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Nephalem Valor

Nephalem Valor

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Diablo's awakening is eminent. Fear and terror are prevalent. The Nephalem must find all The Artifacts if peace is ever to return to Heaven or Earth.

2,379 readers have visited Nephalem Valor since marredserenity created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://en.wikipedia.org/wiki/diablo_iii http://us.blizzard.com/en-us/games/d3/

Introduction

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Click image for introductory video.


As he had done many years prior when he concealed himself in a soul stone, Diablo has scattered the sources of his power in a series of artifacts. A group of cultists called the Skartara Few, once associated with the ancient Horadrim, seek to gather the artifacts and resurrect Diablo in their own image. It is their belief that with certain black magics, they will be able to control the Lord of Terror and preside over all of Heaven, Earth, and Hell.

But in the despair-ridden town of Tristram, a town that has seen its fair share of evil and demons, a town that sits on the precipice of Hell itself, there is a girl named Leah who, in the candlelit niches of her Uncle Cain's house, has heard the whispers. They will fail. No one can contain him.

And so again, Deckard Cain must ask too much of the heroes of the realm. He issued a missive to the Horadrim to seek out the Nephalem, the direct descendants of Angels and Demons, with a power greater than both. Hailing from the sands of Caldeum, the snow-capped fortress of Mount Arreat, or the black jungles of the Dreadlands, the Nephalem gathered their weapons and once again marched to Tristram.


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[center][img]Please go to Fontmeme.com to design your character's name logo[/img][/center]
[center][img]character pic url here[/img][/center]

[font=tnr][b]Age: [/b]Age here (Please, no characters younger than 20)[/font]
[font=tnr][b]Sex: [/b]Male/Female[/font]
[font=tnr][b]Type: [/b]Nephalem/Demon Lord/Human/etc.[/font]
[font=tnr][b]Class: [/b]Only applicable for Nephalem (Demon Hunter, Rogue, Barbarian, Wizard, etc); Delete this line if it does not apply to you.[/font]
[font=tnr][b]Special Abilities: [/b]If applicable; Delete this line if not applicable.[/font]

[font=tnr][b]History: [/b]Just a paragraph or so. [/font]

[font=tnr][b]Personality: [/b]Again, just a paragraph.[/font]

Toggle Rules

  • I think it goes without saying: No God-Modding.
  • At least for now, no one may play any of the NPCs (Tyreal, Leah, Adria, Cain, etc.) or evils (Diablo, Andariel, Belial, etc.)
  • You may choose to play as a human, a Nephalem, or some sort of villain.
  • This RP will contain gore and mature subjects, and is therefore rated R.
  • Plot suggestions are welcomed and encouraged.
  • You absolutely MUST be literate. Errors in spelling, grammar, and punctuation make my head hurt. Blame the English degree.
  • There is no minimum to how many words per post, or how many posts per day. I just ask that you try to avoid one-liners.
  • You are more than welcome to engage in private 1x1 play, but if you decide to make it relevant to the main story line, just give us all a quick synopsis in the OOC thread.
  • Please use the provided character sheet skeleton for your character submissions.
  • I will gladly answer all your questions! :D

Browse All » 3 Settings to roleplay in

Tristram

Tristram by marredserenity

Repair your weapons, buy armor, have a drink, rest your feet. For now, this is sanctuary.

The Cathedral

The Cathedral by marredserenity

Better watch your back. This isn't holy ground.

The Slaughtered Calf Inn

The Slaughtered Calf Inn by marredserenity

Have a seat, grab a drink, slink in the shadows.

The Story So Far... Write a Post » as written by 7 authors

Setting

2 Characters Present

Character Portrait: Orianna Character Portrait: Arkas
Tag Characters » Add to Arc »

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As if in response to the barbarian's demand, the resurrected all turned and began to stumble toward the Cathedral. They groaned and their bones gnashed together, nothing but the magic of reanimation propelling them forward.

Oriana narrowed her eyes at their sudden lurch forward. "I guess he's going to lead us straight to him." She would wait until the entirety of the army would pass them before turning toward Arkas. For the time being, at least, she did not feel any ill-will toward him, and the usual vitriol between demon hunter and barbarian had been silenced. Now, he was an ally, someone whose back she would watch if it meant her own life. Allegiance was blind in the face of pure evil.

"The question is," she said, her eyes caged on the rotted doors of the church. "Is he friend or foe?"

