Introduction
Historical Reference:
Eight Hundred and Fortieth Year of the Rift:
Darkness begins to encroach from the southernmost province of Enri, known as The Moors. In the days of the first King Aeroth a mighty wall was built to seal in the darkness that existed there before it could ever take to the land and use it for it’s cynical devices. Now the wall has been breached scattering the Garrison Corps that guarded the monolithic structure that had stood for centuries past, allowing the darkness to spread across the land and towards the capital. The now present day King receives word quickly of the wall’s destruction and dispatches the Expedition Corps to deal with the threat that is now seeping through the wall. The lower provinces of Fateen, Antiquis, Soro and Hath are quickly overran by the minions of the dark lord and fall. The few forces that had been in the area were defenseless and useless against the large force that crashed down upon them. The Expedition Corps main force from Acatia only reached the borders of these states, where they were met by the putrid force. The Expedition Corps met a stand still with the enemy that only lasted mere days before they were scattered the tattered and ragged forces of the Expedition Corps being forced back through the provinces of Aylen, Rokhi, Riversung and Wayra. The ensuing guerrilla conflict that the Expedition Corps followed through with in their retreat hindered the enemy and it move forward but did nothing to completely stop it. The remnant forces of the Expedition Corps and Garrison Corps now take refuge in Castle Valens, the castle hewed from a single mountain that it wraps around in a circle imposing a formidable defense against any force trying to raid it. The province of Acatia and Inae are the remaining two provinces that lie free. The dark lords forces though quickly surround the mountain castle of Valens with their large numbers. In turn this forces the Naval Corps to take dock at the Island of the Fey Folk useless to the main force of the King. The Immanitas Regiment, Chaos Battalion, and five thousand members of the Garrison take hold in the Castle along with other notable figures such as Wisp Company, the remaining member of the Circle of Elders and the King, Queen and Princess. A senior knight and the Acer Regiment are held up in Inae behind the enemy and a small contingent of Rangers held in the Deep Woods of North Eastern Acatia. Now it brings us to the present day year of eight hundred and fifty two, the castle surrounded and a bleak outlook for that of the men and women left inside the castle and the other residents of the land.
The combat system for NPC troops you lead into battle. One way is we arrange an ATT/DEF for each troop then simple times it by how many are sent into battle. I will get about setting up the ATT/DEF in the intro right below the Protagonists and Antagonists section.
Kings Forces:
Expedition Corps:
Acer Regiment: The creation of Acer Regiment was first formed by a small idealistic group of shield bearers that formed with in the Garrison Corps of the King well before the actual formation of the Expedition Corps. These men and the one leader know as Meot Acer. The group became renown for in the work of fighting off unruly mobs of undead, orcs and demons around the building of the walls. They also served limited time in Rokhi fighting a necromancer. Their final mission had them sealed behind the walls in order to complete the wall in which they were forever remembered by King Aeroth who formed the unit in the memory of the five men who made such a sacrifice for the country.
Immanitas Regiment:
Impetus Battalion: The Berserkers of Impetus feared even by their allies for when they enter the enlightened state of battle. They lose control of themselves lashing out mostly at the enemy but with such raise and fury many would mistake them for the dwarves of old or warrior angels hellbent on obliterating everything to a bloody pulp. These few that have achieved the title of Berserker fight more surely dedicated then others in battle for their lust and the ever reaching high they achieve from smashing their enemy.
Wisp Company:
Garrison Corps:
Fortis Division:
Rangers of Enri:
Characters:
Protagonists
King - Aldric Valens (As played by Durandal) 10 Elite Guards under his control and the entire military
Queen - Queen Sashi Valens (As played by MaliceInWonderland) 10 Elite Guards at her side.
Princess Evalina Valens (As played by Lostsoulsbleed) - 10 Elite Guards at her side.
Ranger Elijin Holtzmann (as played by Balder) 50 Fellow Rangers.
Knight OPEN Elsanna (as played by Mome) - 2000 Expedition Corps Soldiers - Acer Regiment
Magic User Ivy Bluebell (As played by Avaria Moonwhisper) - (Can be mage, warlock, priest, mystic please specify)
Paladin OPEN Rowan Vescis (as played by Matrize) - 2000 Expedition Corps - Immanitas Regiment
Berserker Azuriel Oakskin (As played by devin) - 1000 Expedition Corps Elite Warriors - Impetus Battalion
Assassin Sona Watlane (As played by Sona) - Lasahr'Celeb Hal-Uilde (As played by Dak) 100 other specially trained stealth warriors - Wisp Company
Master Tactician Xavier Lent (as played by Leocedus) - 5000 Garrison Corps Engineers - Fortis Division
Non Combatants/Mains
Valia Hendell (as played by Pippa M) Alchemist Apprentice
Vyri Veyer (As played by Balder) Captain of the Kings Guard.
