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Libash Datansarvesh

"Libash Ironfurnace the Fury of The Construct of Oblivion"

0 · 230 views · located in Cam Lire

a character in “Even Gods Bleed”, as played by CR22

Description

Appearance
Hair: Bald crown, long, reddish beard
Eyes: Murky green
Build: Brawny and stout, though not particularly toned. Slight gut.
Skin Tone: Mostly a sort of off white.
Height: 5'4"
Weight: 193 lbs
Voice: Hoarse and coarse
Handed: Left
Body Markings: Clan tattoo on right hand. Crude tattoos for enemies slain covering right torso. Naked female elf tattooed on left arm. Gold nipple rings, as well as a gold hoop septum piercing (unpictured).
Scar Tissue: Various heavy scarring over most of torso. Superficial scarring over right eye and both hands, as well as arms and legs.
Unique Body Features: Glorious beard.

Name
Libash Datansarvesh Thusest Aban Nar

Nickname
Libash, occasionally "Urist" among friends.

Title
"The Fury of Aban Nar"

Race
Shield Dwarf

Visual Age
~40

Factual Age
107

Gender
Unabashedly male

Sexual Orientation
Mostly straight

Mage Ranking
Magic is for sissies. [Absolute bottom as far as a mage goes]

Class
Dwarven Axe Lord [Warrior]

Specialization
Knight

Personality

PERSONALITY



Moral Alignment
Lawful Neutral

Quirks
Requires at least one drink a day to remain functioning.

Fears
Worms, water

Goal
* To reestablish his clan as a world power.

* To die a good death, and live happily until then.

Likes
Weaponry, armor, craftsmanship, battle, architecture, industry, elves, edible mushrooms (as sustenance), philosophy, alcohol, honor, duty

Dislikes
Magic, dishonorable combat, liars, thieves, humans, academia, socializing, sobriety, extended sieges, spirituality, politics

Strengths
Command, bravery, discipline, honor, conventional combat prowess, strategic planning/tactical response

Weaknesses
Elven women, sobriety, social matters

Equipment

Clothing/Armor
Heavy, dwarven made plate armor that consists of a padded cloth tunic beneath a fine chainmail coat. Thick steel plate covers the torso, upper legs, high boots, and gauntlets, while a heavy steel helm covers his head. A worn leather coat is worn over this.

Combat Prowess

[Average] Ranged Combat -- On the rare occasion that Libash needs to engage in ranged warfare, he knows how to handle a bow, gun, or crossbow, though he's certainly no expert marksdwarf.

[Good] Melee Combat -- Dwarven training has made Libash an effective soldier. As well as being competent with most conventional weapons such as the sword, shield, spear, and mace, he is an effective boxer and wrestler, even in heavy armor.

[Perfect] Axedwarfship -- Libash is an unparalleled axedwarf, capable of wielding his weapon of choice with both grace and brute force.

[Very Poor] Magic -- Libash has no idea how to defend against magical attacks, use magic, or generally interact with the stuff at all.

Abilities

[Above Average] Martial Trance -- Libash, like all dwarves of his clan, is capable of entering a martial trance where reflexes are greatly improved. This only happens in particularly dire combat situations, however.

[Excellent] Drinking -- Libash can out-drink anything. His capacity for holding alcohol is well-known--even amongst dwarves. He insists he is not an alcoholic, as "it's only natural for a good dwarf to appreciate a drink."

Spells

Libash is quite certain when he tells you magic is for sissies.

Skills

[Excellent] Conventional Warfare -- Libash is a capable tactician and strategist, and can quickly form plans and ideas in his mind when a new situation arises. However, he often overlooks magic both in terms of an offensive asset or something to be defended against.

[Excellent] Dark vision -- As dwarves live underground, they are able to naturally in the dark. Libash still prefers lamps and torches, however.

[Average] Blacksmith -- Libash is actually a fairly competent weaponsmith, though his skills are fifty-years rusty. He is able to keep his armor and equipment in top condition, however.

[Poor] Academia -- While Libash values higher thought, he can barely read, and doesn't care for books or learning of any sort.

[Below average] Socializing -- Libash isn't very eloquent, nor does he take pleasure in refined company. While he may not be outright rude, he can often offend without realizing, and can't tell a lie (or tell lie from truth) worth a damn.

