Introduction
The first school year has started, it is mid fall, and standing on the front steps is a man in his mid forties, with a smile on his face. Wearing a comfortable suit, he looks out upon all the students who are attending this year of school. The teachers stand besides him, along with the vice principle. Humans, Elves, Half-Orcs, Nekos... So many different races stood there at the school, their weapons of choice with them, and their armor. Some brand new, others have been passed down through the families, the others, dented, and full of holes. The youngest in the group of students couldn't be younger than what looked to be 14, the oldest... no older than the look of 17. The head master smiled, seeing that there where many young people here, so much potential.
The teachers looked to be at least 25, if not older, some may have even been mistaken for being in their 50s. So many scars on some of them, others clean, as if they haven't ever seen a battle.
Raising his arms, the headmaster would smile once more. His pure white teeth glinting off the shine of the mid day sun. Opening his mouth, he would speak. "Welcome! Welcome to the house of Bricks. I welcome you to the school of the finest, and best in all of Thalis!"
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There are two types of characters. Students, and Teachers.
Students are not masters of their weapon, and are no where near as strong as the teachers. The teachers are masters however.
Character Sheet:
Name:
Race:
Age: (If you are under student 14-18, Teacher 25+)
Teacher or Student:
Gender:
Height:
Description: ((If you use a picture, I will not accept a RL picture.))
History:
Personality:
Weapons of Choice: (Up to two. One main, one secondary.)
Magic: (If any. Healing, Water, Psychic?)
Fears: (What scares them?)
Strengths: (Super speed, intelligent, great eye sight?)
Weaknesses: (Have an injured leg, missing eye?)
Extra:
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Game Master Controls
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By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
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(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
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Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in House of Bricks. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
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Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
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Thalis ↪ House of Bricks: Day 1 Owner: RolePlayGateway
The main area of the role play, Day 1
Fullscreen Chat » Create Topic » House of Bricks: Out of Character
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House of Bricks
by Varnis54 on Sat May 19, 2012 7:50 pm
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- Last post by Ginko
on Sun May 20, 2012 2:08 am
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House of Bricks
Most recent OOC posts in House of Bricks
Re: House of Bricks
Are there any specific teaching positions? (i.e. Weapons Training, Magic Control, etc.)
House of Bricks
You may edit this first post as you see fit.