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Ale DeSand

A mysterious man with the power of A Red Mage at his disposal. His evil cunning and wordplay are only matched by his high sense of honor. A cruel gentlemen is he.

0 · 478 views · located in The Infinite Void

a character in “The Multiverse”, as played by Sohcahtoa

Description

AGE: 25
HEIGHT: 6'3
WEIGHT: 175 POUNDS
CLASS(ES): Red Mage
EYE COLOR: Red
HAIR COLOR: Raven Black
NATURE: Human
ALIGNMENT: Evil
OCCUPATION(S): Traveling,
HOBBY(S): Scheming, word-play,sword- fighting, watching the sunset, reading, learning/practicing magic, working out.
FAVORITE FOOD: Pasta with a side of Cesar Salad. Also, likes Martini's.
BIRTH OF DATE: UNKNOWN
BLOOD TYPE: O
IQ: 230
RELEGION: N/A (ATHEIST)
APPERANCE:
Image



THEME(S):
http://www.youtube.com/watch?v=8jJZA-O_B78
(This is his battle theme.)

http://www.youtube.com/watch?v=VDM7FqEMAqc
(This is when youre talking to him)

Personality

He is a mysterious man by far. He has a misty air surrounding him that others fathom about. He can hide his emotions very well through use of his body and mind. He also can hide it through the way he talks. The way he talks is chilly while at the same time shows no hint of malice. Like he knows something you don't, or maybe something deeper. But he usually doesn't bother anyone unless they're his target or a pawn.
He manipulate people to an extent where they will either do what he says or sub-consciously act on his deceptive words. He has used this manipulation to get by most in his life. Although becoming a Red Mage forced him to play the hero. He is truly vicious inside, but you don't know if hes playing you or actually sincere. You also don't know if he's becoming angry as stated above. He knows how to study his enemy and push their buttons. That's what having a IQ of 230 does to a person.
He often has a habit of brushing back his hair for some strange reason. Although of these bad traits, his laugh is like angels singing from above. He loves to read and his favorite book is WHITE FANG. He doesn't worry about Christianity, Buddhism, or any other religion. He find's faith in his own abilities.
He will not hesitate to kill strikes. But there are a few exceptions to that.
As known, Ale has fierce honor inside of him. He finds it beneath himself to hurt innocent bystanders unless he has too. He also finds it beneath himself to hurt women and children, and even enjoys talks and plays with them(But sometimes, he's forced to fight women, so he tries to disarm them. He will die at a womens hands if that may be the case. He ignores children.). He also finds it disgusting when someone tries to run from battle, and would never do it. He is honorbound by these, and continues to uphold them. Another weakness of his is when someone talks about/spits upon/ or disgrace's his honor in a bad manner. Then he gets angry. If you keep talking about it for a long period of time, hell eventually go berserk and start to attack wildly. Other than that, hes pretty calm.

Equipment

Being a Red Mage, he has access to mid + (some) high lvl spells and can wield blades.
: Being a red mage (a very good one) he casts mid-lvl spells with the exception of a few high class ones. He wields the blade ALASTOR, has the equipment Heikes Helm, Gold Mail, Angel Wings, Phase Boots, and Red Cloak. His sword gives him a great attack and defense boost. It also allows him to store 3 extra spells (Regen, Bio, Poison, ect.). Heikes Helm s just a strong piece of armor. Angel Wings are gloves that boost his magic power. This plays an important roll later, as they have a higher magical ability than his sword. Phase Boots just boost his speed by a little. And his Red Cloak protects him from Doom, Toad, Stone, and DOA attacks. He has great fencing skills, and is able to move with a little above average speed. Hes trained with some of the top competitors in the fencing scene. But, when it comes to casting spells, expect to be outmatched in speed.
DUALCAST: the ability to use 2 spells at the same round.
FAST CAST: Boosts his casting speed.
CHAINSPELL: The ability to cast and recast spells instantly for a short period of time.
(special) HALF CAST: reduces the amount of energy needed to cast a spell. Works with other abilities too.
(special) LIMIT CAST: Allows the use of high lvl spells. But only with elements that have been mastered. (Ill add the high spells later)
(special) TEMPERANCE: A ability that allows him to unleash his true potential. Explained below.


SPELLS:
RAGE: A fire spell. Sends down a torrent of fire onto the enemy with a sword slash.
SORROW: A water spell. Creates 3 water bursts that lock onto the enemy at the same time.
SOLITUDE: A earth spell. Surrounds himself in rock spikes. A good shield and a good way to repel enemies.
SPIRITED:A lightning spell. surrounds the enemy with lightning strikes that close in on them.
HOPE: A light spell. Creates a beam(s) of light to rain down upon the enemy. However much damage has been done to you will be multiplied by 2. However, this is a slow move. If put on an ally, will heal him by however much damage he gave the enemy.
DESPAIR: A dark spell. Calls forth 6 dark orbs that follow the enemy around.
WILL: A wind spell. Slashes at the opponent, which cause a stream of piercing wind to wail through the enemy. Multiple hits, low damage, high knockback.
RESOLVE: A ice spell. Creates a huge ice shard to charge at the enemy, then break to pieces on contact with another object or after a few seconds when it hits the enemy.

