Introduction
In the country of Zarzida, where this particular roleplay is set, there are two, well, species. The humans, and the Naga. The humans are HUMANS. No explanation needed. The Naga, on the other hand, need a lot of explanation. They have no set physique, and their only identifying features except mismatched eyes. And wings.
And that brings us to the next subject of this description: Wings. About half of the Nagas are born human, so they are "normal" until they are chosen at age thirteen. More on that later. Anyway, when they are chosen, they are moved to Amarkat, where the Nagas live. When the thirteen year olds get to the center of Amarkat, they are put into a large room full of the wings. Blindfolded. When they "hear" (the Naga hear magic) the magic that kind of calls to them, they pick them up. Then they seem to completely transform, and the wings attach themselves to the kids back. They are then full Naga, and they have a specific job, i.e. Dream-bringer (brings dreams to the people of Zarzida) or sun-tender (makes sure the sun is being... well... sunny...). No two Nagas do the same job. .
There are four choosings per year. spring, summer, fall, and winter, so pick one and put it in the roleplay.
If you want to be a naga, put it in your profile. If you don't, well, your sorta on your own.
Have fun!
Taking place in...
Tiananda our primary setting
Human Continent: all non-Naga or Nagas that will be chosen but not yet live here
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
Orphanage
By marking a character as abandoned, you can offer them to your players as pre-made character sheets.
The Forge
Use your INK to craft new artifacts in the Naga. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 4 Characters to follow in this universe
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0 posts · 4 characters present · last post 1970-01-01 00:00:00 »
Tiananda Owner: Katherinana
Human Continent: all non-Naga or Nagas that will be chosen but not yet live here
Fullscreen Chat » Create Topic » the Naga: Out of Character
Discussions
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the Naga
by Katherinana on Wed Jun 05, 2013 2:32 pm
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- Last post by Katherinana
on Wed Jun 05, 2013 2:32 pm
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the Naga