Introduction
the Death Note, contains five written instructions:
-The human whose name is written in this notebook will die.
-This notebook will not take effect unless the writer has the subject's face in their mind when writing his/her name. Therefore, people sharing the same name will not be affected.
-If the cause of death is written within 40 seconds of writing the subject's name, it will happen.
-If the cause of death is not specified, the subject will simply die of a heart attack.
-After writing the cause of death, the details of the death should be written in the next 6 minutes and 40 seconds.
-The owner of the book gains powers and abilities to use unless they have weapons
These instructions limit the person and Ryuk watches them until their time is up and he gets the chance to capture their soul and they do die of course but this makes him much stronger.
The story begins when ordinary people receive the book and they use it to kill anyone anytime but they all have their limits.For each kill is each soul and it's harmless to the user until that matter.The student's look up until they find each other with the same copy of the book until they figure out what to do with power and they only have one choice which is to take out Ryuk and become Shinigami's.
You can control one Death Note and who will you kill ?
Death Note User(s):
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Character Sheet:
Pictures should be Anime Please
Name:
Age:
Personality:
Occupation:
Likes:
Dis-Likes:
Short Bio:
Weapons/Abilities:
Theme:
Other:
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
Orphanage
By marking a character as abandoned, you can offer them to your players as pre-made character sheets.
The Forge
Use your INK to craft new artifacts in Death Note : A new generation. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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View All » Add Character » 3 Characters to follow in this universe
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Quai Tsuki
"This book makes me kill you without even touching ".
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Quai Tsuki
"This book makes me kill you without even touching ".
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Quai Tsuki
"This book makes me kill you without even touching ".
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Death Note : A new generation
by Fruity_Loopsxx on Wed Jun 13, 2012 3:09 pm
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- Last post by Fruity_Loopsxx
on Wed Jun 13, 2012 4:56 pm
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Death Note : A new generation
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Death Note : A new generation
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