Introduction
Before SAO began unknown to the public, Argus was in reality working along side CyberConnect Corporation to develop the perfect virtual reality game and on the perfect agreement Kayabe was made project manager. The funds were extreme especially going into the science of the project but most was done by CC Corps due to their ongoing success with “The World” (Although many revisions and downfalls occurred in the makings). Unbelievably, CC corporation backed out of the project leaving Kayabe to himself once he was enable to move forward and they went about releasing “The World:R2” which had a ongoing success until SAO came out and was revealed.
After SAO made its way to the spotlight and hit with much praise, even from CC themselves who wasn't expecting the game to be done so quickly, CC could do nothing but stay back and monitor their own game in which at the same time began to turn against them. Eventually word came up that players in SAO were trapped as well yet it suddenly with the help from Argus and CC corp , came known that it was indeed Kayabe set it up. CC worked around the clock to try to undo the servers but the technology was beyond them and had to leave it to the players.
2 years later, It was shown that players had began waking up from the SAO incident and claimed to be saved by “Kirito”. The game was heavily studied only getting some of the technology from Argus before the whole project was bought out. With this (ignoring the events that happened over time) they began planning their grand project of “The World”. This however took months, especially when comfronting veteran Argus staff.
It had been a couple of years when a sudden phenomenon happened. CC corp rose to power, connecting the world with the Internet. The game “The World: Force Era” was highly played, especially when it could be played right from your cell phone. Almost everyone was playing the game until a sudden malfunction and virus in the game spread across the network of Japan. It was up to a character named “Kite” to stop it which she did. CC corp was fined heavily for the damage which did set them back a year (although Force Era continued after three months).
During the last nine months, CC met up with Argus and came to an agreement to create a world that allowed SAO and The World to meet. They called it “The Word: Sword Era” . Soon after fans roared afrer seeing the features with high hopes that nothing bad would happen...
Once the game released everything looked to be going fine, yet many people have forgotten the past events of “The World” The game had been out nine months and suddenly with a new expansion no one is about to get out once they log into the game. Rumors have begun to spread but for some with heavy knowledge of the past, remember that the legend “The Key Of The Twilight” was never revealed and interestingly the new expansion was known as “The Gates Of The Twilight”.
You can play as any character of the .hack// and Sword Art Series but do be mindful of the date (In-game) we're playing on. You can use the models if you're that player.
Do not be afraid of the stat maximums that the classes have, this RP has next to no math involved, unless the battle is for the story and it is very important, even then all calculations are done by me and you're free to RP without worries. If you're curious just for accurate RPing and perhaps "game knowledge" then you're free to ask in OOC or PM.
Classes are NOT fully explained but I gave a very short description of what they use. Tomorrow I will be updating this to give further details.
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Edge Master – Can use two handed Swords and Grapple
[b]HP:[/b] /100
[b]SP:[/b] /25
[b]P.ATK:[/b] /125 [b]P.DEF:[/b] /50
[b]M.ATK:[/b] /50 [b]M.DEF:[/b] /50
[b]Speed:[/b] /100 [b]Accuracy:[/b] /100
Heavy Axe – Uses Two handed Axes and Grappling skills
[b]HP:[/b] /125
[b]SP:[/b] /25
[b]P.ATK:[/b] /100 [b]P.DEF:[/b] /125
[b]M.ATK:[/b] /25 [b]M.DEF:[/b] /50
[b]Speed:[/b] /50 [b]Accuracy:[/b] /100
Blade Master – Uses different types of blades, from rapiers to Katanas.
