Announcements: Cutting Costs (2024) » January 2024 Copyfraud Attack » Finding Universes to Join (and making yours more visible!) » Guide To Universes On RPG » Member Shoutout Thread » Starter Locations & Prompts for Newcomers » RPG Chat — the official app » Frequently Asked Questions » Suggestions & Requests: THE MASTER THREAD »

Latest Discussions: Adapa Adapa's for adapa » To the Rich Men North of Richmond » Shake Senora » Good Morning RPG! » Ramblings of a Madman: American History Unkempt » Site Revitalization » Map Making Resources » Lost Poetry » Wishes » Ring of Invisibility » Seeking Roleplayer for Rumple/Mr. Gold from Once Upon a Time » Some political parody for these trying times » What dinosaur are you? » So, I have an Etsy » Train Poetry I » Joker » D&D Alignment Chart: How To Get A Theorem Named After You » Dungeon23 : Creative Challenge » Returning User - Is it dead? » Twelve Days of Christmas »

Players Wanted: Long-term fantasy roleplay partners wanted » Serious Anime Crossover Roleplay (semi-literate) » Looking for a long term partner! » JoJo or Mha roleplay » Seeking long-term rp partners for MxM » [MxF] Ruining Beauty / Beauty x Bastard » Minecraft Rp Help Wanted » CALL FOR WITNESSES: The Public v Zosimos » Social Immortal: A Vampire Only Soiree [The Multiverse] » XENOMORPH EDM TOUR Feat. Synthe Gridd: Get Your Tickets! » Aishna: Tower of Desire » Looking for fellow RPGers/Characters » looking for a RP partner (ABO/BL) » Looking for a long term roleplay partner » Explore the World of Boruto with Our Roleplaying Group on FB » More Jedi, Sith, and Imperials needed! » Role-player's Wanted » OSR Armchair Warrior looking for Kin » Friday the 13th Fun, Anyone? » Writers Wanted! »

1
followers
follow

Firecloud Ari

An alcoholic and general ne'er-do-well, Ari is a strange woman with no clear motive...it's all for the sheer Hell of it.

0 · 3,402 views · located in Sector 64717

a character in “The Multiverse”, as played by Ellipsis

Description

She appears to be a fairly young woman, early into her twenties. She stands at an average height, though she looks a little smaller for the way she lets her shoulders slope and how she usually keeps her head inclined. All too often she's told she needs to eat more; truth is, she does, but hardly anyone can tell for how lean she is--nor can they discern her actual strength, 'til she strikes them. Her skin and eyes are pale, in sharp contrast to her long, black hair, which she usually keeps loosely bound up with a sharp-pointed metal spike, a chopstick, or an ornate silver hair stick (on rare occasions), leaving a hank of her long bangs to hang over half of her face. She's gone to the trouble of dying her bangs a bright scarlet recently. Her grey eyes are rather sharp, accentuated nicely by a pair of rather expressive eyebrows. While her right eye manages to occasionally appear slightly more metallic blue than icy grey, the left eye remains adamantly grey. The rest of her features are not necessarily as striking, but she's certainly not homely...

On her left shoulder she has a tattoo of a wolf's paw print, underneath which there are three scars that create a zig-zag. On her back and shoulders there is evidence of lashing--scars that have faded with some time criss-crossing over each other. Around her wrists and ankles, she wears cords of leather or lengths of silver chain with little trinkets and bells on them. Hanging from around her neck on a very short length of shotbead is a broken watch--there's no glass, no face, no hands, no numbers, yet it's still plainly a watch; it's usually suspended so that it's nestled in the hollow of her neck and clavicle. In her ears, she wears several silver, onyx, and bone earrings that curl and twist oddly. On her right hand, there is a wolf ring with three wolves (one sitting and howling; one walking forward; one standing and looking back). She has a brown leather bracelet with a marred plate that reads "intent." on her left wrist; on her right she wears a strip of leather studded with silver grommets that ties around a large metal ring. Dangling from this strange leather are nine tiny keys...

Ari's scent is distinctive. She has a spicy and sweet combination of perfumes that attribute to her signature scent. (The specific combination being black opium, frankincense and myrrh, vanilla, and a hint of sandalwood...)

