Honip is a young, if well respected, mage. He is also known for his acrobatics, and is thought to be working with a mercenary guild. Specializes in fire magic.
Honip is always quick to crack a joke in order to lighten the mood in a tense situation, and never really seems to take much of anything seriously, least of all himself, though it is unknown whether this is merely a plan to make his enemies do the same. If he appears angry, steer clear, as it takes quite a bit to make him show his anger, and he means business when this happens.
A pack, with one carrying strap running from left shoulder to right hip, containing various implements of acrobatics, allowing him to perform the feats he is known for, learned when he was traveling with the circus. Specifically:
Four long(2 thirty feet, 2 twenty), thin, yet strong(300 lb. test) filaments, similar to extremely tough fishing twine, with small spikes attached to the ends, used for embedding into walls, etc, and walking on the filament.
A set of three climbing spikes, as well as duplicate spikes of varying hardness.
Three twenty oz. bottles of alcohol, rags, and various other flammable materials suitable for juggling.
Honip was abandoned as a child when his parents were killed in a raid during his countries invasion by neighbors. After living on the streets as an urchin for a while, he managed to sneak into a circus. Impressed by the amazing feats performed, he fell in with them, apprenticing. He learned magics from various tomes, whenever he could find them, and many of the techniques of the various performers in the circus. He set out on his own at the age of fifteen, and joined a mercenary group at the age of seventeen, the most stable pay he had ever had. When in need of extra money, he performs for tips in city streets.