A number of non combatant roles will be added as well. They can be anything dealing out of combat such as villagers, healers, messengers, chefs, merchants, maids and the such. Any submitted will be fine and will most likely be approved. Slaves can play a part as well as captured citizens by the evil forces.
Antagonists
Demon God OPEN Lord Alik'rai (as played by Josepheus) - 10 Elite guards and entire evil army
Succubus Lilith (As played by Lostsoulsbleed)
Magic User Celestine D-ratha (As played by xxMCxMIKEYxx) - 5 Elite Guards Phinius Blackhall (as played by Rain Stark)
Berserker - 5000 Orcs
Assassin Zeskararoa (As played by Alliquia Dark) - 100 Shade Assassins
Undead Titan - In charge of Undead Legions 10000
Demon Reaver Yrael Sour (As played by Lirrin) - 7500 demon
Titan - 10000 Orc legions
Greater Demon Gorain, Tyrant of Antiquis (As played by Leocedus) - 7500 demons
ATT/DEF
Protagonists
Berserkers: 5/3
Assassins: 4/4
Royal Guards: 5/5
Soldiers: 3/3
Engineers: 3/5
Rangers: 5/4
Antagonists
Orcs: 2/2
Demons: 3/2
Shades: 3/3
Undead: 2/2
Orc Berserkers: 3/2
Elite Guards: 5/5
Evil side only characters allowed to be human are the Assassin and Magic User. All others must be some form of demon, orc, or as some of the titles state Titan and such all of which can have humanoid forms though. The Demon God may have the ability to shape shift that is fine. Please do mention a weakness in the Demon god.
Provinces of Enri:
02 Acatia - Largest and most industrious part of Enri housing Castle Valens and many out branching villages around the castle including farms, quarries, mines, and rivers. Many seaside towns mark both the east and west coast allowing the Navy to dock at many military harbors for resupply.
01 Inae - A small out jutting peninsula at the Northwesternmost part of Enri. Housing a rather sturdy folk used to living in the extreme cold of the county and being rather adaptable to any climate. These folk are known for their tanned complexions and ability to tame a rather ferocious Sabertooth leopard.
03 Wayra - Mostly flat rural land which turned the people living here into master horse breeders. Warm dry summers and mild winters are normal here. The people an easy going folk with little worries.
06 Rokhi - One of the many coastal cities of Enri housing a plethora of coastal towns and a sharped peaked mountains named the Dead Fingers for the high mortality rate they have had over the years and the rumors of undead living within the caves of the mountains stealing travelers and others for a food source. The people here are use to sleeping with one eye open and have produced fine soldiers and warriors for the various military branches.
05 Riversung - Many rivers flow through this territory crossing with each other in different directions and then spreading out once more. This has created a perpetual marshland of this territory the people living on stilt houses and fighting great river beasts while making a living from the waters as well. This province placed a great role in the fall back of the Kings Forces it slowed the enemy rather quickly as they were left to deal with some of the larger creatures in the marshes.
04 Aylen - Another more prominent province with one major port that has set up a very good running with the Fey Folk and have imported many great weapons, armor, and goods. The people more inland from the ocean have become Artisans, Blacksmiths, Farmers creating a wide variety for such a small province. A large Forest land with the House of Maro tightly tucked away to most of population and quite hidden within in the wold. Though they were not overlooked by the enemy who quickly killed all but one of the members.
07 Fateen - One of the two provinces bordering The Moors. They see various enemy fights or attacks on the massive walls that stand 30 meters high and are protected by the Garrison Corps. The province also housed the Circle of Elders, the countries magic authorities. The people here see quite a bit of the dark clouds that float over the moors leaving their population in a state of someone perpetual darkness. Over ninety five percent of the population is Castanic a race of elf like people. They moved here following a war in a far distant continent of Arcadia.
08 Antiquis - The old capital of Enri. This place was set up to rule the entire continent when settlers first arrived here. Back in the old days when the shadows hung over both the North and South this was the safest place for the humans to set up their head. The old castle now stands as the most prominent building with the town surrounding it. The people here were massacred when they sought protection in the castle from the demons that slowly swarmed in from the south. This led to the castle pooling blood and bodies from it’s many windows and doors.
