabbing a glass and filling it with water. She wanders out from behind the bar and goes to the nearest table, dropping herself into the chair and taking a long drink of something that isn't vodka.

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Firecloud Ari glances at Nimh, and it dawns on her that this place might have food. The socially inept Ari grabs her own menu and gives it a look, pleased to be doing something other than drinking, or going insane at home. Probably not healthy, talking to that dead monk...

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Firecloud Ari glances over the top of her menu at Darrian, as he seems to have wandered into her vicinity. She studies him a long, quiet moment, wondering what was so odd to her about his appearance. She murmurs as she redirects her eyes to the menu. "'Lo." Good job, Ari. You've spoken to a living human being.

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Firecloud Ari lifts her eyes again to look at Hakura for a second--ah, yep. See. That is normal to her now.

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Firecloud Ari briefly twiddles a finger at Hakura, then happily accepts the opportunity to look away from the blood-covered girl to attempt a conversation with Darrian. One of her eyebrows flicks up a little at the question, and she smirks. "Ari. Who are you?" She's oddly pleased at the sharpness of the question--it shows a certain straightforward attitude she appreciates...even though she understands that probably means this man isn't interested in talking to her.

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Firecloud Ari sets her menu down to stare him back in the eye with her own pale grey ones. "Conversation. You seem to be filling the bill at the moment. Appreciate it greatly." She pauses, then inclines her head slightly. "Pardon me, though, if I'm inconveniencing you." This small exchange has proven to be truly cathartic; she seems to relax a little more, and her face has taken on an appearance of mild contentment.

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Firecloud Ari takes a mental snapshot of him to remember later. She smiles a little more, realizing and understanding how Darrian feels about being dragged into conversation--but she persists. "It gets a little old, talking to..." She falters as she just stops herself from saying 'the dead monk I call "Frank,' and instead finishes lamely with: "...the walls. And sure I could come here and just listen to people...but, I derive only so much pleasure from that."

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Firecloud Ari [color=maroon]narrows her eyes just a bit, caught off guard by the fact that she thought she didn't say that. She nods slightly, though, quick to get the idea that this man isn't as normal as she thought. She tries not to let herself think it, but she can't stop it--she thinks he's in her head. Which means--what can he see? Which means she immediately starts thinking of all the things she would rather not have people see in her mind--her involvement with the Frenchman's attempt to poison the admiral's wife, her association with the actual Ankou creatures, several instances of pain, her enslavement, murders she's committed... And on that last note, she manages to halt herself with a visible frown of effort on her face. Still, one last thought trickles by--that she knows she's bad. "...Frank..." She's thinking about the monk slumped over the desk in the library she lives in. "...Frank's my dead monk friend. I talk to him, mostly. Shame he never really...responds." She also thinks of Algol, her asshole companion.[/co

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 "Because he's there." She shrugs slightly, looking down at the menu and creasing the edge with one of her decently long nails. She is consciously pushing her thoughts back, barely letting them be thought before stopping them. She meditates on...lines--smooth, curving, flawless lines of ink, and how the pen that makes them feels so damn good in her hand. She falters again with another thought--at least she doesn't have to explain anything to this man. He'll already know--back to the lines! "I'm sure there's a shred of consciousness of his that I'm driving mad, though." She smirks slightly, keeping her eyes down.

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Firecloud Ari gestures with a wave of her hand to the chair opposite her with a nod. "Nerio." She entertains the thought that he can figure out what the word means if he wants--and if he does, it means 'please.' She looks back up at him now that she's got herself fairly under control, and all she's thinking is lines, and she's calmed herself down again, leveled back out into placid contentment. "Can I ask you...ah... Do you do that all the time?"

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Firecloud Ari nods faintly, studying him again as she relaxes. Her mind goes back to the chaos it usually is, and he can see she's breathing easier now. "Could be useful, especially if you can...control it." She doesn't regard him warily or suspiciously, though. Rather, he's interesting, even if he is a threat to her privacy.

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Firecloud Ari has let her mind start wandering again, and she's thinking about him, yes. Oddly, she's concerned for or about him on a couple of levels--if too many people figure out what he is, he may be in danger of being used, like some kind of tool... Or, and here's her paranoia flaring for a second, he might go and tell the admiral who she is, that does indeed know about the Frenchman's plot to kill his wife, and her part in it all. Of course, she reasons, Darrian would also know that her part was small, and that she was involved without much choice in the matter... "Not at all." And she really doesn't mind him asking--which reveals another thought: He's pleasant to look at, from a purely artistic point of view, not the she-wants-to-drag-him-to-bed-and-rip-his-clothes-off-with-her-teeth kind of way. Which reminds her of Izumi's proposition, and he can tell that quietly chaotic woman in front of him has just fired up her temper for a moment.

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Firecloud Ari raises both eyebrows, amused. The thoughts turn to Frank, lying over that book for who knows how long... "I believe he made a mistake." She actually thinks about what the Ankou told her, when she asked--Anaki had said that 'Frank' was a monk of the monastery, that he had decided to take on more than he could handle in his quest for knowledge. It just turns out he summoned a demon by mistake, and was summarily killed. The demon, she understands, is still at large, but what with all the demons running around anyway, she can hardly make room to be concerned about it. "He has become a bit...decomposed. As for whatever's happened to the less-than-tangible part... I'm sure it was eaten." Anaki told her that, too.