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Unit 12

Unit 12

0 INK

In a city where crime is high and criminals are especially dangerous, the police is well armed and equipped. For dealing with cyborgs and illegal mechas, there is Unit 12 and they normally get the job done.

591 readers have visited Unit 12 since Aniihya created it.

Introduction

In Dilias city, crime is high and only partially predictable, especially in poorer districts. The police is well equipped for this but if things get more dangerous then Unit 12 has to take care of it. Unit 12 is a division of the police force which uses armored exoskeleton suits and mechas. They have to take care of transformable and strong cyborgs, rogue androids and illegal mechas. To even use the exoskeleton suits and mechas in Unit 12, the people have to have a neural transmitter implanted which is linked to the spinal cord for maximum agility and control over the mecha they are piloting or the suit that they are in. These are normally recognizable due to a metallic outlet like hole in the back of the pilots neck. It is the year 2043 now and there has been an increased number of illegal military grade mechs in the city. Now Unit 12 has to take them out and find the source of their appearance.

Mechas: Mechas come in all sorts and sizes. They range from miniture three foot, fully automated drones to 70 feet tall, piloted war machines. Some mechas come in humanoid forms, while others dont. Some of them can fly. There are also mechas who walk on legs, others have wheel or tank tracks. The worst ones are fully automated transformable mechas which can fly or when they are controlled by no pilot but a human brain. They all have weapons. The Unit 12 mechas have a combustion engine which generates electric energy for the mecha and in case fuel runs out there is a reserve battery that runs for an extra three hours.

Exoskeleton suits: Exoskeleton suits are small electric suits of armor which are quicker than mechs but have lesser firepower. They range from being just a second layer of skin for protecten with strength enhancers to thick plated armed minimechas. They are no taller than 9 feet and the pilot normally has to move with the suit. The Unit 12 exoskeleton suits can normally fly and have at least a machinegun installed. There are special exoskeleton suits which are transformable but the pilot need to be a cyborg with cybernetic arms and legs, otherwise humans would severly injure themselves inside or even get ripped apart.

Rules: No godmodding
Make a good character sheet please.
May contain gore, not recommended for minors.

Character sheet:

Name
Age
Gender
Appearance
Vehicle: (exoskeleton or mecha, up to two)
Clothing (Unit 12 has a minimum requirement of wearing their badges. otherwise police uniform is blue outfit, white shirt and white tie in case some wears the uniform)
Abilities
Personality
Background

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Welcome home, Promethean. Here, you can manage your universe.

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Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

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Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

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Use your INK to craft new artifacts in Unit 12. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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Character Portrait: Yela Thanath

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Character Portrait: Yela Thanath
Yela Thanath

Yela is part of Unit 12 and normally uses an exoskeleton.

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Character Portrait: Yela Thanath
Yela Thanath

Yela is part of Unit 12 and normally uses an exoskeleton.

Most Followed

Character Portrait: Yela Thanath
Yela Thanath

Yela is part of Unit 12 and normally uses an exoskeleton.


Fullscreen Chat » Create Topic » Unit 12: Out of Character

Discussions

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  • Unit 12
    by Aniihya on Wed Jul 21, 2010 5:31 pm
    1 Replies
    364 Views
    Last post by Dandan View the latest post
    on Thu Aug 19, 2010 8:05 pm

Most recent OOC posts in Unit 12

Re: [OOC] Unit 12

so when we get started?

[OOC] Unit 12

This is the auto-generated OOC topic for the roleplay "Unit 12"

You may edit this first post as you see fit.