09 Soro - This province is site to the first landing on Enri by humans. The first expedition that landed here was met by much hostility and against better advice continued deeper into the small province meeting fierce resistance as they tried to set up a town. The evil that had corrupted this continent did not wish to be contested but saw that it was. The settlers only won out upon the finding of a supply of elvish weapons that forced the evil to fall back at the might of the Second Ones.
10 Hath - The other border province next to Fateen that also houses a large Castanic population and employs more of the Garrison Corps. This province is more known for the great monumental structures built by the fiery Castanic elves as opposed to the millions that died here due to a plague. The ground 3 feet below is home to the biggest of graves on Enri.
Races:
Humans: The most prominent race on Enri. They have shown great resolve and adaptability throughout the centuries as they have battled the darkness. They have also shown their ability to constantly create more and more towns and spread their influence throughout the land.
Elves: The few elves that live on the province of Enri live along the course or serve as leaders throughout the kings military forces. They have earned their place on Enri even before they were pushed out by the dark forces many years ago.
Fairies: Only present on the island stronghold of the Fey Folk. They are the guardians of the woods there. They have not been present on Enri for some time. Or so believed.
Castanics: Moved to Enri from that of Arcadia at the height of the war and became a rather prominent people here in the more southern regions. The elves are also believed to of traveled from Arcadia too.
Character Sheet
Description
Full Name:
Nickname:
Biographical:
Race:
Gender:
Date of Birth:
Age:
Hair:
Skin:
Eyes:
Height:
Weight:
Place of Residence:
Place of Birth:
Relatives:
Enemies:
Allies: .
Pets:
Occupation:
Crafting:
Appearance:
Fashion of Choice:
Armor of Choice:
Weapons of Choice:
Special Abilities:
Personality:
Alignment:
Motivations:
Disposition:
Outlook:
Religion/Philosophy:
Sexuality: Heterosexual
Positive Personality Traits:
Negative Personality Traits:
Misc. Quirks:
Affiliations:
Guild:
Interests:
Likes:
Dislikes:
Favorite Foods:
Favorite Drinks:
Favorite Colors:
Hobbies:
Details:
Theme Songs:
History:
- 55 posts here • Page 3 of 3 • 1, 2, 3
The Story So Far... Write a Post » as written by 13 authors
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Even as he prepared to give the order to charge, rallying his men by doing so, he spotted Gorain advancing through the tide. His yelling was drowned out by the clash of weapons and there was nothing he could do as the wall of bones burst from the ground, impaling dozens of soldiers. With the brief lull in combat, the human troops began to reorganize themselves, killing the last few orcs trapped within. Even as all settled a jet of flame burst through the wall of bones, incinerating dozens more soldiers. Rather than charging through, projectiles, both physical and magical, began to pour through, aimed at him. Two Royal Guardsmen died in the initial barrage while another tackled him from his horse, ensuring his safety.
Turning to Xavier as Ivy approached the group, he said, "Ivy is correct. We must regroup for the moment. Do what you can, consolidate the other mages if you must. Just make sure we survive." Turning back, Aldric ducked behind a shield-bearer, most of the men having taken defensive positions to weather the barrage.
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Xavier was nearly about to pass out from the effects of his spell when Ivy appeared before him. She was talking about magic... he slowly became more aware as his adrenaline kept him awake. Sitting up he listened to her plan and nodded in understanding at the need. They were rather in a pickle with the artillery. Hearing his King's voice from below in the battle he stands up now and calls out at the soldiers on the walls. "Bring me three Energy Mages! And a Force Mage! On the double!" The soldiers scrambled to find whoever could fit their commanders needs the best. After a couple of minutes four men in cloaks were standing infront of Xavier and Ivy.
Xavier now turned and pointed at the fountain in the middle of the courtyard below. "That will have the water you need. But let me do this first." Turning around he gave the Force Mage orders who nodded quickly and stood near the wall. Xavier kicked over two large pots of boiling oil that are always on standby for siegers. The force mage stopped the oil from falling on the King's vanguard and sent it out into the orc artillery position, burning many of their operators.
Glad with his strategy, Xavier gave the Energy Mages the go ahead to assist Ivy in anyway they could while Xavier jumped down the wall, using the claws on his custom gauntlets to slide down the stone wall and land in the middle of the mortal forces. He ran straight out to where the opening was and faced down the Greater Demon on the other side as a young soldier was knocked by the Bell Hammer just over his head. "Come and get me, you pompous rat!"