[b]HP:[/b] /100
[b]SP:[/b] /25
[b]P.ATK:[/b] /125 [b]P.DEF:[/b] /50
[b]M.ATK:[/b] /25 [b]M.DEF:[/b] /50
[b]Speed:[/b] /125 [b]Accuracy:[/b] /100
Dragoon – Lances and can cast lv.1 Spells
[b]HP:[/b] /125
[b]SP:[/b] /50
[b]P.ATK:[/b] /100 [b]P.DEF:[/b] /75
[b]M.ATK:[/b] /50 [b]M.DEF:[/b] /25
[b]Speed:[/b] /75 [b]Accuracy:[/b] /100
Flick Reaper – Uses Scythes
[b]HP:[/b] /100
[b]SP:[/b] /50
[b]P.ATK:[/b]100 [b]P.DEF:[/b] /50
[b]M.ATK:[/b] /50 [b]M.DEF:[/b] /50
[b]Speed:[/b] /100 [b]Accuracy:[/b] /100
Wave Master – Uses staves, can cast lv.3 spells (Healing and Attacking Magic)
[b]HP:[/b] 75
[b]SP:[/b] 100
[b]P.ATK:[/b] /50 [b]P.DEF:[/b] /50
[b]M.ATK:[/b] /100 [b]M.DEF:[/b] /100
[b]Speed:[/b] /75 [b]Accuracy:[/b] /50
Shadow Warlock – Uses Grimoires, can cast lv. 4 Spells (Attacking and Debuffing)
[b]HP:[/b] 50
[b]SP:[/b] 125
[b]P.ATK:[/b] /25 [b]P.DEF:[/b] /25
[b]M.ATK:[/b] /125 [b]M.DEF:[/b] /75
[b]Speed:[/b] /75 [b]Accuracy:[/b] /100
Harvest Cleric – Uses Staves, can cast lv.4 Spells (Healing and Defensive)
[b]HP:[/b] 75
[b]SP:[/b] 100
[b]P.ATK:[/b] /25 [b]P.DEF:[/b] /50
[b]M.ATK:[/b] /100 [b]M.DEF:[/b] /125
[b]Speed:[/b] /50 [b]Accuracy:[/b] /25
Summoner – Uses Wands, can cast lv.3 spells (Summoning and Healing)
[b]HP:[/b] 75
[b]SP:[/b] 100
[b]P.ATK:[/b] /50 [b]P.DEF:[/b] /50
[b]M.ATK:[/b] /100 [b]M.DEF:[/b] /100
[b]Speed:[/b] /50 [b]Accuracy:[/b] /75
Enchanter – Uses Staves/Wands/ Or Grimoires, can cast lv.3 spells (Enhancing and Debuffing)
[b]HP:[/b] /75
[b]SP:[/b] /125
[b]P.ATK:[/b] /50 [b]P.DEF:[/b] /25
[b]M.ATK:[/b] /100 [b]M.DEF:[/b] /100
[b]Speed:[/b] /50 [b]Accuracy:[/b] /75
Twin Blades – Uses twin swords, can cast lv.1 spells
[b]HP:[/b] 75
[b]SP:[/b] 50
[b]P.ATK:[/b] /75 [b]P.DEF:[/b] /25
[b]M.ATK:[/b] /50 [b]M.DEF:[/b] /75
[b]Speed:[/b] /125 [b]Accuracy:[/b] /75
Archer – Uses Bow and Arrows
[b]HP:[/b] /75
[b]SP:[/b] /25
[b]P.ATK:[/b] /75 [b]P.DEF:[/b] /75
[b]M.ATK:[/b] /75 [b]M.DEF:[/b] /75
[b]Speed:[/b] /75 [b]Accuracy:[/b] /125
Knuckle Master – Uses Fist
[b]HP:[/b] 100
[b]SP:[/b] 25
[b]P.ATK:[/b] /125 [b]P.DEF:[/b] /75
[b]M.ATK:[/b] /25 [b]M.DEF:[/b] /50
[b]Speed:[/b] /125 [b]Accuracy:[/b] /75
Gunslinger – Uses twin pistols
[b]HP:[/b] 100
[b]SP:[/b] 50
[b]P.ATK:[/b] /75 [b]P.DEF:[/b] /75
[b]M.ATK:[/b] /25 [b]M.DEF:[/b] /50
[b]Speed:[/b] /125 [b]Accuracy:[/b] /100
Stream Gunner – Uses Rifle
[b]HP:[/b] 100
[b]SP:[/b] /25
[b]P.ATK:[/b] /125 [b]P.DEF:[/b] /75
[b]M.ATK:[/b] /50 [b]M.DEF:[/b] /25
[b]Speed:[/b] /50 [b]Accuracy:[/b] /125
Paladin – Uses Sword and Shield, can cast lv.2 Spells (Healing and Defensive)
[b]HP:[/b] /125
[b]SP:[/b] /50
[b]P.ATK:[/b] /75 [b]P.DEF:[/b] /125
[b]M.ATK:[/b] /25 [b]M.DEF:[/b] /100
[b]Speed:[/b] /25 [b]Accuracy:[/b] /75
Ninja – Uses 1 dagger, can cast lv.2 spells (Illusion)
[b]HP:[/b] /75
[b]SP:[/b] /75
[b]P.ATK:[/b] /75 [b]P.DEF:[/b] /25
[b]M.ATK:[/b] /75 [b]M.DEF:[/b] /75
[b]Speed:[/b] /125 [b]Accuracy:[/b] /75
Bard – Can use any weapon, Must use 1 instrument (portable your choice), can play enhancing/debuffing songs)
[b]HP:[/b] /100
[b]SP:[/b] /50
[b]P.ATK:[/b] /75 [b]P.DEF:[/b] /75
[b]M.ATK:[/b] /50 [b]M.DEF:[/b] /100
[b]Speed:[/b] /75 [b]Accuracy:[/b] /75
Wave Knight – Two handed Sword , can use lv.2 spells (Attacking and Debuffing)
[b]HP:[/b] /100
[b]SP:[/b] /75
[b]P.ATK:[/b] /100 [b]P.DEF:[/b] /75
[b]M.ATK:[/b] /75 [b]M.DEF:[/b] /75
[b]Speed:[/b] /50 [b]Accuracy:[/b] /50
Gun Mage – Uses 1 pistol, can use lv.3 spells (Attacking, Debuffing, Healing)
[b]HP:[/b] 75
[b]SP:[/b] 75
