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Of Ancient Times: Rise Again

Of Ancient Times: Rise Again

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Two Champions from any era are chosen by either a Greek/Roman, Hindu, Chinese, Japanese, Egyptian or Norse God and shall battle against the other Champions to decide upon the divine guardian of the Earth.

802 readers have visited Of Ancient Times: Rise Again since Adantas created it.

Introduction

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Time. Time is a mystery no one, no thing has yet to solve. At the same time someone in 43BC is living there lives where someone else in the year 2109 is living theirs. To one it's the past the other the future. And of course there is everything in-between, before and after. But there is a special race of beings. They don't so much as time travel but are just there. Some call them immortals others Gods. They have been kept alive throughout time by belief. The humans who inhabit the Earth have created these beings through their own belief and imaginations. And because of such thoughts they have been kept alive since the dawn of human minds. The power that the belief enabled these deities was overwhelming. They began to gain personalities and with this came the inevitable feuds. They felt that as they had such power and influence over the humans that ultimate reign should be theirs.

But the grand question of who? The one who all humans from every corner of the world would worship. The one whose duty is to guard the earth from chaos and destruction. To influence the people so as to balance the worlds equal order.
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So what does all this have to do with anything? What's the point of knowing about the Gods and their power stuggle? Well, my curious one. It's about the battle. The Gods decided that like all the tales, legends and myths that their beloved humans had created about them there was always a key component to the story. The Gods Champion. Within every story told there was one chosen by the Gods to complete tasks. This, they decided, is what they need to prove that they were worthy of the position of divine guardian.

A battle that will take place throughout time. The Champions chosen shall be taken to different time periods to complete tasks and equip themselves with tools that will help them in the Final Battle against the other Champions.

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Two Gods from each culture are able to choose two Champions.

The Gods are required to chose a male and a female to represent them as their Champions.

There shall be twelve periods in which they visit before reaching the battlefield of the Gods.

In each time period a task will be set in which the Champion must accomplish. If they fail to do so they will be unable to continue through the challenges.

Throughout these challenges it is in the Gods best interest to ensure that His/Her Champion acquires a tool that will aid them in the Final Battle.

The Gods are not able to directly influence or interfere with their Champions or their surroundings while in the time period. Before being transported to the time period they are able to briefly talk with their Champions and discuss strategies but otherwise there is no contact whatsoever.

During the space between time when the Champions and Gods discuss, the God is able to bestow one small aid to the Champion for example to ability to read different languages.

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There are different cultures throughout the world and within them they have their own Gods and Goddesses.

The major cultures participating are Greek/Roman as they are one, Hindu, Norse, Japanese,Chinese and Egyptian.

For Greek/Roman culture:

Zeus
Female:
Male:

Athena
Female:
Male:

For Hindu:

Ganesh
Female:
Male:

Bhuvaneshvari
Female
Male

For Norse:

Odin
Female:
Male:

Freya
Female:
Male:

For Japanese:

Okuninushi
Female:
Male:

Amaterasu
Female:
Male:

For Chinese:

Kuan Ti
Female:
Male:

Kuan Yin
Female:
Male:

For Egyption:

Ra
Female:
Male:

Isis
Female:
Male:

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When creating your character please make sure that it is no-one famous. They can be any age but instead of making it someone who was a highly successful general in Roman times who has strategical skills and battle experience, try to go for something more creative because you want to develop your character. In the end it is not the strongest who wins it is the one who has developed a great deal of skill and who they have become.

Here is a template of some of the facts you should include along with the description, personality, equipment and history:

Date of Birth:
Place of Origin:
Fears:
Skills:

Toggle Rules

1. Follow all the standard rules of RolePlayGateway - this should be obvious...

2. Our posting requirements are as follows: it must be sufficiently detailed, original, and interactive. Each post should move the plot of the roleplay forward by some small extent. If your posts seem weak compared to the rest of the writers, your GMs will notify you.

3. We understand that not everyone is the best when it comes to grammar. All that we ask is that we see a visible effort. No blazing malapropisms, no obvious spelling or punctuation errors, and no internet/text jargon is sufficient. It is not at all that difficult to run your post through a word processing program for spell and grammar checks. Please do so, or your GMs will be forced to ask you to leave.

4. Please, we beg of you - no godmodding. This includes, but is not limited to, controlling the actions of a character that is not yours, using knowledge obtained as a roleplayer as your character, overpowering your character, and refusing to let anything negative happen to your character. Please have your character react accordingly to their circumstances. Be sensible when it comes to the tools. No atomic bombs or death rays. Be creative, use your imagination.

5. That being said, please make your character original! No one enjoys a cookie-cutter personality... take the time to give your creation life. Make it so that you would be able to pluck them out, set them down, and see them make it off into the world. If an insufficient character profile is submitted, your GMs will give you two chances to bring it up to our standards. Two is our final word.

6. All complaints of any sort, be it of the plot or another roleplayer, are to be directed to one of the GMs. They will deal with the situation accordingly. There will be a strict GM-Player privacy arrangement, and all relaying of suggestions will be done anonymously.

7. Please, no swearing or graphic language unless there are very, very severe circumstances in the roleplay to allow it. Remember, these words are better emphasized when used sparingly.

8. Please, please, please read and participate in the OOC. A quiet OOC thread is boring... but also, there is often vital information that could be discussed there. By joining, you are expected to read the OOC thread.

9. Anything else that is common sense but we might have forgotten in the process of making this. Use your head and judge your own actions, please.

Browse All » 2 Settings to roleplay in

The Realm

The Realm by RolePlayGateway

The space between time where the Gods dwell. This place is where the Champions will rest between the challenges. As well as discuss strategy's with their Gods.

Earth

Earth by Adantas

:IGNORE:

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

Arcs

Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.

Add Quest » Quests

You can create Quests with various rewards, encouraging your players to engage with specific plot lines.

Add Setting » 2 Settings for your players to play in

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While not required, locations can be organized onto a map. More information soon!

The Realm

The Realm by RolePlayGateway

The space between time where the Gods dwell. This place is where the Champions will rest between the challenges. As well as discuss strategy's with their Gods.

Earth

Earth by Adantas

:IGNORE:

Add Group » 0 Factions to align with

There are no groups in this roleplay!

Add Character » 1 Characters played by your community

There are no characters in this universe yet!


Collectibles

By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.


Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!

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The Forge

Use your INK to craft new artifacts in Of Ancient Times: Rise Again. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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Buy, sell, and even craft your own items in this universe.

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View All » Places

The Realm

The Realm by RolePlayGateway

The space between time where the Gods dwell. This place is where the Champions will rest between the challenges. As well as discuss strategy's with their Gods.

Earth

Earth by Adantas

:IGNORE:

The Realm

The Realm Owner: RolePlayGateway

The space between time where the Gods dwell. This place is where the Champions will rest between the challenges. As well as discuss strategy's with their Gods.

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