This move was probably going to kill Xavier, but it was all part of his short term plan. Running up one of the bone spears he jumps over the crack in the spear wall, hopefully as Gorain rushs in to kill him, and activates the tatoo on his arm. A bright flash of light appears as his giant buster blade is summoned into his hands, the extra weight bringing Xavier with the blade pointed down right at Gorain's body.
Gorain
The large demon kept on killing soldiers, seeing them cower in fear of his coordinated assault. He laughed allowed in conquer and smashed another human who dared try and spear him through. He did not notice the flying globs of burning oil until it was too late. They landed on the demons artillery, scorching those who fired at the castle and King. This enraged Gorain greatly and he threw several orcs onto the machines. "Work them! Now!" The orcs rushed in fear to use the machines, but they were still coated in boiling oils, and so were unusable for the time being. Only the Dragon Mortor ,which was still firing at the tree line and the archers, and one of the ballistas were able to be used now.
Turning in rage Gorain saw the lone soldier there taunting him. Calling him a lowly rat. Gorain's cracked skin burst in a spout of fire before returning to normal as Gorain charged. "Rat?! Look who is talking!" He was too slow however to evade the fast human. He somehow summoned a sword and drove it straight through Gorain's left shoulder, the holy metal burning his flesh and nearly severing his arm.
Growling with pain as he shrieked in agony he used his right arm and hand to grab Xavier and toss him back towards his own brethren. He then painfully pulled the giant sword out of his shoulder with his hand burning with holy magic the whole way. He threw the sword at Xavier where it implanted near him in the ground.
"You pitiful human! I shall crush you!" But Gorain was in no position to fight anymore. His pride and bloodlust turning to hatred and fear. He pulled back behind his troops and kept them back surrounding the entrance to the bone wall. Turning to the female who was for some reason killing his orcs he would remember to recommend that his master revoke her powers for killing her allies. Moving towards Yrael he shouted across the field. "Yrael! Finish your fight and get in that cage!" He pointed at the trapped soldiers inside his bone wall and let out a strange wolf like howl of pain.
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The setting changes from The Plains and Forests of Acatia. to Enri
Moments later Lilith walked through the battlefield, creating an illusion of blank space around herself and Orochi who was only a step behind her. Looking around it only took Lilith moments to spot Yrael and then Gorain as the mounted fire demon approached him. Narrowing her eyes Lilith smirk slightly and moved in their direction. As she walked she let tendrils of her consciousness brush against the people in her way, human and demon alike, and instilled a strong urge to move out of the way in their minds, clearing a path for Lilith to walk.
As she came up to Gorain and Yrael a sickly sweet smile crossed her face as she dropped her illusion and suddenly appeared before them. Addressing Gorain Lilith skipped forward a step as she spoke. "Hello brother, May I ask why you have deserted your post and disobeyed our Lord's command?" Pausing for a moment she turned her smile onto Yrael but said nothing, knowing for a fact he was not as hot-headed as to disobey the Demon King. Turning her gaze back to Gorain she let her eyes flame with the annoyance and rage she actually felt but kept up her smile, flicking a strand of long brown hair over her shoulder.
Current form
- 55 posts here • Page 3 of 3 • 1, 2, 3
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View All » Add Character » 38 Characters to follow in this universe
Newest
Orochi
Lilith's Most Faithful Servant
Lilith
WIP~ Succubus, Second in Command of the Demon Army.
Evalina Valens
"A Princess and A Warrior are one in the same. You fight for the good of your country till the very end. If you give up or lose hope you have failed as both, that is why I will never do either."
Queen Sashi Valens
"Hope is never lost, if there is but one who still believes..."
Vyri Veyer
Captain of the Kings Guard
Lasahr'celeb Hal-uilde
"What is it that you want now?"
Azuriel Oakskin
Fuckin' arseholes, I'll kill every last one of em!
Elijin Holtzmann
Lead Ranger of the Rangers of Enri.
Valia Hendell
A kind Alchemist Apprentice.
Sona Watlane
Emotions...I'll crush them all like my enemys that stand in my way!
Trending
Lord Alik'rai
The source of all things vile, and insidious. commander of the void, and it's inhabitants.
Phinius Blackhall
Elite Gaurd Sorcerer
Vyri Veyer
Captain of the Kings Guard
Lasahr'celeb Hal-uilde
"What is it that you want now?"
Queen Sashi Valens
"Hope is never lost, if there is but one who still believes..."