Setting

2 Characters Present

Character Portrait: Orianna Character Portrait: Arkas
Tag Characters » Add to Arc »

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#, as written by Gasmask
"Depends." The barbarian grunted and signaled for the hunter to follow him, keeping an eye on the last unholy creature to enter the foreboding church doors. "We haven't walked up here just to come back because a few skeletons gave us the spooks." Arkas replied, keeping his sword out as he opened the door and ushered the hunter to go first.

"You've got the eyes, I've got the sword." The barbarian grunted. Going first meant she could pinpoint any traps that would lie for them inside the church itself or maybe the master of the passive undead creatures that had proceeded them. Not to mention she was probably deft enough to dodge the aforementioned traps.

Not that Arkas couldn't... Damn crossbow wielding wench thought she was better than him, he'd prove her wrong when he killed the necromancer solo.

Setting

2 Characters Present

Character Portrait: Orianna Character Portrait: Arkas
Tag Characters » Add to Arc »

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To imply that Oriana had only eyes, no gusto or how-to, and that Arkas would do all of the hard work meant that this barbarian truly lived up to his stereotype - stupid and uncultured. Bless his soul, she thought, but said nothing, a grin spreading wide over her lips as she quickly brushed past him to enter the Cathedral first.

The crunch of grime and bones and debris beneath her stiletto boots was satisfying, and for now, it was the only sound reverberating in the grand entryway. She kept both crossbows poised, her eye catching the last of the undead army drifting into a corridor. "This way," she said, picking up her pace in order to catch up.

The tell-tale feeling in her gut rose up, and she tightened her grip on the handles of the crossbows. Beneath thick leather gloves, her knuckles turned white, and the glow of her Nephalem eyes intensified. In her haste to find the necromancer (and her anxiety of having entered the Cathedral again), she was caught off guard by the chittering of a bat and sent a volley of arrows into a darkened corner. When the rest of the colony of bats came flying out, seeking refuge from the seemingly crazed demon hunter, she closed her eyes and let her head fall back, crossbows lowered, in obvious disappointment.

"I'm sorry," she grumbled, now even more frustrated that she'd found it necessary to apologize to Arkas. She only begged that he wouldn't ask for an explanation as to why she lacked such cool resolve, and why she seemed to be biting her nails with uneasiness. "Let's just move on," she suggested. But she hardly waited for his response, quickly - almost at a run - moving ahead.

Setting

3 Characters Present

Character Portrait: Orianna Character Portrait: Zander-Anesidora Character Portrait: Arkas
Tag Characters » Add to Arc »

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He had arrived in Tristram without as much as a glance from the villagers. As silent as pestilent death, he had made his way in to the Cathedral, his tattered robe fluttering like a crimson shadow in his wake and the shambling of rising bones sounding like a sweet symphony to those who could truly appreciate such power.

The smell of fresh dirt mingled with rotting corpses and the old stones of the Cathedral but it did not bother the looming figure who called to the dead that marched in to the old building. Rather it reminded him of where he truly belonged, below the dirt rather than walking on top of it but Zander could never return to that cold embrace he so longed for.

The arrival of the barbarian and the hunter was signaled by the rising of the Necromancer’s minions outside of the Cathedral. Zander could not hear them, even the barbarian’s howling threats but there was no mistaking the smell of living flesh. One of them had attacked one of the minions but that was hardly a problem when compared to the looming threat that awaited them all in the Catacombs. Besides, in the world of Sanctuary where angels and demons battled for the souls of Man, there was always more dead to be had.

A deep, guttural growl echoed from the shadows behind Zander when the hunter loosed her bolt within the Cathedral. Zander did not hold out a hand or even speak a command to hold the hound at bay for it was compelled by a greater power. Instead, Zander continued to wait near the entrance of the Catacombs for Cain’s heroes to arrive.

Setting

3 Characters Present

Character Portrait: Orianna Character Portrait: Zander-Anesidora Character Portrait: Arkas
Tag Characters » Add to Arc »

0.00 INK

#, as written by Gasmask
Arkas kept his chuckle low when she skewered a bat. He tried not to imagine the corrupted bats he'd heard tales about in the tavern, it wouldn't do to run into those. The barbarian hefted his claymore onto his shoulders and stomped after her hasty holiness, keeping an eye in the shadows for more bats.

When they came across the catacomb entrance and the necromancer and his foul dog, Arkas could only take a step back and scoff. It looks like luck was running high today, they weren't going solo after all. "Hello." The Barbarian croaked, wary. If this turned into a fight, he'd be ready.