[b]P.ATK:[/b] /50 [b]P.DEF:[/b] /50
[b]M.ATK:[/b] /100 [b]M.DEF:[/b] /50
[b]Speed:[/b] /100 [b]Accuracy:[/b] /100
Adept Rogue – Can use ALL weapons, can only reach up to lv.2 in all fields of magic (Realize this is what makes adept rogues very slow in progress but it is a freedom class)
[b]HP:[/b] 100
[b]SP:[/b] 50
[b]P.ATK:[/b] /100 [b]P.DEF:[/b] /50
[b]M.ATK:[/b] /75 [b]M.DEF:[/b] /75
[b]Speed:[/b] /100 [b]Accuracy:[/b] /100
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Humans
"They are an ancient race said to be the true descendants of the elves. Many humans have a tendency to look down on the beast tribe because of their primitive way of thinking and technology. The animosity between the two races has caused strife in the past. All humans have very average abilities (parameters) and are capable of doing just about anything. They are highly adaptable and able to handle all kinds of obstacles that come to them."
Beasts
"Beasts are a race of creatures with the body of a human, and the head and tail of an animal. They place a high value on the technology and culture from ancient times, and tend to resist innovations. As a result, steam technology has yet to spread in their cities. Beasts are separated into three tribes that are differentiated by their appearances and abilities (parameters). Although beasts possess amazing abilities and skills in some areas, they are also often extremely vulnerable in others. They pose fierce united fronts with their tribe to overcome these vulnerabilities."
Elves (G.M. enable only)
"Elves are a race that died out long ago.They are said to be the ancestors of all humans and beasts."
Available: Never has been released, however it is unsaid if they have become available in Force: Era. With no confirmation, you could easily say they weren't. However if you choose to make a world by all means have fun.
Elves were the ancestor race of both Humans and Beasts, and were responsible for building many of the ruins that can be found in the game. Cursed by the gods the Elves are now extinct and there are no traces that any still exist until now. CC has recently revealed the elves coming back to this newer version of the World!
Nu Beast - Although almost completely human, they have animal like features (Ears/tails). Some are shown to show similar features/reactions)
Character creation
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[center][size=150][u]Reality Information[/u][/size][/center]
[left][img]IMAGE LINK HERE[/img][/left]
[b]Name:[/b]
[b]Gender:[/b]
[b]Age:[/b]
[b]---Appearance----[/b]
Any additional appearance information excluding what we see from your picture?
[b]---Personality---[/b]
Describe your personality and be as descriptive as you can. Explain what the character feels about the game, players, what he/she likes outside of the game. Perhaps your character expresses more inside the game or has a different personality that is hidden in the real world.
[b]---Background---[/b]
Describe your character's background, what he or she did before being trapped in the game.
[hr][/hr]
[center][size=150][u]In-Game Information[/u][/size][/center]
[right][img]IMAGE LINK HERE[/img][/right]
[b]Username:[/b]
[b]Beta Tester/DoP:[/b] If you're a beta tester say so here. For both non-beta and beta testers say how long you have been playing. Even as a beta tester - this doesn't mean you've been on from the beginning. Remember the longer you've been playing, the more work you have for character creation.
