Introduction
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Setting
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Setting
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"Why thank you! You're getting a lot of meat there, going someplace far?" The store keeper asked, wrapping the meat that was going to be bought.
"Might be. Don't know yet,"
"Well, then let me give you a piece of advice-" He looked around and leaned in, "NEVER go South of this city!" He said in a loud whisper.
"Why not South?" Al questioned, tilting his head.
"Because that is where the tomb of darkness is! Travelers who venture there never return 'gain! Oh, and that will be 20.00$,"
"Tomb of Darkness?" Al asked once more, giving him the money,
"The place of ultimate evil! In fact, it's rumored to cause all the horrible sand storms going on lately!"
Al raised an eyebrow as he put the wrapped meat in his bag, "Well, thanks for the information stranger,"
"And may you have much luck on your travels!"
Tomb of Darkness... Huh... He thought, going down the main street as it began to be filled with even more people.
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 4 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in The Ancient Desert Of Tarmara. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Places
2 posts · 1 characters present · last post 2011-01-07 03:55:48 »
Tarmara Owner: cheesewaffle
The Great City
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The Tomb of The Darkness Owner: RolePlayGateway
Hidden
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
The Tarmara Desert Owner: RolePlayGateway
The Deadly Desert
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Tarmara ↪ The Tarmaran Palace Owner: RolePlayGateway
The Palace
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The Ancient Desert Of Tarmara
by cheesewaffle on Wed Jan 05, 2011 1:23 pm
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on Wed Jan 05, 2011 7:38 pm
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The Ancient Desert Of Tarmara
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Re: [OOC] The Ancient Desert Of Tarmara
[OOC] The Ancient Desert Of Tarmara
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