Setting

3 Characters Present

Character Portrait: Orianna Character Portrait: Zander-Anesidora Character Portrait: Arkas
Tag Characters » Add to Arc »

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There was plenty of scolding to go around, and just when she'd mustered the courage to spit something scathing in the barbarian's face (for his chuckle had not gone without her acknowledgment and utter chagrin), Arkas stopped short. Oriana came to her tiptoes in an attempt to see over his hulking form, but grew impatient and came to stand at his side.

There was something ... off about this man (if such a term could be used). She'd seen her fair share of hell hounds, of mysterious beings with hooded faces and foreign robes; she'd often been guilty of fitting such a description herself, as often the art of demon hunting required her to be both mysterious and foreign. She knew instinctively that what stood before them was neither alive nor dead, but could not be sure it was what held the skeletal army's allegiance. It was this uncertainty that caused her to grip her crossbows tightly again, and to give Arkas a nudge with her shoulder. When he looked at her, her eyes now tinged with a red glow beneath her heavy leather hood, she tried her best to shoot him a look that said, I'm not sure this is our guy, and most importantly, We should be careful.

She wondered immediately if barbarians were even capable of interpreting facial expressions as saying more than "To battle!" or "Where's the beer?"

The setting changes from The Cathedral to Tristram

Setting

3 Characters Present

Character Portrait: Orianna Character Portrait: Zander-Anesidora Character Portrait: Arkas
Tag Characters » Add to Arc »

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When the barbarian and the hunter arrived, Zander stepped forward as did the hound. When it stepped out of the shadows, the dim candlelight unveiled the beast for what it was. Rather than some demonic hound from the depths of Hell, it appeared to be an ordinary hunting dog. It was filthy and caked in dirt but even beneath that its yellow-gold fur could be seen plainly enough.

“Welcome, Cain’s heroes,” the stranger greeted them from beneath his crimson hood, his face still unseen. His voice was guttural, bubbling even like the last gasp of a drowning man whose lungs would only ever know water again. “My name is Zander. I have been waiting for you. I hope my comrades did not give you cause for worry.”

By now, the shambling skeletons and walking dead lined the walls of the small room, causing their shadows to dance eerily in the flickering candlelight. The dog stepped out from behind Zander and went about sniffing the ground between the three of them. At first there would seem nothing strange about that but though the dog’s nose moved, there was no sound other than its paws shuffling against the cold, stone floor.

In better light, the dog appeared wounded and most of the dirt that covered its fur was actually dried blood. One of its eyes was permanently open, missing its lid and the obviously undead dog was also missing half of an ear. It made no noise as it sniffed because it drew no breath but much like human corpses raised from the grave, it was simply going through the motions.

Setting

3 Characters Present

Character Portrait: Orianna Character Portrait: Zander-Anesidora Character Portrait: Arkas
Tag Characters » Add to Arc »

0.00 INK

#, as written by Gasmask
Arkas would've growled, but the stink of all these undead would crawl in his throat and make him hurl. The barbarian couldn't even sniff, at least the mountain's constant fresh air had blown away the smell of death, here it had time to stew and congeal into a righteous stink and it made his flesh crawl.

"Are you here to help, Zander?" Arkas spat, tapping the side of his leg in impatience. The adrenaline was flowing and as a warrior, he hated when it went to waste.

Setting

3 Characters Present

Character Portrait: Orianna Character Portrait: Zander-Anesidora Character Portrait: Arkas
Tag Characters » Add to Arc »

0.00 INK

The answer to Arkas' question would have to go unanswered for some time longer. At that moment, there came a loud clanging and a thunderous boom. The earth began to shake, and the Cathedral doors came slamming together. From the crevices there shone an intense green light, whose disappearance left a strange run burning on the door.

It was undoubtedly sealed, and there was nothing the three adventurers could summon that would open it. The seal would have to be broken elsewhere.


Already on edge, Oriana nearly jumped out of her skin at the din around them. She glared defiantly into the light, recognizing it as some trickery or arcane device. It was quite obvious now that their meeting was not by coincidence, and as the rune stared back at them all, the demon hunter whirled on Zander. There was no evidence that he'd done this, and though her gut told her that he hadn't, she knew the Cathedral had a way of twisting even the most sound of minds.

Oriana tried to relax. She needed to, if she were going to come through this alive or remotely sane. It wasn't that she was afraid; on the contrary, sending a volley of bolts into some hellspawn's skull would certainly take the edge off. It was that she knew now that there were eyes upon them that none of them could see, that every step they took would be anticipated. The element of surprise was a demon hunter's cup of tea, and without it, she was at an extreme disadvantage.

