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Dragon Age: Origins (OOC&Sign ups)

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Dragon Age: Origins (OOC&Sign ups)

Tips: 0.00 INK Postby TheGoddessReborn on Thu Nov 12, 2009 10:05 am

http://www.gametrailers.com/user-movie/dragon-age-origins-intro-cinematic/327076

http://www.gamezplay.org/2009/10/dragon-age-origins-official-hd.html

Please watch these to get a feel for where this rp will go

Name:
Age:
Race:
Class:
Weapon:
Biograph:
Skills/Magic:
Other:

Races

Humans:The most numerous, yet the most divided of all the races. Only four times they have ever united under a single cause, the last being centuries ago. Religion and the Chantry play a large part in human society. It distinguishes them culturally from elves and dwarves more than anything else. Humans can be warriors, rogues or mages

Dalish/Elves: Once enslaved by humans, most elves have all but lost their culture, scrounging an impoverished living in the slums of human cities. Only the nomadic Dalish tribes still cling to their traditions, living by the bow and the rule of their old gods as they roam the ancient forests, welcome nowhere else. Elves can be warriors, rogues or mages.

Dwarves: Rigidly bound by caste and tradition, the dwarves have been waging a losing war for generations, trying to protect the last stronghold of their once vast underground empire from darkspawn. Dwarves are very tough and have a high resistance to all forms of magic, thus preventing them from becoming mages.

Qunari: Gold-skinned giants said to hail from an eastern land across the Boeric Ocean, the qunari are a mystery to most people. To some, they are hated conquerors whose deadly skill at combat and destructive technology nearly brought the civilized world to its knees. To others they are heathens, worshippers of a strange religion that seek to spread it to “lesser” races by force. Still to others, such as in the southern lands of Ferelden, they are a legend, strange creatures from the far north that have been seen only on rare occasion since the peace began.

Classes

Warrior: They are powerful fighters focusing on melee and ranged weapons to deal with their foes. They can withstand and deliver a great deal of punishment, and have a strong understanding of tactics and strategy.

Berserkers: would sacrifice finesse for the dark rage that increased their strength and resilience. The first berserkers were dwarves but eventually, dwarves taught these skills to others, and now berserkers can be found amongst all races. They are renowned as terrifying adversaries.

The Champion: is a veteran soldier and a confident leader. Their skill and bravery are impressive enough to inspire allies, and demoralize the enemy. They lead heroes and armies headlong into danger.

Reavers: terrorize their enemies, feast upon the souls of their slain opponents to heal their own flesh, and can unleash a blood frenzy that makes them more powerful as they come nearer to their own deaths.

Mages: focus on spells in order to deliver damage and debilitate their enemies, as well as support and heal their allies.

Shapeshifters: to change their shape and offers them some protection, even in their natural form. Making them durable opponents and staunch allies.

spirit healers: have the ability to summon protective and restorative spirits from the Fade and can mend flesh and cure diseases

Blood Mages: must be willing to sacrifice his own life force or that of allies, in order to be able to use this dark magic.

Rogues: are skilled adventurers who come from all walks of life. All rogues possess some skill in picking locks and spotting traps.

assassin: finds any notion of fairness a quaint ideal that has no place in combat. Poisons are their weapon of choice, as are crippling strikes that inflict persistent wounds on their foes

Duelists: are deadly fighters who prefer light armor and weapons for quick, yet accurate strikes. They have an almost supernatural reaction speed and are able to dodge attacks with ease

Rangers have an affinity for open terrain and wildlife and are often used as independent scouts and militias. They use the environment to their advantage and can bring wild animals to attack their enemies.

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TheGoddessReborn
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Re: Dragon Age: Origins (OOC&Sign ups)

Tips: 0.00 INK Postby Lerro on Thu Nov 12, 2009 11:45 am

I might want to do this one. Let me watch the vids and look at all the classes and stuff and I'll leave another post.
(\ /)
( . .)
(")(") This is Bunny. Copy Bunny into your signature to help him on his way to world domination. He has a cameo on Monty Python and the Holy Grail.

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Re: Dragon Age: Origins (OOC&Sign ups)

Tips: 0.00 INK Postby almostinsane on Fri Nov 13, 2009 8:43 am

(I'll reserve a human mage. Oh, and perhaps you should note that the classes other than mage, rogue, and warriors are specialty classes. Perhaps explain more about the Blight, the Fade, the Chantry, and Grey Wardens incase some people who haven't played before want to join).

