"Freedom isnt free"
Reaper is a very loyal man. He always fights for what he believes in even if its in a losing battle. Some would say he cares too much and he probably does. That's why he's got some mental scarring as well as the physicall scars that cover his body. He is a fighter because he protects people who can't protect themselves. John always keeps his cool and He talks only when spoken to or when giving advice. But besides that he almost never talks much. He's not socially inept or anything. He just likes to analyze things. John doesn't trust easy. He has trust issues. He tends to be single for a reason. Also, don't ever cross him. He will tear you apart.
Standard SG pack with Recon goodies such as compass, flashlight, radio, thermal/night vision goggles, binoculars, mini UAV, GPS, MREs and lots of ammo.
6.8mm Chain Rifle with Suppressor, a forward vertical grip/bi-pod for stable firing and a holographic sight.
10mm Auto Sidearm
Also carries a modern day tomahawk for survival, tactical and close encounter reasons. Also keeps a small 6 inch knife above his right shoulder for quick unsheathing.
John was born in the Nevada desert. His father taught him everything he knows about moving stealthily and shooting accurately. In his teenage years John was a national ranked rifle shooter. He met a girl when he was 18 and decided he fell in love with her. She said she would stay with him no matter what. Shortly after John joined the US Army as a Ranger and was constantly used as a pointman and scout. He even reached the point of being a Green Beret after three years and to celebrate this he came home early to suprise his girlfriend. Turns out when he opened the door his girlfriend was on the couch getting friendly with a neighbor. John packed his things and left. He quit the Army and joined the SG. He didn't want to be home, he had nothing left. His family all had passed away and he was only good at protecting people by giving war. After a few years working with the SG he was asked to be part of the SRC. He figured what the hell, might as well.