Weapon
Great Axe

Weapon Name:
Rorungtudrug -- "Houndvandal"

Weapon Type: Artifact Great Axe
Material: Adamantine
Length: 5'
Weight: Light (on account of the weapon's material)
Weapon Description/Info: Rorungtudrug is Libash's artifact--a weapon brought on by a screaming fit of madness and forged by the dwarf's own hands. Garishly studded with precious metals and menacing with spikes of human bone, it's intricate weave of precious adamantine strands make it light as a feather yet stronger than the finest steels, and capable of holding an edge sharper than glass and harder than diamond.

Equipment
* Rorungtudrug
* Suit of dwarven steel plate armor
* General clothes
* Backpack containing food, alcohol, basic survival tools, and some gold coins

Accessories
Libash has a variety of well-crafted gold rings that he wears on his body.

History

Group Affiliation
Aban Nar -- A small clan of Shield Dwarves.

Faction
Grand Union of You

Marital Status
Quite unmarried.

Relatives
A variety of dwarven cousins and distant relatives. All immediate family is deceased (through either battle or natural causes).

Residence
None (though he possesses quite a nice suite at Aban Nar, he is currently wandering)

Social Rank
High Commander and Exalted Mayor of Aban Nar (Dwarf Noble)
[In reality, next to nobody in the grand scheme of things]

Occupation
In dwarven society: a ruling, if obscure noble
In human society: a sort of rough Gentleman

Blood Pact
N/A, that's wizardry

Bio/History

Libash was not born nobility among his clan, but rather came into power through a series of life-altering events in Aban Nar, a place that is and was a minor fortress on the wildest outskirts of the Atletis Mountains. Born as the son of a military family, he was raised only to know war and comradeship as a way of life--and happened to be quite good at it. From a fairly young age he possessed a good head for combat, understanding both the flow and movements of himself and his allies as well as the enemy around him, and as such was quickly singled out to be a military commander at the young age of 40. As sparring and training can only fulfill so much of one's time (and Libash literally spent years training his axedwarfship for every hour of the day), he spent a brief stint of his seventies working in Aban Nar's magma forges, where he suffered "The Mood."

Now, the Mood is something that all dwarfs of Libash's clan must undergo over the natural course of their lives, and what simply happens is that they go absolutely berserk when struck with sudden, divine inspiration. A craftsman, for example, may produce a beautiful, jeweled silver figurine depicting glorious gods and frightful demons, while an sculptor may fashion a statue of a cat out of nothing but fish bones and clay. Libash, possessing a fancy for great axes, forged his very own Rorungtudrug using his particular clan's small cache of adamantine--an exceptionally rare, valuable metal capable of cutting through stone and withstanding the hottest heats--and has since carried his masterwork with him ever since, using it to hack down hundreds of foes in defense of his fortress.

Thus, it came to pass when he was 102 years old, that a particularly unfortunate series of events occurred within his fortress. Firstly, it was a particularly hard year, and the mushroom crops that grew deep within the mountains were blighted with mold, and his people lacked the resources to brew their traditional alcohols (which is very culturally upsetting among dwarves, you understand). Secondly, the Mayor of Aban Nar was jailed for stealing another dwarf's jewelry (which was idiotic on her part--as a dwarven noble, she simply could have demanded it from the other dwarf). And finally, a massive army of vile goblins unleashed a surprise invasion from the depths--and as fortress's dungeon was located within the deepest parts of the dwarf-halls, all of the imprisoned were slaughtered while the alcohol-withdrawal suffering dwarves attempted to rally themselves into a cohesive fighting force. In the end, the invasion was fended off, but only barely, and the dwarves sealed off their mines in an attempt to keep the enemy at bay.

Libash, who was already well known within the fortress for his dedication to his work and beautiful axe, had valiantly slain dozens of goblins in the invasion while shrewdly arranging ambushes and fallback plans for his people. Thus, when the black blood was washed from the tunnels and the bodies interred within stone sarcophagi (or in the goblins' case, dumped into a pit and covered), it was only natural for the dwarves to elevate Libash to the position of Mayor. Given a gorgeous, decadent new suite (of which part of was quickly remodeled into a personal training room), Libash now had fewer actual responsibilities and more time to practice his combat skills. For the next twenty years, he was generally considered to be a fantastic Mayor, as he generally let his people do their own thing and only left his room to for minor social events or to charge headlong into throngs of invading monsters.

However, it became apparent to Libash that with Aban Nar's deepest (and thus richest) mines sealed away and the fortress' numbers significantly weakened, his people would need new spark and life in order to flourish once more. Thus, he departed his beloved fortress for the first time five years ago, and has been searching for such a spark ever since.

So begins...

Libash Datansarvesh's Story