Introduction
An ancient God of Destruction is awakening, intending to continue his conquest and subjugation of the world. His opponents, the other six gods of the pantheon, have long since vanished from the world, with no sign of their presence. It would be bleak, if not for six individuals who receive a mysterious vision. A vision of the doom that will be brought, and of two places -- one the key to their victory, and the other where they must start their quest.
These six -- long descendants of the missing six gods, unknowing of their legacy -- must band together to save their world. If, that is, they can actually get along in order to do so.
Role: Taken
Keywords: Spirituality, Holiness, Dreaming, Unconscious
A gifted sorceress from a kingdom where sorcerers rule the nobility, she fully grasps a silver spoon. That said, she is one of the most fearsome magic users of her kingdom, as formidable as she is beautiful. It is within this quest she needs to learn to trust her instincts, however, and not the scheming ways she is accustomed to.
Role: Open
Keywords: Mother Nature, Fruitfulness, Creation, Sensuous
A shaman of the tribal regions, The Empress is a master of healing and wilderness lore. She is skilled in the wilds of the world, fitting right in, however within this quest she needs to learn to embrace all that is and her role in creation.
Face Claim Suggestions: Any
Role: Open
Keywords: Kingship, Structure, Authority, Traditional
A knight or paladin, The Emperor is a paragon of honor and tradition, an upstanding member of their order. They are the order they wish to impose on this world, but his idea of what that really is to be challenged.
Face Claim Suggestions: Any
Role: Open
Keywords: Teacher, Religion, Conformity
A monk from a faraway land, he is a teacher of his faith, and an enforcer of peace. His status as a demi-god child of a god he does not believe in, however, will force him to think about just what he believes in.
Face Claim Suggestions: Any
Role: Open
Keywords: Direct/Blunt, Authoritative/Overbearing, Incisive/Cutting, Knowledgeable/Opinionated, Logical/Unfeeling
A mercenary whose primary goal is coin. As flirty as he is deadly, this quest is designed to tackle every one of his beliefs, and to force him to decide what's really important: gold, the world, or the Priestess he's infatuated with.
Face Claim Suggestions: Michiel Huisman
Role: Open
Keywords: Fear, Dreaming, Illusion
A thief in the night, the Moon is a master at not being seen and of inspiring fear. But it is her dream to be able to do something else, and this quest might just give her that opportunity.
Face Claim Suggestions: Any
1. I want this to be a really casual type thing, more than likely with some kind of posting order, but I'm not decided/it's up for vote. In any case, a paragraph or more is required per post, with decent spelling and grammar.
2. Character archetypes are loose, however it's more or less formatted so it's balanced as far as skills go. Make any changes you want, as long as you keep the Tarot inspiration/incorporate the keywords. I typically made it so that various aspects of their keywords had something to do with aspects of the character OR something that's meant to challenge character development. Genders are also changeable.
3. Medieval times, so none of modern stuff. No metagaming, powerplaying, etc.
4. All pairings allowed. I know I snuck in a bit of a pairing there, but it's not really required and if someone has a better idea for a character, then go for it.
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Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in The Six Destined. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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Fullscreen Chat » Create Topic » The Six Destined: Out of Character
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The Six Destined
by renil on Mon Apr 30, 2018 9:42 pm
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on Mon Apr 30, 2018 9:42 pm
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The Six Destined
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The Six Destined
You may edit this first post as you see fit.