God Name: Mask
Title: God of Criminality & Corruption.
Gender: Male
Alignment: Neutral Evil
Personality: Mask believes strongly that he represent the Human Nature of Anarchy and Disorder. He is quick to please and just as easy to ditch his followers, leading him to think of his followers as expendable. His favor comes and goes, and the few people who can hold his attention long enough are given rewards beyond mortal understanding, such as Jack who rose to becoming the avatar.
Mask is very similar to a bully. He picks on the weaker Gods and tries to avoid open confrontation with those stronger than himself; don't mistake it for cowardice, Mask is cunning and thinks like the cutthroats and mercenaries that worships him, he will secretly backstab the strong and openly beat the weak to appear superior to his fellow Gods.
Opinion of mortals: āThey are like children. Let them have fun, after all, we wonāt be running short of them anytime soon!ā
Godās Domain: Maskās domain is one large metropolis, filled with the spirits of his dead worshippers, who steal, murder, and rape as they did in life.
There is no sun in within the Realm of Criminals, forever night so the men of shadows will never have to worry about being caught in the morn and the weak street lamps only add to the excitement as mercenaries clash in the streets, dying only to be awaken again for another job.
The Realm of Criminals is a dangerous place. Those who arenāt welcome swiftly disappear in the darkness and those who arenāt known are reported to Mask himself.
In the center of the Realm rises a massive mansion, making even mountains seem small in comparison. Some say that is where Mask lives with few people who held his attention for more than five human years (a rare feat considering that everyone backstabs for his favour).
Yet, despite the vastness of the great mansion, Mask always conducts his business outside it. It isnāt known if the mansion is truly his home of if it is place for the higher privileged, and if thatās the case, where does Mask resign to?
Avatar Name: Jack
Avatar Appearance:
Personality:Jack can be calm and calculating, the years of a professional assassin showing as he evaluates the situation, deciding his next move, and he can be aggressive and violent, appearing as a power mad warlord as he sends wave after wave against his enemies.
Being the first avatar of Mask, Jack learned to inspire fear and respect amongst the many gang lords. It can be seen that such respect was hard earned by Jack, as his body is covered with scars from wars and assassination attempts, though the most famous scar he bears is the āDark Root Poisonā which was slipped into his dinner and caused the veins across his chest to blacken.
Jack is notorious for turning everything into a weapon. Pens, chairs, even shoes has been used to kill men with. Heās cunning and clever, he knows how to improvise and the thousands of years have only made him more experienced.
Magic Abilities: Aside from near peak fitness, Jack doesn't have any other magical abilities
Hero(es): Jim Mobley Alias: Big Boss
Rank/Reason: Black Marketeer.
Personality: Jim is a greedy man. He takes whatever share he can in the various profitable areas, though he doesnāt let his greed blind him to reality, is a man of practical measures, thinking in terms of financial gains and social elevation. He holds connections in many places, and thus is typically
Terrain Preference: Where is it most likely to find your people?
Name of Kingdom/Empire: The Free City States.
Capital: The Free Hague.
Major Cities: (Country is being rebuilt. Cities are being "liberated").
Society:
[Politics]
The States is led by the Shadow Council which is comprised of a few members (the elite of the nation) who makes the decisions. The people of the States sees men and women as equals, there is little sex and race discrimination due to the large diversity of thieves and mercs that joins. The population of the HU is made up of mainly humans however occasional run-away orcs are seen serving as soldiers for hire.
The laws vary, literally, from city to city yet they all obey the Criminal Code (which was made by Jack upon the founding of the Free City States). This is a small set of rules as for what criminals arenāt allowed to do, for example, they arenāt allowed to continue blood feuds after the Shadow Council demands both gangs to stop (and if they do, they can face a Death Sentence to their whole gang!).
[People]
Maskmen are openly hostile against the worshippers of Ulmo, though recent times have caused the government to force the hostilities to cease as they desperately try to reclaim their former territory.
The term āWatch your backā originated from the Maskmen, for their loyalty is never something to be trusted. Enough coins might inspire the Maskmen to protect their master with their lives, however such a thing is a very costly thing.
Due to the nature of Maskmen, every city is large, hosting at least a few ten thousand citizens. Therefore the Heckclown States is highly populated for its medium size, however between every city there are days worth of riding, and the rural areas are less friendly than the city for bandits and petty warlords control the rural lands, occasionally invoking the wrath of the cities and warbands of mercenaries are send into the wilds. Scouring for notorious bandits.
[Economy + Technology]
The Free City States has adopted and stolen technology since its reformation and thus technology varies from the stone-aged weapons to much more modern-day steel swords. Also, they have signed treaties with several pirate lords to strengthen their political and economical relationship, going as far as promising aid against the people of Ulmo (though open warfare is very unlikely to happen at the moment).
For this very reason, the State's otherwise back-watered industry has managed to survive. Stolen gold, silk and man-power (aka slaves) is how the Free State has managed to be formed and the Maskmen have readily copied the designs from Nuri's people (yet not everything has been a successful).
The whole economy of the States is dependent on trade with its few allies and its colonies, they've even been so desperate to reach out for the orcs for both iron, steel and mercenaries.