Her sense of fashion seems to be dictated by preference, necessity...or whoever it is she favors that day. (A section of the following descriptions shall be bold to indicate what Ari is wearing.)

Generally, it can be assumed that Ari wears a simple outfit: Black cargo pants held up by a plain black belt, a form-fitting black tank top, and combat boots. She has slipped a holster for her Scatteran gun onto the belt, and she keeps it on her right hip. Clipped to the inside of her right hip pocket is a Kershaw Scallion--a spring-assisted folding knife.

Ari was at one point issued an L.D.A. uniform--the only thing she adamantly refused were the sunglasses. The suit is comprised of a black blazer, black slacks, and a black tie--very simple, very chic, to be sure. Underneath the blazer she wears a white button-down shirt; underneath that there's a combat vest. On her right hip she sports a holstered Scatterran handgun. Specifically to be contrary, Ari still wears her combat boots.

When Ari wants to play it modern and simple, she wears a black, form-fitting dress with long sleeves that go part of the way over her hands, exposing only her fingers. The hem of the dress stops just short of her knees. There are two pockets that button closed on the front and slightly to the sides on the dress, about mid-thigh. In one of the pockets, she has clipped the Kershaw folding knife (spring-assisted Scallion). The collar of the dress rises to about half-way up her neck; on this collar, there appear to be some dimly-lit buttons. The collar obscures the battered faceless watch. Boots come up to just below the knee, and seem to be made of a similar material to the dress. She wears what appear to be a pair of seamless cuffs of some strange shiny, black material on her wrists over the sleeves of the dress. Around her neck is a broad choker of the same material. These accessories appear very much like smooth manacles...

The dress is made of a thick material that seems to be able to repel most gun fire, barring powerful rifles; although it can likely withstand shrapnel flung from an explosion, it would do no good if the explosion were particularly close. Blades cannot penetrate the material. Pressing the buttons at the collar create a strange kind of shield over the garment; this shield would repel any energy weapon fire, and proves to be sufficiently effective against flames.

To make a few items a little bit more accessible, she has opted to wear a pair of cross-belts on her hips. On her left hip, she has a black leather pouch with a silver nub in the shape of a wolf's head. Inside this pouch, she usually keeps change, a random rock, some matchsticks, a lighter, a black fine-tip R.S.V.P. ballpoint pen, and mace. On her right hip she keeps a rather...almost ancient-looking knife in a leather sheathe. She recently invested in a holster for the Scatteran guns she has in her possession, and has fixed one on the belts just in front of the knife.

Her old standby remains a popular favorite... This consists of light grey rags bound around her chest as a practice in modesty. Around her hips she wears a length of identically colored cloth as a skirt. Hanging from her hips she has a thick leather belt. On this belt she has a black leather pouch with a silver wolf's head nob on it; behind this pouch, attached to the belt, there is a sheathed knife. With this particular garb, she tends to sport a heavy black leather collar with three rings dangling from it that clink softly when she moves...

She has her moments where she remembers that she is, in fact, female--and maintains the right to doll herself up. On the rare occasion that she chooses to do so, she has specifically purchased a dress--a sleeveless, strapless, slinky, silver little thing that bares her shoulders, pinches at her waist, then flares out in a skirt that starts at about the middle of her thigh. The top half of the dress looks as though someone had her turn as they wrapped ribbon around her, while the lower half would cascade out like the single ruffled petal of a morning glory flower. Spiraled coils of fabric made to resemble roses are bunched at one side where the upper and lower parts of the dress meet. The back of the dress dips low, and cinches up tightly like a corset... Being as she has never been one much for shoes, she has opted out of them entirely for this outfit...going barefoot instead. To top it all off, she's gone to the trouble of actually fixing her hair into something a little more complex--her bangs are loose in loose curls that fall to her shoulders and frame her face, the rest of it still curled yet coiled up and pinned to the back of her head with a little swirl of a silver clasp.

Personality

'What color are they wearing, and what language is everyone swearing in? Shit...'

There are times at which she can be charming to a fault, and others where she's definitely not above calling someone's mother a whore. Likely due to a variety of chemical imbalances--some of which may well be instigated by her insatiable thirst for vodka--it's difficult to determine how the Ri'ehn woman is going to react in any given situation. The only perceptibly consistent characteristic she displays is a rather lackadaisical disregard for her own well-being and good sense.