"Someone else has been expecting us, it seems," she said coldly, her eyes caged on Zander. "I suppose it was someone's plan to have us descend into the lower levels of the Cathedral. The door topside has been sealed, and I'm quite confident of my ineptitude in arcane magics."

View All »Arcs

Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.

There are no arcs in this roleplay.

View All » Create New » Quests

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Here's the current leaderboard.

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Events

Soon™.

Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 3 Settings for your players to play in

Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.

Navigation

While not required, locations can be organized onto a map. More information soon!

Tristram

Tristram by marredserenity

Repair your weapons, buy armor, have a drink, rest your feet. For now, this is sanctuary.

The Cathedral

The Cathedral by marredserenity

Better watch your back. This isn't holy ground.

The Slaughtered Calf Inn

The Slaughtered Calf Inn by marredserenity

Have a seat, grab a drink, slink in the shadows.

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

Current Mobs

No mobs have been created yet.

Spawns

Locations where Mobs and Items might appear.

Events

You can schedule events for your players to create notifications and schedule times for everyone to plan around.

Permissions

Add and remove other people from your Universe.

Orphanage

By marking a character as abandoned, you can offer them to your players as pre-made character sheets.

Character Portrait: Zander-Anesidora
6 sightings Zander-Anesidora played by RogueMinstrel
A Necromancer with many pets...

The Forge

Use your INK to craft new artifacts in Nephalem Valor. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

Notable Items

No items have been created yet!

The Market

Buy, sell, and even craft your own items in this universe.

Market Data

Market conditions are unknown. Use caution when trading.

Quick Buy (Items Most Recently Listed for Sale)

Open Stores

View All » Add Character » 7 Characters to follow in this universe

Character Portrait: Syous
Character Portrait: Orianna
Character Portrait: Archibald
Character Portrait: Marius de Vittoiré
Character Portrait: Arkas

Newest

Character Portrait: Arkas
Arkas

"So many demons. So many bodies to the throw on the pyre."

Character Portrait: Marius de Vittoiré
Marius de Vittoiré

"Don't pity yourself, I've seen worse."

Character Portrait: Archibald
Archibald

Never compromise.

Character Portrait: Orianna
Orianna

When I say I will follow you into the depths of Hell, I mean it.

Character Portrait: Syous
Syous

A powerful magus from the Order Of The Grey Hand.

Trending

Character Portrait: Marius de Vittoiré
Marius de Vittoiré

"Don't pity yourself, I've seen worse."

Character Portrait: Orianna
Orianna

When I say I will follow you into the depths of Hell, I mean it.

Character Portrait: Archibald
Archibald

Never compromise.

Character Portrait: Arkas
Arkas

"So many demons. So many bodies to the throw on the pyre."

Character Portrait: Syous
Syous

A powerful magus from the Order Of The Grey Hand.

Most Followed

Character Portrait: Arkas
Arkas

"So many demons. So many bodies to the throw on the pyre."

Character Portrait: Marius de Vittoiré
Marius de Vittoiré

"Don't pity yourself, I've seen worse."

Character Portrait: Syous
Syous

A powerful magus from the Order Of The Grey Hand.

Character Portrait: Orianna
Orianna

When I say I will follow you into the depths of Hell, I mean it.

Character Portrait: Archibald
Archibald

Never compromise.


View All » Places

Tristram

Tristram by marredserenity

Repair your weapons, buy armor, have a drink, rest your feet. For now, this is sanctuary.

The Cathedral

The Cathedral by marredserenity

Better watch your back. This isn't holy ground.

The Slaughtered Calf Inn

The Slaughtered Calf Inn by marredserenity

Have a seat, grab a drink, slink in the shadows.

Tristram

Repair your weapons, buy armor, have a drink, rest your feet. For now, this is sanctuary.

The Cathedral

Better watch your back. This isn't holy ground.

Fullscreen Chat » Create Topic » Nephalem Valor: Out of Character

Discussions

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Most recent OOC posts in Nephalem Valor

Re: Nephalem Valor

Hey, I just thought I'd check in and see if this ball was still rolling.

Re: Nephalem Valor

We have already started. Arkas and Oriana are entering the Cathedral, following an army of zombies and skeletons that rose up just outside. I was going to have the army lead them to the necromancer, though if you'd rather have them lead them to the zombie dude that is her servant, that's fine. Start whenever you want.

Re: Nephalem Valor

So I'm game whenever you guys are. Hit me up when y'all are ready to get this ball rolling again.

Re: Nephalem Valor

Are you guys still open? This looks pretty great.

