Introduction
This is why they fight, for Tribe Nyx and Tribe Rae cannot exist together. It is simply impossible. One lives on pure light and the other thrives on the shadows of night. If one tribe is defeated, Felarya will morph into a realm suited to the victorious tribe.
Every being born into Felarya is born with a second form. A Demonskin. One can morph into their Demonskin form by absorbing darkness/light from the environment. (depending on their tribe) Nyx is the tribe of darkness and Rae is the tribe of light. The Nyx tribe camp lies in the shadowy Nyx Forest,
while the Rae tribe lives on the sunny Rae Plains.
So what will you fight for? A world of light or a world of darkness?
Tribe Nyx Vice Leader
Taken~ Tribe Rae Leader ~Taken
Tribe Rae Vice Leader
Members of the Nyx Tribe
Members of the Rae Tribe
Shinku Touya (leader)
Loners/rogues/exiles
Character Skeleton
Name:
Age:
Tribe:
Appearance: (anime pics only)
Personality:
Skill(s):
Bio: (History? Lifestyle? Strengths and weaknesses?)
Demonskins: (max: 3) (Include names, images, and powers for each)
Theme Song:
Other:
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 3 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Eternal Echoes: Part I. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 1 Characters to follow in this universe
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View All » Places
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Felarya ↪ Rae Tribe Territory Owner: RolePlayGateway
The sunny Rae Plains
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Felarya ↪ Nyx Tribe Territory Owner: RolePlayGateway
The shadowy Nyx Forest
Fullscreen Chat » Create Topic » Eternal Echoes: Part I: Out of Character
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Eternal Echoes: Part I
by kellycat122 on Sat Apr 09, 2011 12:26 am
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- Last post by amber_the_poet
on Sat Apr 09, 2011 10:24 am
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Eternal Echoes: Part I
Most recent OOC posts in Eternal Echoes: Part I
[OOC] Eternal Echoes: Part I
You may edit this first post as you see fit.