She has a naturally addictive personality--and while some of her crutches are readily evident, others are not. For instance, there's her rampant alcoholism and curiosity--the latter tending to get her into more trouble than the former, and the former actually occasionally lending her some idiot savant capacity to get herself out of that trouble.

The relationships that she develops with people tend to be rather intense, but most aren't lasting. For the while that she maintains her affections, she is unwaveringly loyal and will do anything for those people... All the way up until the day she up and vanishes from their lives, without so much as a by-your-leave.

Planning is not her strong suite, and so a majority of the decisions she makes are on the spot, comprised purely of impulse. Hindsight tends to be a quite painful experience for her. Although she overtly expresses a lack of concern for the consequences that could be rendered by her choices, she tends to lose a lot of sleep over them--or demolish whole bottles of alcohol at an alarming rate. Although she will boast the attitude of being free and willing to do whatever it takes to maintain her liberty, she sometimes displays a disconcerting handicap in regards to making autonomous decisions, especially if there is an apparent possibility that what she does may bring the few people she cares about to harm... In these instances, she is wont to let someone else tell her exactly what to do--partly to alleviate the burden of responsibility, and partly because she cannot trust herself to make the right decision.

As though in reflection of her way of throwing caution to the wind and the weight of the consequences, she has a minor addiction to games of chance and wagers.

All in all, it can honestly be said that Ari is a passionate creature. Before she found herself all too involved in things much bigger than herself, she could not at all be moved to care about anything that did not at least peripherally involved her.

Equipment

-A well-worn musette bag with modified internal compartments to accommodate the following.
-Black leather-bound sketchbook. (Musette bag.)
-B.I.C. mechanical pencils. (Musette bag.)
-Black fine-tip R.S.V.P. ball-point pens. (Musette bag and pouch.)
-Silly Putty. (Very important.) (Musette bag.)
-Pink-pet eraser. (Musette bag.)
-Charcoal sticks. (Musette bag.)
-A chopstick with a particularly sharp point. (Musette bag or in her hair.)
-Indian ink. (Musette bag.)
-A tightly-sealing glass bottle of about twenty ounces that carries gasoline, kerosene, or lamp oil. (Musette bag.)
-Depending on her financial status or good fortune, there's likely a bottle of vodka in that bag. (Musette bag.)
-An apparently broken watch of indeterminate use. (Worn at all times around neck.)
-A spring-assisted Kershaw Scallion knife. (Pocket.)
-A small B.I.C. lighter. (Pouch.)
-Mace. (Pouch.)
-A little color-changing glass one-hitter pipe (with a dubious, likely illegal residue) wrapped in a soft cloth. (Musette bag.)
-A small Moleskine notebook with all manner of randomly scratched notes. (What is in English doesn't make sense; what isn't in English is in Elder Futhark, or Ri'ehn script.) (Pouch.)
-Four-inch L.E.D. flashlight. (Musette bag.)
-Full-tang five-inch blade (nine inch total length) knife with...a rather old-looking blade and leather-bound hilt in leather sheathe. (Right hip.)
-Black-glazed ceramic shot glass that bears the Seattle skyline and claims that the city is the "coffee capital of the world". (Musette bag.)
-Small wooden puzzle box that smells suspiciously like something green that's inexplicably illegal. Bears a wolf howling. (Musette bag.)
-Sidewalk chalk of a variety of colors. (Musette bag.)
-A much-loathed, very cheap, rarely used cell phone. (Musette bag.)
-An in-ear device directly linked to a good friend of hers. (In ear.)
-Halo P.D.A. (Musette bag.)
-A Scatteran gun. (Musette bag. Right hip.)
-Bullets for aforementioned gun. (Musette bag.)
-Level four disruptor pistol. (Left hip.)
-Personal computron (Aschen P.D.A.) (Right hip.)
-Combat vest. (Underneath L.D.A. issue suit.)

History

As far as Ari is concerned, there is little about her past that even concerns her anymore. When she fled Earth, she left everything and everyone behind. She came to Terra to start a new life...

