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Chuck: New Recruits

Chuck: New Recruits

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One day a group of independent spies shows up and wants to recruit you, wanting to upload all government information and fighting/defense skills into your brain. They want to start training now as you are growing up before its harder for you to learn...

559 readers have visited Chuck: New Recruits since Septemberism created it.

Copyright: The creator of this roleplay has attributed some or all of its content to the following sources:

http://www.nbc.com/chuck/

Introduction

THIS RP DIDN'T TAKE OFF SO IGNORE FOR NOW


(Show and plot racap) Chuck Bartowski used to be a regular guy, until one day he got an encoded e-mail from an old college friend ,now working for the CIA. The message embeds the only remaining copy of the United States' government and spy secrets into his brain. His handlers Sarah Walker and John Casey train him for his new life as a spy and go though a great deal together. They have defeated organization like Fulcrum, The Ring and Volkoff Industries. Soon his clueless best friend, Morgan Grimes, Learns about Chuck's life as a spy and joins 'Operation Bartowski'. Chuck and his team go against the CIA to do what is right when trying to save his about-to-be-wife sarah and in the end get dismissed as trained CIA spies. The intersect was removed from his brain and just as they think they will have to live a normal civilian life, they find a box of Chuck's belonging in their old base with a pair of glasses that will re-upload the newer version of the intersect into Chuck's mind. But things go a bit wrong and the useless Morgan gets the intersect instead.(where latest season end. the rest is me making up and adding on)

The Chuck, Sarah and Casey see this as a good thing and use the glasses on themselves, too. Soon they come up with the idea of recruiting teenagers and young adults, training them, then uploaded the intersect into them. They create their independent spy organization and set out on mission but at the same time trying to find possible young intersect candidates. After they are all sure of a few teenagers, they set out to contact them in a way that won't scare them off. They see in them potential and a special skill that can help them as a spy. The skills are simple, like being able to manipulate and talk people into things easily to even being the muscle.


CASTLE:
Castle is the codename for the team's base of operations hidden beneath the Buy More(similar to best buy) and previously the Orange Orange(frozen yogurt store). CASTLE possesses hi-tech computer equipment and various security features. It includes a weapons room, firing range, gym, an interrogation room with one-way glass observation, and a room dedicated to the servers that support the monitors and satellite links, multiple detention cells, interrogation chambers and "safe" rooms.
It also has an extensive communications and computer database, which with proper knowledge of the systems can be accessed and even controlled from any location in the base. The primary control centre is dominated by a large-scale communications grid, including a video uplink, and the facility is able to connect directly with the CIA/NSA. Its main entrance is hidden at the Buy More.

Covers:
Chuck, Casey and Morgan work at the Buy More as a civilian cover. Sarah at Orange Orange.

Roles:
Handler 1 - Chuck Bartowski
Handler 2 - Sarah Walker
Handler 3 - John Casey
Handler 4 - Morgan Grimes

Team A
Boy 1
Boy 2
Girl 1
Girl 2

Team B
Boy 3
Boy 4
Girl 3
Girl 4

Team C
Boy 5
Boy 6
Girl 5
Girl 6


Role for Handlers :
Name:
Skills:
Personality: (since most of you won't really know how they are, just ask me and I'll give you some info and you are also allowed to make them your own)
Likes:
Dislikes:
Weaknesses:
Bio:

Skeleton for recruit:
Name:
Age:(13-20)
Gender:
Role:
Appearance: (pictures preferred. If using, please, no anime)
Skills:
Personality:
Hobbies:
Likes:
Dislikes:
Weaknesses:
Bio:

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Game Master Controls

Welcome home, Promethean. Here, you can manage your universe.

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Once an Item has been created, it can be spawned in the IC using /spawn Item Name (case-sensitive, as usual) — this can be followed with /take Item Name to retrieve the item into the current character's inventory.

Mobs

Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!

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Use your INK to craft new artifacts in Chuck: New Recruits. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.

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Buy, sell, and even craft your own items in this universe.

Market Data

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Quick Buy (Items Most Recently Listed for Sale)

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