Introduction
ACT I: The Murder of Thomas Grace.
Roles
Judge : It will be up to you to keep the proceedings moving, addressing each side
when it is their turn and instructing the witnesses to step down when they
are finished, etc. Also, you will make any necessary rulings if either lawyer
makes any objections. After addressing the jury and reminding them of their responsibility in delivering a verdict, you will then be responsible for the appropriate sentincing/or case dismissal.
Court Clerk/Baliff: It is your job to keep the proceedings going, including introducing the judge, and taking oaths from witnesses. If things begin getting aggressive or things are taking too long you may offer directions to the court.
District Attorney (PRO)
Defense Attorney (DEF)
Defendant: (DEF)
Witnesses
Dispatcher One (WIT)
Dispatcher Two (WIT)
Primary Officer (WIT)
Cover Officer (WIT)
Victims Brother (WIT)
Jury members (OPEN) It is your job to oversee each argument from both the defendant and the prosecution and come to a ruling when asked by the judge.
This is a roleplay so i shall give both sides a chance to interact before the court and after to get into characters and 'straighten out your story. The information that will be given is mostly the same for all players, but gives the different characters a basis from which to work from. Information shall be posted here when characters have been assigned Rp'ers.
Order of roleplay will be as follows...
Get as many characters assigned as possible
Information given to players
If Rpers agree other characters can be created to enhance the storyline
'Day Before Court' -enables roleplayers to get aquainted with the storyline, straighten strategies etc)
Court Procedure
Post Court Session (including Media Coverage and interviews.)
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View All »Arcs
Arcs are bundles of posts that you can organize on your own. They're useful for telling a story that might span long periods of time or space.
There are no arcs in this roleplay.
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Here's the current leaderboard.
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Game Master Controls
Welcome home, Promethean. Here, you can manage your universe.
Arcs
Arcs are bundles of posts from any location, allowing you to easily capture sub-plots which might be spread out across multiple locations.
Add Quest » Quests
You can create Quests with various rewards, encouraging your players to engage with specific plot lines.
Add Setting » 1 Settings for your players to play in
Settings are the backdrop for the characters in your universe, giving meaning and context to their existence. By creating a number of well-written locations, you can organize your universe into areas and regions.
Navigation
While not required, locations can be organized onto a map. More information soon!
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Collectibles
By creating Collectibles, you can reward your players with unique items that accentuate their character sheets.
Once an Item has been created, it can be spawned in the IC using /spawn Item Name
(case-sensitive, as usual) — this can be followed with /take Item Name
to retrieve the item into the current character's inventory.
Mobs
Give your Universe life by adding a Mob, which are auto-replenishing NPCs your players can interact with. Useful for some quick hack-and-slash fun!
Mobs can be automated spawns, like rats and bats, or full-on NPCs complete with conversation menus. Use them to enhance your player experience!
Current Mobs
No mobs have been created yet.
Spawns
Locations where Mobs and Items might appear.
Events
You can schedule events for your players to create notifications and schedule times for everyone to plan around.
The Forge
Use your INK to craft new artifacts in On Trial. Once created, Items cannot be changed, but they can be bought and sold in the marketplace.
Notable Items
No items have been created yet!
The Market
Buy, sell, and even craft your own items in this universe.
Market DataMarket conditions are Quick Buy (Items Most Recently Listed for Sale) |
Open Stores
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On Trial
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On Trial