TEMPERANCE: He learned this ability on his travels through the highlands from traveling monks on a rare mission. It involves Ale gathering magic from all around him (which displays itself as a spinning aurora) to power up his Life Force so he can awaken his true abilities and seemingly become one with the earth.
This gives him powerful magical capabilities. But there are a few problems. One is that he cannot chainspell or dualcast with the only exception being from spells that he has equipped on his sword. . Another is the time period. One has to be of serene mind and have a calm air. Which basically means he has to stand still as the process takes place. He becomes oblivious to his surrounding's, putting him at a great disadvantage. Also, there's this fact; moving around, attacking,using magic, and defending all deplete the Life Force. Standing still, however, does not deplete LF, but it doesn't go up either. Another one is the time it takes to charge. It takes about 6 minutes to fully charge.
However, all of this is a risky but small price to pay for the high reward. It's actual name is Komichi Suru Shinjitsu; Path to Truth. This form allows his magic speed, power, and duration last longer. And his sword floats around him, as if waiting to attack. Now, remember when I said Angel Wings plays a significant part? Well, since he had a sword in one hand and one glove on his other hand, his power was actually limited. One glove has more magical power than the sword, so If the swords free, he can use both his hands/Angel Grace and deal some good magical damage.

HATRED: A fire spell. Puts both his palms up in the air, close to eachother, and summons brings the sword up vertically half a foot above them. The swords burns with fire and the fire makes it seem larger. He slashes the sword downwards, creating a somewhat big inferno wave on the ground that goes straight forward.
ANGUISH: A water spell. Raises his hands upwards, making a tidal wave appear that grows bigger and bigger as it heads toward the enemy.
DEVOTION: A earth spell. Smashes his fist downwards, making rocks come up from the ground in the same manner SOLITUDE does, but makes multiple ones appear that follow the enemy.
ENERGETIC: A lightning spell. He puts one hand out and slowly closes it, traps the opponent with 8 lightning bolts, doing damage while they carry the enemy into to air. Then, he puts the other hand out and makes a ball of energy appear and pulls his hand back, then pushes forward after a few seconds, making the energy ball explode on contact with the enemy as it flies at them, pushing them out the lightning.
RADIANCE: A light spell. Creates a ball of light with his hand and makes it smaller untill his hand covers it, then he spreads his arms wide and unleashes it. A bright light comes out and deals damage to enemies in a large radius while healing allies in that radius.
AGONY: A dark spell. raises his blade up with magic, and dark orbs starts to appear like mines. They explode when he stabs his sword into the ground. The longer he holds up his blade, the more he makes. The limit is 15.
DETERMINATION: Summons a funnel cloud form the sky that chases after the enemy. Note how it never touches the ground untill after it envelops the enemy. Once it actually doe though, it goes up a few feet, then heads down at high speeds and bores into the enemy for 3 seconds.
RETRIBUTION: Puts out a ice shield bigger than him. If the enemy hits this, the attack wont be reflected,nullified yes(Depends on how strong the attack is for this to work), however, the ice breaks into large shards and head at at the enemy. Then it uses the same effect RESOLVE does and they break into multiple pieces.

Ale has many spells at his disposal, but can only equip 3 each match. And each has a specific cool down time/time needed to charge of 2 hours and a limti on uses (He cant chainspell or dualcast these, however half-cast and limit-cast work, but, dual cast works with White Magic spells that have time limits, like REGEN and IRON WILL . The dual cast only works with spells he has on his sword in this form and by now way does this excuse the restriction on his main-fighting magic.):
RESTORE: Brings back a small bit of health. 5 uses.
RESTORA: Brings back a good amount of health. 4 uses.
RESTORAGA: Brings back a chunk of health. 3 uses.
REGEN: Accumulate health over time. This also has some limb regenerative properties. But cant replace organs. Lasts for 3 minutes and heals like a somewhat fast RESTORE spell. 3 uses.
IRON WILL: Reduces damage done by magic. Lasts for 5 minutes.4 uses.
IRON HIDE: Makes skin and Armor alot more tougher to reduce damage done by physical attacks. Lasts for 5 minutes. 4 uses.
RESSURECT: Brings back an ally from the dead with full health. 4 uses.
CLEANSE: Cures any poison affliction or variation of the move. 5 uses.
RELIEVE: Cures any blind affliction or variation of the move. 5 uses.
AWAKEN: Cures any sleep affliction or variation of the move. 5 uses.
MIRACLE: Cures any stone affliction or variation of the move. 5 uses.
PRAISE: Cures any mute affliction or variation of the move. 5 uses.
UNWIND: Cures any petrification affliction or variation of the move. 5 uses.
REDEMPTION: Cures any zombie affliction or variation of the move. 5 uses.
PURIFY: Cures all status effects/ afflictions for every ally, no matter what they are. Also raises everyones health by max. 2 uses.
ECHO: Deals sound damage to the enemy. 6 uses.
TRANCE: Increases magical power. Lasts for 11 minutes. 2 uses.
INSTINCT: Increases physical power. Lasts for 11 minutes. 2 uses.
EDGE CRUSHER: Summons a zweihander made of magic that can break through physical and magical defenses. 3 uses.

