Introduction
•Bounty quest:Honor amongst thieves
Description:
"There's word on a bounty for a runaway synth, and i think you'd be interested"
The bounty hunter, intrigued, asks "How much are they paying for him dead?"
"2 to 500 caps!, and that's if you kill him."
Both of them do not realize you've been eavesdropping on their little conversation.
"Alright, I'm convinced. Where should I meet this guy?"
"He'll be hanging out at the Third rail, over at Goodneighbor."
With the informant's wearabouts and your weapon/s fully loaded, you travel to goodneighbor for more info
Requirements:
-Lvl.5-Beyond
Faction effect:
-Railroad:
You cannot kill Bounty, only spare.
-Brotherhood:
You cannot spare Bounty, only kill.
-Profile requirements:
•Name:
•S.P.E.C.I.A.L (I've given you 29 AP, so choose wisely)
•Class (i've listed a few below, but I recommended you create/pick your own)
(Heavy,Scout,Medic,Spu)
•Species (Synth,Ghoul,Supermutant,Human, Radroach, etc.)
•Weapon of choice (Scoped,Automatic,Melee)
•Breif description (Were you a vault-dweller,were you raised by ghouls?)
-Factions
Minutemen
Gunners
Brotherhood of steel
Railroad
The Institute
Raiders
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Here's the current leaderboard.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 5 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in Fallout:Wastelands. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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View All » Places
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
A door opens bearing a diamond symbol. You may now enter Diamond city
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Good ol' USA ↪ Good neighbor Owner: g0dly0n3
Welcome to:Goodneighbor
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Good ol' USA ↪ Allen Ong Owner: g0dly0n3
Welcome to:Goodneighbor
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Fallout:Wastelands
by g0dly0n3 on Tue Jul 25, 2017 10:27 am
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Fallout:Wastelands
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Fallout:Wastelands
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