Name: Sebastian Devina
Age: 27
Height: 6' 3"
Weight: 200 lbs
Apearance: The Captainās height and chiseled girth makes him intimidating just to stand next to. A six foot four mass of solid muscle emanating a faint smell of something akin to danger would send normal people into a cold panic, this manās entire physique speaks of his profession, he kills. Even with this, he seems quite laid back. The Captainās face tells another tale as well, not only does the man kill, but he thinks, the features are certainly that of a wily fox. Angular vulpine bone structure and sharp eyes that are colored with secret, misty and obscured so as to allow none invasion of his private thoughts, and he has a nice smirk to top it all off. Rarely is this man without some sort of expression on his face, immature or otherwise. While his great aura is impossible to miss, he really does seem to turn into someone different when hanging around his team than when dealing with humans. The insufferable teasing grin of his loses none of its candid nature but he does become must more childish. He doesnāt bother to sit up straight at the table, forget keeping his feet off of it, and he drops the hatred in his voice and stance. His voice is not what you would call smooth, but rather gruff and unforgiving, a strange tone to a strange man.
He is Agent Banana, and his bling shows his choice of Fruit.
Job: Captain has the cozy Job, or at least that is what he makes it look like. He wonāt wake up before noon unless money is involved, and heāll sleep in even later if itās to spite someone, notoriously the new Monk recruit falls victim to this. He once left the Monk, an old man by the way, standing at the train station till dinner time. Much to the Captainās chagrin, the Monk seemed perfectly ok with this. In fact of all twelve Monks that the Agency has plowed through so far, he has not been able to break a single one with his spiteful antics. This infuriates him. And in retaliation he wages war against each one with more vicious intent. But this last Monk that died might have gotten to him a littleā¦.well itās no business of yours actually. Number thirteen he intends to snap in half.
While the Second in command handles the money and technicalities, he handles the people. Humans are downright nasty to Halflings, and he wonāt have anyone spiting in the face of his team, so heās the one that confronts them, gets the payment, and exchanges formalities. He does this alone because of his protectiveness over his group; no one really knows what goes on or how he treats the humans except for the Monk, who will occasionally accompany him because the Monk is in fact human and much friendlier. This is where he shows his manipulative people skills in use of the Monkās friendly demeanor in contrast with his own frightful one. He also takes the initiative of leading attacks and rescuing anyone in a pinch (which has only happened a few times, his team is rather skillful after all), again by himself unless his second command comes along despite his orders. Basically he acts as his teamās shield; he actually looks after them emotionally surprisingly enough. Itās in his own brash and stupid way, but heās gotten through to them one way or another. He will also push them into having fun if things are looking a bit dim. Secretly there is really nothing more important to him than they are.
Relatives: Captain's mother and father had quite the whirlwind romance, they are both dead. If Banana talks about them it's only stories from when they were alive, fond stories, no one save the second in command knows how they died.
The Captain's older sister is age 35 and probably the meanest cold bitch sociopath you'll ever meet, but if she is capable of love it is all for her little brother. The Agency idea was from her, and she helped Banana get a place for headquarters. As far as the team's concerned she is a rather scary woman, the only person Banana actually fears, they've never seen her. She wonders across the land, killing and wandering as she pleases. The Captain admits that she is much stronger than he is, which is saying quite a bit. Every so often the Captain will get a letter or package from her, telling him of her exploits.
Personality:A complex character if ever you met one. Upon meeting him you wouldnāt believe he was a leader type. His rude mouth that does nothing but push your buttons and live to see you squirm flies off without a conscience. Your skin best be thick when confronting this man, as nothing is off limits to him in terms of weaponry. His personality is about as cuddly as a cactus, of which there are plenty in the accursed desert that the team lives in. But donāt get me wrong, this doesnāt mean he is anti-social and doesnāt like company, oh no, quite the opposite. In fact he is very pushy to be in the company of his team, and if they so happen to be in a bad mood, well thatās just not allowed. Heāll work hard to push that frown up-side-down, and by golly youād better give in to it already. He is far from peppy, in fact quite cynical and dark, but he does seem to manage to get who he wants to have a good time through his own means. But sometimes people just need to savor a bad mood or need time to mourn, he gets that and can tell when the right time is for that, his team has seen enough hard times though, and really his greatest wish is to just create a sanctuary for them, so no one else can hurt them.
Energetic one moment and impersonating a corpse in the next, you unfortunately can not expect the Captain to be very reliable or responsible with things like money, chores, or timelines. His whimsical mood-o-meter goes up and down on its own accord and woe to any who try to control it. He just might be worse than a PMS-ing woman when it comes to unpredictability. Though you should never ever say that to him, his man pride will demand your head. Speaking or which, pride is very important to him, and he likes to see it in others. Halflings being trampled and spit upon like pond scum shouldnāt stand for the shit they take, screw it all and hold yourself with pride, no one can touch your pride but you, and he never forgets it. So to re-cap before got all deep and shit; pride=life.
So how does this man manage as a leader, easy, he won over each and every persona on his team. His ability to read others is stronger than he knows or thinks about, and it has given him just the right amount of brash truth, compassion, and all the right words to help the people on his team from their darkest places. He seems to pull strength into the Halflings he comes across, some sort of strange healing hand. He keeps them there too, allowing none to mistreat them or smear their name. He deals with the humans himself in town, so his team never has to again. Heās like āthe faceā of the team. Personality-wise this is what he can do, but he and his team wouldnāt be so well feared if that was all.
Violence and blood seem
Skills: Well, unfortunately it would seem that fighting is all that Captain Banana knows how to do. He has been banned from the kitchen because he is likely to either break something or make a huge mess. He can't paint or sing to save his life, not that he doesn't try anyway (sister is the artistic one), he doesn't know how to read or write very well, but refuses to admit it or ask for help with it. He does get pissed at any teammate that insults the posters he writes advertising their agency, and the humans who do such a thing are either killed or scared off...mostly killed. One can suppose he is good at goofing off though. As for combat he can do a wide variety of things including traps, infiltry etc. But his main purpose is to serve as the powerhouse fighter.
Weapon(s): include your fighting style here, also how you learned to fight.
How The Agency Found You?: The Captain himself checks you out, collaborate with me on this one and we can make it together. Which will make it cooler, better thought out, and fun to read.
History: Spill your sob story, but make it interesting.