Two years ago, she was performing a working interview at Gambit's bar; having no idea whose Ambrosia she was serving, she brought a poisoned glass of the anti-freeze green intoxicant to Admiral MacGregor's wife. It all went downhill from there--the Aschen dropped on her, assuming that she was a terrorist. Of course, it wasn't in Ari's nature to just give up--especially since she had hardly the faintest notion what was happening. Naturally, she became a fugitive for almost a year and a half...

Ever since her first encounter with the Aschen, she had not felt all that keen on them. As they continued to harass and hunt her down, her disposition mutated from a peripheral dislike to a very focused hatred. It was then that she started looking into making contacts with stronger, more able factions that might be able to offer her protection from the Confederacy--or at least offer her avenues for revenge. In so doing, she has grown rather fond of the Invictus and the Red Halo.

In the last six months, these allegations and the persistence of the Aschen have brought her through Hell and back. They have done everything from pursuing and detaining her under both legitimate and false pretexts to torturing and humiliating her. At one point, they had implanted her with a microchip to keep track of her, as though she were some kind of dog... When trying to apply for legitimate employment, she was denied.

They ended up charging her--legitimately--with assault on an agent...and even though they had claimed to drop the charges for attempted murder on Admiral MacGregor's wife (on the grounds that the actual responsible party had been identified), they were once again brought up against her. It was only by paying through the nose for the Scum of Caprica to defend her that she made it through a pre-Triad indictment and avoided going to full-on Triad. She was put on probation and told that they would get back to her about confirmation of employment. For once, Ari had stopped running and turned around to face the Aschen and play their game. She thought that perhaps then they would leave her alone...

That was a foolish assumption on her part.

The Aschen had suspected that she was hobnobbing with different factions since the fateful day in Gambit's when she had simply delivered Ambrosia--and so they had been watching her closely since then. They weren't aware of the nature of her contact, exactly--but they intended to find out. It was made painfully clear that they were done fooling around with Ari and entertaining her whims when her first probation meeting turned into an interrogative torture session. They gave her an ultimatum: They would entertain her existence a little longer, so long as she acted as their inside agent for the Red Halo and the Terran Liberation Front. She agreed and was released...

After less than a month, the Aschen requested that she formally be inducted into the L.D.A.--though, the term 'requested' is loosely utilized here. She really had no choice, as per the usual when dealing with the Aschen... It was either join or be terminated on the basis that she was affiliating with terrorist factions.

So begins...

Firecloud Ari's Story

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari curls her fingers 'round the handle on the door, pulling it open a bit to peek inside. Not much going on--awesome. She pulls it open enough to slip on through, humming very softly herself as she heads toward the bar. She's been sober for a few days, working like a dog... It's definitely hammer time. She nods to her friend the NPC 'Tender, and slips onto a stool, peeking over the 'top to see her bottle isn't there. She frowns and looks up at the 'tender-- "Hey, rent en't due, sr'vehn." He shrugs and pulls a bottle up from under the counter and puts it before her: "Thought you were dead." Ari gratefully takes the bottle and opens it, chuckling to herself like a giddy ferret. "Nahn, sr'vehn, you'd never be so lucky,"

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari unscrews her cap, sets it on the counter, and glances toward the 'tender, murmuring with a little grin that looks nothing like the one she gets when she's drunk: "No shot? Do you want me to--" The 'tender immediately puts a little shotglass in front of her with a little scowl. "Of course not." Ari reaches for it to fill it, infinitely amused with her own bad manners.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari fills her glass, slams it back, and gives a little undulation of pleasure at the clear, warming poison that burns its way down her throat. It has an almost immediate cheering effect--her body relaxes visibly, she sighs happily, and rests her elbows comfortably on the bartop, looking fondly at the bottle. "Sr'vehn, you know you're my one true love?" The 'tender snorts, going about filling the ice bins and muttering, "That's disturbing and inappropriate."

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari pours herself another shot, figuring she'll get to a certain point before she decides to go on home. She stares at the shot for a little while, serenely pleased with it and herself and all things, noticing that everything is better when things aren't exploding, the cliches are to a minimum, and there are no bullets, lasers, fireballs, what have you flying around. She prefers the prozac covered ferrets, to be honest, but nobody's asking her. Sigh...

