A pleasure, I'm sure.
Alannis is an aristocrat through and through; cultured, urbane and taking the view that the world is rather his plaything. Initially cold and rather distant, reserved and mildly contemptuous for the bumbling idiots he is forced to interact with, once he warms up to people he shows a rather different side.
While still vain and somewhat out of touch with a world sans servants, he is generally ready with a helping hand (and a lot of grumbling) and generous with his talents – and purse – for those he likes.
Being nobility, and wealthy nobility at that, he never bothers about the price of anything – he never learned to haggle or barter, and in truth, has no need for it. As part of his upbringing, he is unfailingly polite, although sarcasm may occasionally flash through the veneer.
He has a liking for many of the finer things in life – good brandy, fine food and wine, chocolate and so forth, things he is used to having on hand. He also loves cherries.
Being aristocratic, he has a certain view of the world and how things should be within it. Consequently, he has an ingrained dislike of bad manners and the crude ‘lower orders’ – although being a veteran of the Guild he has learned (slowly and painfully) to put this aside on occasion. He also detests horses.
Weapons: As a powerful mage, his weapon of first resort is naturally his magics; the blazing inferno of sun magic, otherworldly summons from beyond dimensional gates, twisting chronotropic power, others. If such things should (unthinkably) fail him, or he should find himself in a situation where he cannot use his power, he has two elaborately-chased eightball derringers concealed about his person – enough firepower to stop most things dead.
Magics: Alannis is particularly skilled in the base magics concerned with stars, fire, dimensions, chrono, ice, and lightning. He also has the mastery of sun and summoning magic, and is dabbling in glass and gate powers.
Skills: An ivory-tower academic, albeit a powerful one, he has virtually no skills which would come in useful in the field. Even the legendary eyesight of his race has been eroded by peering at crabbed, ancient grimoires; he wears delicate little glasses to correct the ruin. He is, however, extremely in-tune with the sun.
Accessories: Alannis has amassed a large collection of interesting, unique and downright odd items over his lifetime, and has created many more. The two he keeps on his person, however, are:
1) The Faceted Endless – appearing nothing more than an elegant, ornate drinking glass of cut-crystal, it produces an endless supply of whatever liquid Alannis directs it to – and in the appropriate container, too. He usually uses it to keep himself in brandy.
2) The Coldharbour Signet - the family ring of the de Contarini family, it is the symbol of his rank and station. Heavy gold, and embossed with the dragon crest, Alannis has enchanted it to be rather more useful, turning it into a portable storage portal device.
Alannis de Contarini was born to the ancient de Contarini family centuries ago, in their stronghold of Coldharbour. Raised as nobility, he was provided everything he could ever have wanted, reinforcing the natural arrogance of the Blood Elf race and their aristocracy. His magic showed early, and strong, and he had a natural flair for it, drinking in the tomes of magical lore in the library of Coldharbour Castle.
His parents instilled in him the virtues the de Contarini valued; power and politesse and a talent for Machiavellian manoeuvring, skills he has honed over his long life to a razor-edge.
His parents were both killed in a tragic accident in the capital – although Alannis has come to believe that it was less of an ‘accident’ than an assassination by the Predators’ League, given that both the previous Duke and Duchess were heavily – and influentially – opposed to the League and its ideals.
Being so young at the time of their death, he journeyed to the Mages’ Guild in Xerania to undertake formal tuition and guidance of his skills, leaving his lands and Coldharbour itself under the loyal stewardship of his seneschal.
Since that time of first entering the Guild, the aristocratic elf has risen through the ranks steadily and quickly. He has taught advanced classes in combination magic; he has very little patience for fools, something not conducive to the younglings learning the rudiments of magic and occasionally acts as a mentor for exceptionally bright Guildmembers. It is rumoured that he sits on the ruling Council of the Guild, but has never exhibited anything to prove this one way or the other.
He often requires esoteric ingredients or scrolls and books for his studies and researches and can be found in the wilderness as often as in his library back at the Mages’ Guild; he frequently laments having to wander away from the city and civilisation to find what he needs.