[b]Current Location[/b]: For new characters you will start in "Mac Anu"
[b]Name:[/b]
[b]Gender:[/b]
[b]Guild:[/b] (New players must skip this as for others you can be a guild leader if you get a level above 15 other then that you can join a guild thats already made. You can make up a guild name for rp wise and join one of the roleplayer's guilds later for plot)
[b]Guild Position:[/b] Basically if you've reached a level higher then 15, then you can be a guild leader, if not you could be vice (depending if the one who owns the guild wants that) or just a normal member.
[b]Race:[/b]
[b]Class:[/b]
[b]Weapon:[/b]
[b]Level:[/b] Once you're ready for a level, please PM me. Please be sure to have answered DoP (Duration of Play).
You have 50 points to use where ever you like so long as it fits the class maximums. Every stat must at least have 2 points.
Do know once you do get your character's level you will +4*(levels gained) points to spend on your stats.
Every point to HP = 80 hp
Every point to SP = 20 Sp
<Replace me with your class's stats here>
[b]Abilities[/b]
Level 1 -
[b]Ability Name[/b]
[b]Type:[/b]Active or Passive
[b]Spell:[/b] Yes or No
[b]SP:[/b] The SP to cast the ability (goes by percent)
Description – Be sure to be specific and know how to balance characters this is something I will be looking over before accepting your character.
Level 5 -
[b]Ability Name[/b]
[b]Type:[/b]Active or Passive
[b]Spell:[/b] Yes or No
[b]SP:[/b] The SP to cast the ability (goes by percent)
Description – Be sure to be specific and know how to balance characters this is something I will be looking over before accepting your character.
Level 10 -
[b]Ability Name[/b]
[b]Type:[/b]Active or Passive
[b]Spell:[/b] Yes or No
[b]SP:[/b] The SP to cast the ability (goes by percent)
Description – Be sure to be specific and know how to balance characters this is something I will be looking over before accepting your character.
Level 15 -
[b]Ability Name[/b]
[b]Type:[/b]Active or Passive
[b]Spell:[/b] Yes or No
[b]SP:[/b] The SP to cast the ability (goes by percent)
Description – Be sure to be specific and know how to balance characters this is something I will be looking over before accepting your character.
Level 20 -
[b]Ability Name[/b]
[b]Type:[/b]Active or Passive
[b]Spell:[/b] Yes or No
[b]SP:[/b] The SP to cast the ability (goes by percent)
Description – Be sure to be specific and know how to balance characters this is something I will be looking over before accepting your character.
Abilities are what define your character's type/class. Know I will be reviewing your character to make sure he or she is balanced in skills. Although you can choose to any abilities that may define your character, it still needs to keep a good balance. I highly suggest you get a skill set that fits your character's play style.
Spells are of course abilities that have to do with using Magic! That much is obvious so if your shooting fireballs from your hand or are using any elements then thats a spell. Enhancing a weapon for an elemental attack.. thats a spell.
I'm not going to be too anal about using .hack's spell names and such. (It's a lot to look up)
Subskills:
List your classes's weapons, Magic Types and Professionary skills (Tailoring, Blacksmithing, Alchemy,etc) here. Every skill listed will have /100
You have +(Levels gained) points to up them. (Determines how you basically leveled your character) and lets you further know what your character can do.
[b][u]Character History[/b][/u]
If you're new unless you want to give a brief explanation of what you have done thus far for the first time logging in - you can leave it blank. If you're a beta tester I expect a full character history with details if you're a beta tester/player... Remember you had six weeks of playing, “DO NOT” say you got a high level or something like that. Just explain your process and progress of what you did during the beta phase and the month in detail. That will determine your level I give you... If your not a beta tester, say how long you have been playing whether it be one day up to four weeks. Remember I'll be expecting a good summary. As for others with some durations I also expect a good summary. Other then that known I reward "SOME" extra levels and gold for what i feel are good summaries.
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Locations where Mobs and Items might appear.
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You can schedule events for your players to create notifications and schedule times for everyone to plan around.
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Use your INK to craft new artifacts in The World: Sword Era. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
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The World: Sword Era
by Zetsuna on Mon Apr 14, 2014 11:37 pm
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The World: Sword Era