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari squints at the seed spit near her, and decides no one does that deliberately without a real reason behind it--now, that reason could be insanity or pure impoliteness, but...she decides she'd rather not be near a seed. She picks up the napkin the bartender politely, wordlessly suggested, and shoos the seed away from her, sending it scurrying all the way down the bar to send it tumbling over the edge of it.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari looks over at Andrioth's object and raises one eyebrow slightly. She blinks at it a moment, then...shrugs a little, takes her shot in between her middle finger and thumb, and slams it back.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari glances back over at the arm once she's done with her shot, considering whether or not it might be anyone she knows... Nah. She doesn't know many people...nor would she care if the majority of them got their arms ripped off. She glances at Andrioth, then back at the arm, wondering why this man thinks he can just throw an arm into the center of the bar without anyone calling the cops--which, judging from the disappearance of the 'tender, might be happening right now.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari has sighted what may be the night's dramatic trouble, and she's not too worried about it this evening. She tilts the bottle back to the shotglass one more time, even though she can already feel the other two shots working their way into her system, much to her pleasure. She looks toward Serl's sword with the faintest interest, her eyebrow doing a little wriggle type movement at the mention of demons. She immediately looks back to her shotglass, just before it overflows, and sets her bottle down, just staring at the liquid quietly, thinking about how much longer each shot will make the walk home seem.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari does a mental jig at not being blond-haired and red-eyed, slowly turning the shotglass in her fingers.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari sees the arm jerking in her peripheral vision. Yep. She has seen stranger, and maybe--just maybe--if she just keeps an eye on it but apparently ignores it...she can enjoy this last shot before the drama really gets going.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

 Oh, re'err. *She slugs back the last shot, reaching to twist the cap back onto her bottle, slipping down from the stool and making her way casually toward the door--keeping to the wall, far from the arm, far from Serl, and far from Amber...but making sure she can keep them in her peripheral. As Serl gets closer to Amber, she wonders if she wants to stick around to see this.*

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari pauses at the door, her back resting against it so she can just...lean on back and slip on out when things get too unpleasant, while she watches this weird fella with his arm, this demon hunter and his prey, the prey and her love... Then her eyes land on the pretty little alabaster and gold creature behind the bar, and she studies her for a second, to remember her later.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari tilts her head slightly at the contrast between the pale girl and the cat, and the images work their way into her odd little mind, warmly muddled as it is with the liquor from the bottle currently hanging casually from her hand right now. She realizes she's smiling softly, and decides that's just a little too creepy if anyone notices, so she looks away from Kisa and Morban to keep an eye on the other entertainment, which isn't developing as fast as she'd expected.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari can't stop herself from giggling shortly--but she does reach up to cover her mouth from the grin at what Serl says.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari lets her grin fade and her hand drop back to her side, her eyes following the seed from Andrioth to the helmet--then ricocheting to nowhere. She perks at the use of the word "faggot," and wonders if things are going to get interesting now.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari looks to Kisa's movements, blinking in surprise at how like those actions were to her niece's... And how she misses her odd little niece.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari suffers a swift change in interest, since there are people who have personal vendettas that she's not involved in, and some strange man with a puppet limb and a penchant for spitting seeds. She leans back on the door and mutters to no one in particular-- "Jaht'n."

The setting changes from Gambit's Bar to The Cell

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari pads carefully through the darkness, rubbing her thumb and middle finger together to start some sparks. She reaches a candle and runs the thumb and finger up the greasy wick, and a small flame takes to it. She moves to the edge of the pit and crouch next to it, looking at it thoughtfully for a second...ruminating... Then she turns and pads back out, leaving the candle burning there. She untwists the cap from her bottle with her thumb and takes a pull as she heads back upstairs.

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

 north

The setting changes from The Cell to The Observatory

Setting

Characters Present

Character Portrait: Firecloud Ari
Tag Characters » Add to Arc »

0.00 INK

Firecloud Ari wanders to the window to take a look at all she just wandered through, amusing herself with several alcohol influenced thoughts concerning her existence. She decides she may spend more time here, because the panoramic view of the forest and the city reminds her of several concepts that remind her of the dynamics of the world... But, she's getting a little tired from the alcohol, so... She turns away.