History

His history is a past. Just know he's a cruel gentlemen who has killed people in the past and trained with some of the best mages and swordsmen in the world.

So begins...

Ale DeSand's Story

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Ale DeSand looked up for a moment before nodding.
"How does it feel to turn into a dragon?" he asks Yosei.

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Ale DeSand frowned at her.
"You have no reason to feel lonely anymore. Im here. And I may not be immortal like you, but I'll try to be here for you always. Even in your memories, if you want me to be." Ale kisses her forehead quickly and smiles.
"So, you're a light dragon. WHo was your mother?"

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Ale DeSand noticed her sadness and felt some too.
" Im sorry. That was a touchy subject for you and I should have been more careful about my questions. Forgive me." He kisses her hand.
"I know I can't be here forever, and that youll probally forget about me but ill still love you Yosei. That probally wont mean much in the centuries to come, but still..." Ale sighed.
"Now, is it ok to know about your powers?"

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nods at Yosei.Then, out of the blue, he dips her and kisses her for about a minute before looking at her.
"There, I think all the sadness is gone. Unless I missed some." he said, trying to change the mood. He smiled deviously at her and brushed back her hair.
"I wont cause you sadness anymore with this. We love eachother, and thats all that counts. ANd i know youll find someone better than me out there when im gone." then he smiled creepily and a shadow fell over his face

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Ale DeSand continues with a edge in his voice.
"But if he hurts you, then im going to haunt him for the rest of his life." he said.

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Ale DeSand made a mock-surprise face at the slap and chuckled.
"That was mean Yosei. But I guess I deserved it. What was a idiot like me thinking that you couldnt handle yourself." he joked. But a shadow crossed his face.
"But seeing that you're my love and im a gentlemen, you wouldnt need to worry about fighting. I wouldnt let anyone get close enough to harm you. They'd die first." Ale laughed and stuck his tongue out too.
"Ok. Is there anything else you would want to tell me?" he asked Yosei.

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Ale DeSand nodded and looked at his tongue which she was holding gently.
"jut mate ur you dun giit ert. (Just make sure you dont get hurt)." Ale said.

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Ale DeSand rolled his tongue around in his mouth before waiting for Yosei to respond. After a while, he kissed her gently and quickly and smiled.
"Does that help any?" he asked innocently.

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Ale DeSand looks at it with a surprised look and gently takes it.
"It is beautiful, as beautiful as you Yosei. I will cheerish this for eternity and keep it with me always." ALe says and puts it on.

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Ale DeSand frowns and shakes his head.
"Every part of you is beautiful, whether it is up close or 1000 miles away." he laughs, then looks at the time.
"I must be off Yosei, my love." he kisses her long and deep for 3 minutes before breathing a little hard and hugging her.
"That was divine Yosei. Goodbye, for now." Ale walks out.

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Ale DeSand walked into the bar and sat down.
"What surprises does this place hold for me today, I wonder?"

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Ale DeSand went over to the counter and looked around for a bartender. He didnt see one and so he jumped behind the counter, made himself a martini, and left money.

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Ale DeSand looked at the weapons and frowned with distaste before he sighed.
"Ill buy them all from you for about.... $3000?" he asked Drake Stern.

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Ale DeSand took out a wad of $100 bills and handed them to Drake. Ale took the weapons and checked them out.
"And where, sir, did you get these, if I may hear?" he asked.

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Ale DeSand looked at the weapons for a bit longer. He then put his hat down over his face, a shadow growing over it and a vicious, evil smile appearing.
"Oh, I was just wondering, so I could go and have a chat with the person. And trying to shot a person for asking a simple question is plain rude. I dont beleive I can tolerate such behavior near me, sir." Ale said with a edge in his voice.

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Ale DeSand 's smile turned into a frown as he looked into his memory, trying to find a trace of knowledge about any Aschen or their ships.
"Hmph. Just lovely. I suppose I wont kill you for selling such vile things around me.Useless pieces of trash!" Ale growls. He uses his sword and in 4 clean cuts, disassembles the weapons.
"What an eye sore they were." he chuckles creepily.