Introduction
5...4...3...2...1....Happy New Year!! Now is the time to start over, put your new years resolution into effect, and down forget the New Years Kiss from that special someone. That is, of course, if you have that someone. But there's no shame watching the ball drop alone, none at all. Because who knows, maybe I you go alone, you'll be leaving together...
The two of them were alone on New Years Eve, something most people wouldn't dare to admit. In the minute remaining till the clock hit midnight, couples all around joined hands preparing. Have you ever heard of noticing someone from across a crowded room? Well, this is what happened here. Maybe it was fate that brought together the only two who were alone that night. Either way, despite just meeting each other, they share a kiss as the clock strikes midnight.
Was a few weeks later, she was cleaning her apartment as she passed by her large bay window. That when she was him again. In the apartment across from her's, she saw him reading a book. He saw her as well. What a coincidence, right?
Don't make a character unless you get either my or Lvdwilt2000 permission.
View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in The Year That Changed Everything. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
View All » Add Character » 2 Characters to follow in this universe
Newest
Percy Mason
"I don't like to be alone, just people tend to avoid me..." WIP
Trending
Percy Mason
"I don't like to be alone, just people tend to avoid me..." WIP
Most Followed
Percy Mason
"I don't like to be alone, just people tend to avoid me..." WIP
Fullscreen Chat » Create Topic » The Year That Changed Everything: Out of Character
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The Year That Changed Everything
by StrawberryGashes99 on Fri Jan 02, 2015 8:06 pm
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on Fri Jan 02, 2015 8:06 pm
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The Year That Changed Everything
Most recent OOC posts in The Year That Changed Everything
The Year That Changed Everything
You may edit this first post as you see fit.