Gender: Male
Sexuality: Asexual/heterosexual/pansexual, depending on one's point of view. In games, he very much prefers to woo the female characters, though being left only with male options seems not to prevent him from enjoying the game itself. In the real world however, he expresses little interest in people of either sex.
Powers: Technomancy: The Mechanics Witch has the ability to remotely manipulate any technology, both in the capacity for which it was designed, and in and using a seemingly telekinetic skill to manipulate them and rearrange their components. While this should theoretically apply to all technology, he seems to have less power the less complex the technology in question is.
Height: 5'7, in imperial measurements
Weight: 135lbs. or so, again in imperial measurements.
Personality: The Mechanics Witch is, for the most part, completely apathetic to the outside world. He honestly believes that it is largely worthless, and wants very little to do with it. The only truly worthwhile thing that he can think of about it is the invention of video games, to which he has largely devoted his existence this time around. As those who knew him in his previous incarnations could tell you, he used to be significantly different, and much less apathetic, oftentimes deriving copious amounts of glee from the darkness he could visit upon the world, but time has gradually changed, and the world is no longer as suited to the way he used to menace it. That isn't to say that the evil that he used to manifest as is no longer prevalent, but rather that it takes a different form than it used to, one which is no longer suited to his personality. He rarely if ever causes any real trouble, and goes almost completely unnoticed by normal humans, despite his preference for urban areas.
He has, however, remained the same in some respects, and not all of his more recently acquired traits are entirely innocent either. When he genuinely does, for some reason, actually care, he reveals himself to be coldly brilliant, devilishly calculating, and capable of using his seemingly weak power with surprising effectiveness and resourcefulness. Considering the types of games he usually plays, and his, shall we say, previous role, he understands people and social interactions quite well, and can be very charming and persuasive, again, assuming that he actually cares enough to do so. Honestly, he might not even put a full effort into keeping himself from being killed, seeing as he'll just be back in another thousand years.
Likes:
• Games
• Electronics
• The other Evil Magics, to a certain extent
• The Keeper of Magic, again to a, somewhat lesser, extent
• The characters of his games, weirdly enough
Dislikes:
• Real People
• Being bothered
• Street racing
• Motorcycles, at least real ones
• The current state and progression of the world and its people, to be perfectly frank about it
Home:
A medium-sized apartment in Tokyo, Japan, payed for with funds he "borrows" from various groups via the internet.
Favorite Monster: