"You can't go through life alone. You'll need others to cover for your faults, to pick you up when you fall."
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"Tell us a bit about yourself."
|Name|
Arisu Itou
"Apparently it means Alice... like, Alice in Wonderland."
|Age|
18
"I'm probably the third oldest member in the JSO. Or the second - I've never asked Haruo when he was born."
|Grade|
3rd Year
"Please don't call me Senpai."
|Role|
Second in Command
"If I'll be honest, I'm not too comfortable with it."
|Romantic interest|
TBD
"A weird question to ask."
|Sexuality|
Heterosexual.
"Now, just what kind of interview is this again?"
"Now, for the physical examination."
|Hair Color/Length|
Dark, coffee brown, falls down past shoulders.
"I wish I had blonde hair, like my father."
|Eye Color|
Same as hair.
"Maybe I might get some of those colored contacts."
|Height|
5'11 ft / 1.80m
"Of course, I get the height from my father's side. Not the hair."
|Weight|
152 lb / 68kg
"What? Do I need to be just skin and bones?"
|Other notable features|
A long scar on her forearm.
"What? It was from a surgery, a long time ago."
"Now, let's get to know you a little better."
|Likes|
Literature
Summer and warm weather
Mathematics
Mythology
Foreign food
Tea
Music
Sleeping
"Really, anything that just allows me to relax, and forget about real life for a bit."
|Dislikes|
Unnecessary violence
Loud noises
Chopsticks
Young Children
Tests and quizzes
Candy
Overconfidence
Being called 'Senpai'
Winter
"Why anyone would like freezing to death is a mystery to me."
|Personality|
Arisu doesn't really handle responsibility well. When it comes to the livelihood of others, she doesn't trust herself a single bit, and tends to doubt almost every choice she makes. But the problem is, she would make a great leader. She's courageous, loyal, practical, intelligent, and incredibly charismatic. She could not only get people to follow her eagerly into the depths of hell, she would be able to bring everyone back out safe and sound. She just doesn't believe she could.
But most would never notice her lack of confidence. In fact, Arisu does a very good job with hiding her own doubts, fears, and uncertainty. She tends to come off as rather reserved, if not polite, which also makes it a mystery as to why everyone likes her so much. For some reason, many find it easier to divulge secrets or talk about matters they wouldn't typically talk about with Arisu. In addition, she's got a knack when it comes to reading people, and finds it rather easy to persuade, manipulate, and just work her way though social situations.
Arisu swears it's because of some unholy animal magnetism. She doesn't really go looking for conversation by any means, but people still end up wanting to talk to her, and then hang out, and before she knows it she's sitting on their couch while they cry on her shoulder about that bad breakup that happened a couple days ago.
When she's among friends, Arisu's stoic shell cracks a little. She smiles more often, laughs a little louder, and actually might make a joke once in a while. Like any decent person, she's loyal and protective of her friends, and would be willing to go to the ends of the earth to help them. In fact, it's one of the reasons that she tends to be liked. She does genuinely cares for others, and is rather empathetic even to those she doesn't really know. She wouldn't hesitate to take or share someone else's burden, and tends to go the extra mile when it matters.
"I don't look like it, do I? I'm always worrying, but I can't let the others see that."
|Inventory|
Smartphone
Owl necklace
Small change
Keys
Assorted hair ties.
"I don't really keep much on me."
|History|
Arisu is half German, half Japanese, with her father representing the German side, and her mother the Japanese. She was actually born in Munich when her parents lived there for a few years. As such, she has dual citizenship between the two countries, and can speak both languages rather fluently. (For her father taught her German, growing up.) Of course, her family is far from affluent. They moved to Japan shortly after she was born, and she's lived in Japan ever since. They really can't afford to just travel between the two countries, though Arisu was promised to be taken on a tour of Europe when she turned eighteen.
Most of Arisu's early life is not important. She did decently in school, wasn't unpopular. She was known to be quiet and rather stoic, seeming to try and keep to herself for the most part. Not that it ever really worked. But one distinguishing detail is at times, Arisu was as confident as she appeared. She has always been anxious and a bit of a worrywart growing up, but it wasn't debilitating.
Until she entered limbo.
Whatever happened inside, Arisu doesn't like to talk about it. But shortly after, she joined the JSO, for her persona had activated after all. And for a while, she was content, following Chiharu and Haruo loyally, for they were the ones who saved her, after all.
Then, Chiharu died. Haruo took her place... and as the third most senior member, Arisu took the place of second in command, despite her major misgivings about doing so.
"If you wanted a tragic backstory, ask someone else."
"Your Persona, tell us a bit about it."
|Name|
Pallas Athena - The Greek goddess of wisdom, courage, skill, strength, and reason. She is the virgin patron of Athens, the only god allowed to carry Zeus' thunderbolts, and represented a tactical approach to warfare, favoring endurance and defense over mindless strength. Her 'Aegis' is said to stop all evil and disaster.
As a Persona, Arisu's Athena is focused mostly on incredible defense and support due to her Lover's Arcana. She - and by extension, Arisu - can take a tremendous beating, and also dish it out quite well in retaliation. She lacks offensive magic however, making Athena less effective against similar, defensive Shadows or Personas. In the JSO, Athena has the best healing skills, able to not only keep everyone alive, but also with her Karn skills, can prevent harm from even happening in the first place.
"Pallas Athena, goddess of the long war, holy patron of Athens - shield us from harm."
|Skills|
Samarecarm - Revives one fallen ally with full HP.
Diarahan - Recovers all HP to one ally.
Mediarama - Moderately restores party's HP.
Marakukaja - Increases all allies' Defense for 3 turns.
Tetrakarn - Repels a single Physical attack for one ally.
Makarakarn - Repels a single Magic attack (excluding Almighty attacks) for one ally.
Vile Assault - Deals heavy Physical damage to one foe with bonus damage to foes that are knocked down.
Herculean Strike - Deals medium Physical damage to all foes.
"I suppose I'm the one that keeps everyone alive. But don't think for a moment I can't hold my own."
|Meaning|
Athena is everything Arisu wishes to be. A strong, indomitable, courageous leader. Able to charge forth without a doubt in her mind, and effortlessly protect her allies. Her heavy armor and masked helmet represents Arisu's facade, the attempt to hide her doubts and anxiety under her own mask. Athena's infamous 'Aegis' is from her desire to protect and watch over the JSO, shielding them from harm. It's one of the main reasons she accepted the position as second in command in the first place.
"Nobody will die again. Not while I'm here."
"Thank you for your cooperation. This has been very... interesting."
|Favorite song|
|Battle theme(s)|
Entrance - ICE
|Other themes|