Name: Daylen Orolin
Age: 18
Race: Human
Class: Mage
Weapon: Enchanter's staff.
Biography: For most of his life, Daylen has lived in Kinloch Hold or, as it is more commonly called now, the Tower of the Circle of Magi. At an early age, Daylen showed signs of magical ability, almost burning down his parents' house down in Denerim, the capital of Ferelden. The Circle soon after took custody of him and trained him to be a mage. At first, he was thrilled with his new life, being too young to notice the hatred in the Templars' eyes and being immersed in his study of magic. As he grew older, however, Daylen soon realized the grim reality of a mage's life. Kinloch Hold was a guilded cage and the Templars were there more to keep them in line than to protect them.
When he was a teenager, Dayeln adopted the view that the Chantry shouldn't be governing the mages, that they were responsible for themselves. He hates it when knowledge is purposely destroyed or forgotten, though he, like many other mages, abhors the darker aspects of magic like Blood Magic. Daylen has recently gone through his Harrowing, facing down a demon that sought control of his body and became a full mage. Now, he longs to escape and see the outside world.
Skills: Improved Coercian and Herbalism.
Spells: Arcane Bolt, Arcane Shield, Heal, Paralyze, Flame Blast, Grease, and Lightning.
Other: Daylen often spends his time reading.
Last edited by almostinsane on Sat Nov 14, 2009 2:23 pm, edited 1 time in total.

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Re: Dragon Age: Origins (OOC&Sign ups)

Tips: 0.00 INK Postby The Sage on Fri Nov 13, 2009 5:29 pm

Definitely looking for a Dragon Age roleplay, but don't want to be in charge. I would be glad to help wrangle some of this game's massive lore in a forum for RP-use or something. I would probably be interested in working for an Arl, or even better, as an agent of the Chantry. Contact me on Yahoo as this progresses, and hopefully players will abound soon for a DA:O roleplay environment. ^^;

--Sage


( Also, just joined this site as it was the only place where results turned up for RP involving this rather new game, not sure whether I'm a fan of playing here or not, yet. o.x; We'll see. I'd be happier with a dedicated proboard or something linked back to here. Anyway! Kbai. )

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Re: Dragon Age: Origins (OOC&Sign ups)

Tips: 0.00 INK Postby TheGoddessReborn on Sat Nov 14, 2009 12:09 pm

@almostastine is really doesnt matter if they are specialty classes, it just make for more class and options to chooses from.

if anyone who HASN'T played this yet then i would recommed the Dragon Age Wiki.

it has plentiful information to satistfy anyone

http://www.Dragonage.com

or
dragonage.wiki.com

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Re: Dragon Age: Origins (OOC&Sign ups)

Tips: 0.00 INK Postby almostinsane on Sat Nov 14, 2009 2:25 pm

Okay. Cool. :D

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Re: Dragon Age: Origins (OOC&Sign ups)

Tips: 0.00 INK Postby TheGoddessReborn on Mon Nov 16, 2009 2:40 pm

Name: Anaya Sonarous

Age: 18

Race: Elf

Class: ShapeChanger Mage

Weapon:Image

Appereance: Image

Biograph: Born to a world filled with blight and danger, Anaya is the bastard child of of a noble lord who exlied her to the wilds because he didn't like that she was an elf being born as a last attempt to stop the mindless bickering among the noble people seeking a life outside the wilds she turns to Arl Emon. now she has seen what looks like a new archdemon and a new and worse blight. Anaya is cold and resevered, she can be a good friend. naturally suspicious of people and the Arl is like a Father to her.

Skills/Magic: able to change her form to any animal/creature at will and elemental magic

Other:Nopers

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Re: Dragon Age: Origins (OOC&Sign ups)

Tips: 0.00 INK Postby The Sage on Thu Nov 19, 2009 3:24 am

If anyone else is interested in this roleplay, myself and Goddess have gone to Chronis' rp @ dragonagerp.proboards.com/index.cgi

You know you wanna join. =O

There's a chatbox at the bottom of the site, TheAncientSage or Chronis can answer any of your questions.

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