Elijin Holtzmann
Lead Ranger of the Rangers of Enri.
Evalina Valens
"A Princess and A Warrior are one in the same. You fight for the good of your country till the very end. If you give up or lose hope you have failed as both, that is why I will never do either."
Azuriel Oakskin
Fuckin' arseholes, I'll kill every last one of em!
Valia Hendell
A kind Alchemist Apprentice.
Rowan Vescis
Paladin - Immanitas Regiment
Most Followed
Azuriel Oakskin
Fuckin' arseholes, I'll kill every last one of em!
Lord Alik'rai
The source of all things vile, and insidious. commander of the void, and it's inhabitants.
Queen Sashi Valens
"Hope is never lost, if there is but one who still believes..."
Rowan Vescis
Paladin - Immanitas Regiment
Lilith
WIP~ Succubus, Second in Command of the Demon Army.
Orochi
Lilith's Most Faithful Servant
Evalina Valens
"A Princess and A Warrior are one in the same. You fight for the good of your country till the very end. If you give up or lose hope you have failed as both, that is why I will never do either."
Lasahr'celeb Hal-uilde
"What is it that you want now?"
Vyri Veyer
Captain of the Kings Guard
Elijin Holtzmann
Lead Ranger of the Rangers of Enri.
View All » Places
17 posts · 22 characters present · last post 2015-02-20 14:40:03 »
The Fall of Enri
9 posts · 5 characters present · last post 2015-02-01 23:21:35 »
The wilderness surrounding the main castle. There are also villages with inns, taverns and shops.
18 posts · 2 characters present · last post 2015-01-17 17:24:04 »
Acatia ↪ Castle Valens Owner: Holtzmann
Home of the King!
1 posts · 0 characters present · last post 2015-01-12 13:47:59 »
Castle Valens ↪ Outer Wall Owner: Holtzmann
The massive walls that defend Castle Valens.
2 posts · 0 characters present · last post 2015-01-09 15:31:40 »
Middle Floor ↪ War Room Owner: Holtzmann
Where the planning takes place. SHUT THE DOOR!
3 posts · 1 characters present · last post 2015-01-08 12:59:12 »
Home of the King.
1 posts · 0 characters present · last post 2015-01-07 03:15:24 »
Inae ↪ Inae Wilds Owner: Holtzmann
The frigid woods and wasteland of the far north.
1 posts · 0 characters present · last post 2015-01-05 02:12:21 »
Castle Valens ↪ The Roof Owner: Holtzmann
Holds the messenger pigeons and the Emergency Sigil.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The staircase leading up from the cellars.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The Cellar ↪ Dungeon Owner: Holtzmann
Where the enemies of the State are kept.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
One of the corridors in the Castle.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Castle Valens ↪ Upper Floor Owner: Holtzmann
The Upper levels of the castle.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
You used this to get to this floor I hope.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The royal chambers of the Princess.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Castle Valens ↪ The Cellar Owner: Holtzmann
The Cellar and underground of Castle Valens.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Staircase that brought you to this floor and will take you to the next one.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
You have entered the Bed Chambers of the High King and Queen of Enri.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Inner Grounds ↪ Kitchen Owner: Holtzmann
The Infamous Kitchen of Enri.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Province of Darkness
0 posts · 2 characters present · last post 1970-01-01 00:00:00 »
The old Captial
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The entrance of Humans on Enri.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Land of Graves.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Home of the dead and the vigilant.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Fishers of the Marshes
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Land of Snow and danger. [u][b]Watch yourself![/b][/u]
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Land of the Horse Breeders and relaxation.
0 posts · 1 characters present · last post 1970-01-01 00:00:00 »
Land of the master of all trades and the Hidden House.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Inae ↪ Village of Envine Owner: Holtzmann
Welcome to Envine, Home of the Cold Folk.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
You arrive on the doorstep of the King.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Staircase leading up to the middle floor and down to the basement
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Inner Grounds ↪ Corridors Owner: Holtzmann
Various Corridors that run throughout the ground floor.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The chambers of the grand weapon and armor forgers and the artisans of Enri.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Houses the guardsman of the Fortis Division.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
The housing of the great berserkers.
0 posts · 0 characters present · last post 1970-01-01 00:00:00 »
Inner Grounds ↪ Stables Owner: Holtzmann
All the Kings Horses.
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Enri's Fall: The Moors Retribution
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Enri's Fall: The Moors Retribution
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RELASHIONSHIPS!
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RELASHIONSHIPS!
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