Re: Nephalem Valor

Ah, okay. Just know it may be a few posts before we get to the Cathedral, which is where Syous is right now. I want to give Zech, Marius, and Archibald a chance to react to Cain's briefing.

Re: Nephalem Valor

marredserenity wrote:The Inn is where everyone should have started out. Sorry about that. I don't even know where that last post I made went bc this site is so terribad. I just come to the RP site, click the "Posting" tab at the top, and go from there. Unfortunately it doesn't filter very well, and I think when you submit a post that way, it defaults to the "main" location, which, in our case, is Tristram.


I didn't work off Syous as a Nephalem because he's Human, so I'm playing as if he didn't have the dream.

Re: Nephalem Valor

The Inn is where everyone should have started out. Sorry about that. I don't even know where that last post I made went bc this site is so terribad. I just come to the RP site, click the "Posting" tab at the top, and go from there. Unfortunately it doesn't filter very well, and I think when you submit a post that way, it defaults to the "main" location, which, in our case, is Tristram.

Re: Nephalem Valor

I'm confused. Are we posting in Tristram or The Slaughtered Calf Inn? I didn't even know NotAFlyingToy posted until now.

Re: Nephalem Valor

Yes, sorry. I was waiting for everyone to post at least once before I continued on.

Re: Nephalem Valor

Want me to post. . . I haven't done so yet?

Re: Nephalem Valor

If you're not familiar with a dice system, it can be a little overwhelming.

Also, Naft had a dumb question, but I'll address it anyway.

He asked if I, as GM, would care about his character having enchanted armor. The truth is I care more about the playing than what kind of armor or abilities your character has. Feel free to update your sheets at any time, just so long as you're not like "MY CHARACTER CAN DODGE EVERY ATTACK AND HAS THE ABILITY TO SUPPRESS OTHER PEOPLE'S ABILITIES" or something. Those things take the fun out of it.

I am always open to plot suggestions. I have an idea for how they will come upon the first artifact, but nothing solid.

ALSO if you are playing a Nephalem, your character is not just the average human. They can sense demonic presence, typically have eyes that "glow in the dark" (though this is optional) and increased EVERYTHING. They are strong, agile, dexterous, intelligent. Obviously in the game, each class focuses on one over the other, but I don't care how you do it. I am probably the most flexible GM evar.

Re: Nephalem Valor

As long as it's easy. lol.

Re: Nephalem Valor

I am wondering how everyone feels about battles being done in a chat system that allows for dice. I had a couple of thoughts this morning about how, when it came time to fight a demon guarding an Artifact, it could move very slowly on the forum. So here's my idea.

Many eons ago, AOL used to have a chat room system that allowed you to roll dice. You'd type in /roll4d20s, which would roll 4 dice each with 20 sides. So, let's say we're fighting Rakanishu who is guarding the first Artifact. We all come into the chat room, have some posts of RP, and I could assume the role of narrator (or, really, someone else can, I'm fine with that).

I'll post Rakanishu's stats:

RAKANISHU | 1,000 HP | Fast, lightning, teleporter | Weak against ice and poison

Then I would post the hero's stats:

ORIANA | 450 HP | Demon Hunter, ranged
SYOUS | 450 HP | Mage, elemental
ARCHIBALD | 450 HP | Paladin, melee

Or whatever. Because Rakanishu is "fast," he attacks first and after ever second hero's attack. He would roll something like, 2d20, which would be the damage done to a specified target. Heroes would use dice as well until he's died. Heroes who "die" in battle will actually just be "overwhelmed" and faint like in your favorite JRPGs.

It would take some organizing and working out, but I think it could be fun. What do you guys think?

Re: Nephalem Valor

Apologies to everybody for submitting my character so late, summer is a great time for camping as it turns out.

Looking forward to RPing with everyone.

Re: Nephalem Valor

I'm waiting for one more person to submit a character, but I guess you guys can go ahead and start posting!

Re: Nephalem Valor

So. IS this going to happen?

Re: Nephalem Valor

I am waiting on just a few people to submit their characters, and then we can start posting. I've already added two locations to the RP: The Cathedral, located inside of Tristram where most of the fighting will occur; and The Slaughtered Calf Inn, your cliche inn/tavern/bar or whatever. I'm fine with people posting in different places simultaneously, so long as you can keep track.

Re: Nephalem Valor

This sounds so amazing:) I'll be submitting my character as soon as possible.

Re: Nephalem Valor

I object. But only because I hate you.

But no seriously, that's fine.

Re: Nephalem Valor

Woo! Three characters thus far! Does anyone object to my playing a second one?